Сделано в СССР 0 Опубликовано 6 Марта 2016 Такой вопрос: как запустить мод на стимовской версии игры? Запускал и с ярлыка на рабочем столе, и через файл host в папке bin, и антивирусник отключал, и мод на несколько раз переустанавливал-итог один: пишет, что неправильный запуск. Файлы лога прилагаю: [16:07:12.731] #DBG: Created Debug Thread, ID = 5912 [16:07:12.735]. #DBG: WorkerThread 5992 ($1768), Name = G_WATCHDOG { TThreadWatchdog@=$008D8670:: luacap.dll /ID=5992 }, Class = TThreadWatchdog started std-loop in OleExec#ERROR: SetConsoleWindowInfo failed: 87.- Параметр задан неверно.[16:07:13.773]. #DBG(Startup/initialize log):[16:07:13.773]. #DBG: fsgame.ltx raw dump:;abbreviation recurs notif root add ext description$app_data_root$ true false $fs_root$ _appdata_\$arch_dir$ false false $fs_root$$game_arch_mp$ false false $fs_root$ mp\$arch_dir_levels$ false false $fs_root$ levels\$arch_dir_resources$ false false $fs_root$ resources\$arch_dir_localization$ false false $fs_root$ localization\$arch_dir_patches$ false true $fs_root$ patches\$game_data$ false true $fs_root$ gamedata\$game_ai$ true false $game_data$ ai\$game_spawn$ true false $game_data$ spawns\$game_levels$ true false $game_data$ levels\$game_meshes$ true true $game_data$ meshes\ *.ogf;*.omf Game^Object^files$game_anims$ true true $game_data$ anims\ *.anm;*.anms Animation^files$game_dm$ true true $game_data$ meshes\ *.dm Detail^Model^files$game_shaders$ true true $game_data$ shaders\$game_sounds$ true true $game_data$ sounds\$game_textures$ true true $game_data$ textures\$game_config$ true false $game_data$ configs\$game_weathers$ true false $game_config$ environment\weathers$game_weather_effects$ true false $game_config$ environment\weather_effects$textures$ true true $game_data$ textures\$level$ false false $game_levels$$game_scripts$ true false $game_data$ scripts\ *.script Game^script^files$logs$ true false $app_data_root$ logs\$screenshots$ true false $app_data_root$ screenshots\$game_saves$ true false $app_data_root$ savedgames\$downloads$ false false $app_data_root$[16:07:13.773]. #DBG: FSGame.ltx dump:$fs_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\;abbreviation=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\rootadd$app_data_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\$arch_dir$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\$game_arch_mp$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\mp\$arch_dir_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\levels\$arch_dir_resources$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\resources\$arch_dir_localization$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\localization\$arch_dir_patches$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\patches\$game_data$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\$game_ai$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\ai\$game_spawn$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\spawns\$game_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\$game_meshes$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\$game_anims$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\anims\$game_dm$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\$game_shaders$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\shaders\$game_sounds$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\sounds\$game_textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\$game_config$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\$game_weathers$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weathers$game_weather_effects$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weather_effects$textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\$level$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\$game_scripts$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\scripts\$logs$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\logs\$screenshots$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\screenshots\$game_saves$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\$downloads$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\[16:07:13.774]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Чистое небо" или "Зов Припяти", версия файла: 1.0.61191.41588IsUserAdmin : NoWindows ver: Windows 7 x64 Service Pack 1 build 7601CPU info: Intel® Core i5-2320 CPU @ 3.00GHz [4 cores avail]Memory info: 4955/8172 MB (free/total)Display mode: 1280x720, 32 bit[16:07:13.776/+0 00:00:01.171/MainThread ($dbc)(3516)]. #ERROR:FileCheck detects filename with broken root: $mod_dir$[16:07:13.781]. #DBG: Результат поиска log-файла: C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\logs\xray_норд.log[16:07:13.782]. #DBG: Created ToolThread, ID = 7400[16:07:13.782/MainThread ($dbc)(3516)]. #DBG: LUA_DLL found at $10000000, ExeFile = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\bin\host.exefunction at $1001EA10 remapped partially to $080D0000[16:07:13.783]. #DBG: WorkerThread 7400 ($1CE8), Name = gToolThread { TToolThread@=$07C9D110:: luacap.dll /ID=7400 }, Class = TToolThread started std-loop in OleExec[16:07:13.798]. #DBG: Module(DLLs) dump:BA=$01000000 szMod = host.exe modBaseSize = 15.074 MiB, fileSize = 2.917 MiB version = 1.0.61171.17813BA=$01F20000 szMod = luacap.dll modBaseSize = 22.102 MiB, fileSize = 8.948 MiB version = 1.0.61191.41588BA=$07E70000 szMod = luaxml.dll modBaseSize = 0.805 MiB, fileSize = 0.660 MiB version = 1.0.5.1BA=$10000000 szMod = lua.JIT.1.1.4.DLL modBaseSize = 0.191 MiB, fileSize = 0.191 MiB version = 0.0BA=$59A60000 szMod = dbghelp.dll modBaseSize = 0.629 MiB, fileSize = 0.610 MiB version = 5.1.2600.2180BA=$72730000 szMod = winmm.dll modBaseSize = 0.195 MiB, fileSize = 0.185 MiB version = 6.1.7601.17514BA=$72770000 szMod = winspool.drv modBaseSize = 0.316 MiB, fileSize = 0.305 MiB version = 6.1.7601.17514BA=$72800000 szMod = msimg32.dll modBaseSize = 0.020 MiB, fileSize = 0.004 MiB version = 6.1.7600.16385BA=$72810000 szMod = wsock32.dll modBaseSize = 0.027 MiB, fileSize = 0.015 MiB version = 6.1.7600.16385BA=$728B0000 szMod = wtsapi32.dll modBaseSize = 0.051 MiB, fileSize = 0.039 MiB version = 6.1.7601.17514BA=$72A70000 szMod = SHFolder.dll modBaseSize = 0.020 MiB, fileSize = 0.007 MiB version = 6.1.7600.16385BA=$72D90000 szMod = dwmapi.dll modBaseSize = 0.074 MiB, fileSize = 0.064 MiB version = 6.1.7601.18917BA=$72DB0000 szMod = uxtheme.dll modBaseSize = 0.500 MiB, fileSize = 0.234 MiB version = 6.1.7600.16385BA=$72E30000 szMod = comctl32.dll modBaseSize = 1.617 MiB, fileSize = 1.603 MiB version = 6.10.7601.18837BA=$74270000 szMod = WINSTA.dll modBaseSize = 0.160 MiB, fileSize = 0.150 MiB version = 6.1.7601.18540BA=$746F0000 szMod = version.dll modBaseSize = 0.035 MiB, fileSize = 0.021 MiB version = 6.1.7600.16385BA=$74710000 szMod = MSVCR80.dll modBaseSize = 0.605 MiB, fileSize = 0.598 MiB version = 8.0.50727.6229BA=$74CF0000 szMod = CRYPTBASE.dll modBaseSize = 0.047 MiB, fileSize = 0.035 MiB version = 6.1.7601.18951BA=$74D00000 szMod = SspiCli.dll modBaseSize = 0.375 MiB, fileSize = 0.092 MiB version = 6.1.7601.18951BA=$74D60000 szMod = RPCRT4.dll modBaseSize = 0.938 MiB, fileSize = 0.634 MiB version = 6.1.7601.18951BA=$74FB0000 szMod = USER32.dll modBaseSize = 1.000 MiB, fileSize = 0.794 MiB version = 6.1.7601.17514BA=$750B0000 szMod = kernel32.dll modBaseSize = 1.063 MiB, fileSize = 1.063 MiB version = 6.1.7601.18939BA=$751F0000 szMod = ADVAPI32.dll modBaseSize = 0.629 MiB, fileSize = 0.612 MiB version = 6.1.7601.18939BA=$752A0000 szMod = NSI.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.1.7600.16385BA=$752B0000 szMod = ole32.dll modBaseSize = 1.359 MiB, fileSize = 1.349 MiB version = 6.1.7601.18915BA=$755C0000 szMod = KERNELBASE.dll modBaseSize = 0.277 MiB, fileSize = 0.262 MiB version = 6.1.7601.18939BA=$75610000 szMod = sechost.dll modBaseSize = 0.098 MiB, fileSize = 0.088 MiB version = 6.1.7601.18869BA=$75650000 szMod = shell32.dll modBaseSize = 12.293 MiB, fileSize = 12.279 MiB version = 6.1.7601.18918BA=$762A0000 szMod = comdlg32.dll modBaseSize = 0.480 MiB, fileSize = 0.463 MiB version = 6.1.7601.17514BA=$76320000 szMod = LPK.dll modBaseSize = 0.039 MiB, fileSize = 0.024 MiB version = 6.1.7601.18985BA=$76330000 szMod = USP10.dll modBaseSize = 0.613 MiB, fileSize = 0.598 MiB version = 1.626.7601.18454BA=$76610000 szMod = msvcrt.dll modBaseSize = 0.672 MiB, fileSize = 0.659 MiB version = 7.0.7601.17744BA=$766E0000 szMod = GDI32.dll modBaseSize = 0.563 MiB, fileSize = 0.298 MiB version = 6.1.7601.18898BA=$76770000 szMod = oleaut32.dll modBaseSize = 0.559 MiB, fileSize = 0.545 MiB version = 6.1.7601.18679BA=$76890000 szMod = MSCTF.dll modBaseSize = 0.797 MiB, fileSize = 0.791 MiB version = 6.1.7601.18731BA=$76970000 szMod = SHLWAPI.dll modBaseSize = 0.340 MiB, fileSize = 0.334 MiB version = 6.1.7601.17514BA=$76AE0000 szMod = WS2_32.dll modBaseSize = 0.207 MiB, fileSize = 0.197 MiB version = 6.1.7601.17514BA=$76EE0000 szMod = IMM32.DLL modBaseSize = 0.375 MiB, fileSize = 0.114 MiB version = 6.1.7601.17514BA=$77390000 szMod = ntdll.dll modBaseSize = 1.500 MiB, fileSize = 1.251 MiB version = 6.1.7601.18939[16:07:13.831/MainThread ($dbc)(3516)]. #DBG: Init complete.[16:07:13.831]. #DBG: Этот релиз host.exe приготовлен для версии игры S.T.A.L.K.E.R. "Чистое небо" или "Зов Припяти"fsgame.$game_saves$ = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\[16:07:13.831/+0 00:00:01.226/MainThread ($dbc)(3516)]. #ERROR:Not found init-script bad_file_name[16:07:13.831]. #DBG: Searching saves with mask C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\*.sav[16:07:13.835]. #DBG: LForm.n_ticks = 2[16:07:14.343]. #DBG: LForm.n_ticks = 3[16:07:14.654]. #DBG: LForm.n_ticks = 4[16:07:14.967]. #DBG: LForm.n_ticks = 5[16:07:17.586]. #DBG: Запуск процесса C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\bin\xrEngine.EXE, с параметрами { } , рабочая папка = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\, в приостановленном состоянии...[16:07:17.638]. #DBG: Main thread $370 stopped at $773A01B4, esp = $18FFF0[16:07:17.638]. #DBG: Remote memory block allocated at $001C0000, target EIP = 1C0800, back EIP = 773A01B4, RemoteLoadDLL_func = 1C2000[16:07:17.638]. #DBG: WriteProcessMemory success. Copyed 16.000 KiB from 16K. Buffer test dump68 B4 01 3A 77 60 68 00 20 1C 00 58 68 00 00 1CProcess now paused at $1C0800, sleeping 0.5 seconds[16:07:18.137]. #DBG: Key B state = $00000000[16:07:18.137]. #DBG: Finalization begins... [16:07:18.287] #DBG: Created Debug Thread, ID = 8076#ERROR: SetConsoleWindowInfo failed: 87.- Параметр задан неверно.[16:07:18.291]. #DBG: WorkerThread 5956 ($1744), Name = G_WATCHDOG { TThreadWatchdog@=$03E6F9A0:: luacap.dll /ID=5956 }, Class = TThreadWatchdog started std-loop in OleExec[16:07:18.309]. #DBG(Startup/initialize log):[16:07:18.309]. #DBG: fsgame.ltx raw dump:;abbreviation recurs notif root add ext description$app_data_root$ true false $fs_root$ _appdata_\$arch_dir$ false false $fs_root$$game_arch_mp$ false false $fs_root$ mp\$arch_dir_levels$ false false $fs_root$ levels\$arch_dir_resources$ false false $fs_root$ resources\$arch_dir_localization$ false false $fs_root$ localization\$arch_dir_patches$ false true $fs_root$ patches\$game_data$ false true $fs_root$ gamedata\$game_ai$ true false $game_data$ ai\$game_spawn$ true false $game_data$ spawns\$game_levels$ true false $game_data$ levels\$game_meshes$ true true $game_data$ meshes\ *.ogf;*.omf Game^Object^files$game_anims$ true true $game_data$ anims\ *.anm;*.anms Animation^files$game_dm$ true true $game_data$ meshes\ *.dm Detail^Model^files$game_shaders$ true true $game_data$ shaders\$game_sounds$ true true $game_data$ sounds\$game_textures$ true true $game_data$ textures\$game_config$ true false $game_data$ configs\$game_weathers$ true false $game_config$ environment\weathers$game_weather_effects$ true false $game_config$ environment\weather_effects$textures$ true true $game_data$ textures\$level$ false false $game_levels$$game_scripts$ true false $game_data$ scripts\ *.script Game^script^files$logs$ true false $app_data_root$ logs\$screenshots$ true false $app_data_root$ screenshots\$game_saves$ true false $app_data_root$ savedgames\$downloads$ false false $app_data_root$[16:07:18.309]. #DBG: FSGame.ltx dump:$fs_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\;abbreviation=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\rootadd$app_data_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\$arch_dir$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\$game_arch_mp$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\mp\$arch_dir_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\levels\$arch_dir_resources$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\resources\$arch_dir_localization$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\localization\$arch_dir_patches$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\patches\$game_data$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\$game_ai$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\ai\$game_spawn$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\spawns\$game_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\$game_meshes$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\$game_anims$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\anims\$game_dm$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\$game_shaders$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\shaders\$game_sounds$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\sounds\$game_textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\$game_config$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\$game_weathers$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weathers$game_weather_effects$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weather_effects$textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\$level$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\$game_scripts$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\scripts\$logs$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\logs\$screenshots$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\screenshots\$game_saves$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\$downloads$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\[16:07:18.309]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Чистое небо" или "Зов Припяти", версия файла: 1.0.61191.41588IsUserAdmin : NoWindows ver: Windows 7 x64 Service Pack 1 build 7601CPU info: Intel® Core i5-2320 CPU @ 3.00GHz [4 cores avail]Memory info: 4938/8172 MB (free/total)Display mode: 1280x720, 32 bit[16:07:18.312/+0 00:00:00.676/main ($12d0)(4816)]. #ERROR:FileCheck detects filename with broken root: $mod_dir$[16:07:18.317]. #DBG: Created ToolThread, ID = 6200[16:07:18.317/main ($12d0)(4816)]. #DBG: LUA_DLL found at $6F0000, ExeFile = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\bin\xrEngine.EXEfunction at $0070EA10 remapped partially to $02280000[16:07:18.318]. #DBG: WorkerThread 6200 ($1838), Name = gToolThread { TToolThread@=$05B40AD0:: luacap.dll /ID=6200 }, Class = TToolThread started std-loop in OleExec[16:07:18.339]. #DBG: Module(DLLs) dump:BA=$002C0000 szMod = BugTrap.dll modBaseSize = 0.188 MiB, fileSize = 0.172 MiB version = 1.2.2654.37769BA=$00380000 szMod = xrCDB.dll modBaseSize = 0.070 MiB, fileSize = 0.070 MiB version = 0.0BA=$003B0000 szMod = xrSound.dll modBaseSize = 0.203 MiB, fileSize = 0.203 MiB version = 0.0BA=$00400000 szMod = xrEngine.EXE modBaseSize = 1.414 MiB, fileSize = 1.411 MiB version = 0.0BA=$00570000 szMod = OpenAL32.dll modBaseSize = 0.063 MiB, fileSize = 0.047 MiB version = 6.14.357.21BA=$00590000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.007 MiB version = 0.0BA=$006F0000 szMod = lua.JIT.1.1.4.DLL modBaseSize = 0.191 MiB, fileSize = 0.191 MiB version = 0.0BA=$027D0000 szMod = luacap.dll modBaseSize = 22.102 MiB, fileSize = 8.948 MiB version = 1.0.61191.41588BA=$05D20000 szMod = luaxml.dll modBaseSize = 0.805 MiB, fileSize = 0.660 MiB version = 1.0.5.1BA=$10000000 szMod = xrCore.dll modBaseSize = 1.313 MiB, fileSize = 0.817 MiB version = 0.0BA=$59A60000 szMod = dbghelp.dll modBaseSize = 0.629 MiB, fileSize = 0.610 MiB version = 5.1.2600.2180BA=$62040000 szMod = d3dx9_37.dll modBaseSize = 3.715 MiB, fileSize = 3.611 MiB version = 9.22.949.2248BA=$68360000 szMod = DINPUT8.dll modBaseSize = 0.188 MiB, fileSize = 0.139 MiB version = 6.1.7600.16385BA=$72730000 szMod = WINMM.dll modBaseSize = 0.195 MiB, fileSize = 0.185 MiB version = 6.1.7601.17514BA=$72770000 szMod = winspool.drv modBaseSize = 0.316 MiB, fileSize = 0.305 MiB version = 6.1.7601.17514BA=$72800000 szMod = msimg32.dll modBaseSize = 0.020 MiB, fileSize = 0.004 MiB version = 6.1.7600.16385BA=$72810000 szMod = wsock32.dll modBaseSize = 0.027 MiB, fileSize = 0.015 MiB version = 6.1.7600.16385BA=$72A70000 szMod = SHFolder.dll modBaseSize = 0.020 MiB, fileSize = 0.007 MiB version = 6.1.7600.16385BA=$72D90000 szMod = dwmapi.dll modBaseSize = 0.074 MiB, fileSize = 0.064 MiB version = 6.1.7601.18917BA=$72DB0000 szMod = uxtheme.dll modBaseSize = 0.500 MiB, fileSize = 0.234 MiB version = 6.1.7600.16385BA=$73000000 szMod = COMCTL32.dll modBaseSize = 0.516 MiB, fileSize = 0.506 MiB version = 5.82.7601.18837BA=$73160000 szMod = MSACM32.dll modBaseSize = 0.078 MiB, fileSize = 0.069 MiB version = 6.1.7600.16385BA=$73B80000 szMod = MSVFW32.dll modBaseSize = 0.129 MiB, fileSize = 0.115 MiB version = 6.1.7601.17514BA=$73BB0000 szMod = AVIFIL32.dll modBaseSize = 0.098 MiB, fileSize = 0.087 MiB version = 6.1.7601.17514BA=$746F0000 szMod = VERSION.dll modBaseSize = 0.035 MiB, fileSize = 0.021 MiB version = 6.1.7600.16385BA=$74710000 szMod = MSVCR80.dll modBaseSize = 0.605 MiB, fileSize = 0.598 MiB version = 8.0.50727.6229BA=$74CF0000 szMod = CRYPTBASE.dll modBaseSize = 0.047 MiB, fileSize = 0.035 MiB version = 6.1.7601.18951BA=$74D00000 szMod = SspiCli.dll modBaseSize = 0.375 MiB, fileSize = 0.092 MiB version = 6.1.7601.18951BA=$74D60000 szMod = RPCRT4.dll modBaseSize = 0.938 MiB, fileSize = 0.634 MiB version = 6.1.7601.18951BA=$74E50000 szMod = api-ms-win-downlevel-shlwapi-l1-1-0.dll modBaseSize = 0.016 MiB, fileSize = 0.009 MiB version = 6.2.9200.16492BA=$74FB0000 szMod = USER32.dll modBaseSize = 1.000 MiB, fileSize = 0.794 MiB version = 6.1.7601.17514BA=$750B0000 szMod = kernel32.dll modBaseSize = 1.063 MiB, fileSize = 1.063 MiB version = 6.1.7601.18939BA=$751F0000 szMod = ADVAPI32.dll modBaseSize = 0.629 MiB, fileSize = 0.612 MiB version = 6.1.7601.18939BA=$752A0000 szMod = NSI.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.1.7600.16385BA=$752B0000 szMod = ole32.dll modBaseSize = 1.359 MiB, fileSize = 1.349 MiB version = 6.1.7601.18915BA=$755B0000 szMod = api-ms-win-downlevel-normaliz-l1-1-0.dll modBaseSize = 0.012 MiB, fileSize = 0.002 MiB version = 6.2.9200.16492BA=$755C0000 szMod = KERNELBASE.dll modBaseSize = 0.277 MiB, fileSize = 0.262 MiB version = 6.1.7601.18939BA=$75610000 szMod = sechost.dll modBaseSize = 0.098 MiB, fileSize = 0.088 MiB version = 6.1.7601.18869BA=$75630000 szMod = profapi.dll modBaseSize = 0.043 MiB, fileSize = 0.030 MiB version = 6.1.7600.16385BA=$75640000 szMod = api-ms-win-downlevel-version-l1-1-0.dll modBaseSize = 0.016 MiB, fileSize = 0.003 MiB version = 6.2.9200.16492BA=$75650000 szMod = SHELL32.dll modBaseSize = 12.293 MiB, fileSize = 12.279 MiB version = 6.1.7601.18918BA=$762A0000 szMod = comdlg32.dll modBaseSize = 0.480 MiB, fileSize = 0.463 MiB version = 6.1.7601.17514BA=$76320000 szMod = LPK.dll modBaseSize = 0.039 MiB, fileSize = 0.024 MiB version = 6.1.7601.18985BA=$76330000 szMod = USP10.dll modBaseSize = 0.613 MiB, fileSize = 0.598 MiB version = 1.626.7601.18454BA=$763D0000 szMod = iertutil.dll modBaseSize = 2.195 MiB, fileSize = 2.174 MiB version = 11.0.9600.18015BA=$76610000 szMod = msvcrt.dll modBaseSize = 0.672 MiB, fileSize = 0.659 MiB version = 7.0.7601.17744BA=$766C0000 szMod = USERENV.dll modBaseSize = 0.090 MiB, fileSize = 0.078 MiB version = 6.1.7601.17514BA=$766E0000 szMod = GDI32.dll modBaseSize = 0.563 MiB, fileSize = 0.298 MiB version = 6.1.7601.18898BA=$76770000 szMod = OLEAUT32.dll modBaseSize = 0.559 MiB, fileSize = 0.545 MiB version = 6.1.7601.18679BA=$76890000 szMod = MSCTF.dll modBaseSize = 0.797 MiB, fileSize = 0.791 MiB version = 6.1.7601.18731BA=$76960000 szMod = normaliz.DLL modBaseSize = 0.012 MiB, fileSize = 0.002 MiB version = 6.1.7600.16385BA=$76970000 szMod = SHLWAPI.dll modBaseSize = 0.340 MiB, fileSize = 0.334 MiB version = 6.1.7601.17514BA=$76A00000 szMod = api-ms-win-downlevel-user32-l1-1-0.dll modBaseSize = 0.016 MiB, fileSize = 0.004 MiB version = 6.2.9200.16492BA=$76A40000 szMod = api-ms-win-downlevel-advapi32-l1-1-0.dll modBaseSize = 0.020 MiB, fileSize = 0.010 MiB version = 6.2.9200.16492BA=$76AE0000 szMod = WS2_32.dll modBaseSize = 0.207 MiB, fileSize = 0.197 MiB version = 6.1.7601.17514BA=$76C50000 szMod = WININET.dll modBaseSize = 1.891 MiB, fileSize = 1.861 MiB version = 11.0.9600.18015BA=$76EE0000 szMod = IMM32.DLL modBaseSize = 0.375 MiB, fileSize = 0.114 MiB version = 6.1.7601.17514BA=$77390000 szMod = ntdll.dll modBaseSize = 1.500 MiB, fileSize = 1.251 MiB version = 6.1.7601.18939[16:07:18.366/main ($12d0)(4816)]. #DBG: xrCore.DLL found at $10000000[16:07:18.366]. #DBG: xrCore.DLL Log = $10016270, FlushLog = $100160C0, SetLogCB = $10016630[16:07:18.366/main ($12d0)(4816)]. #DBG: Init complete. * Detected CPU: GenuineIntel P3 family, F6/M10/S7, 2993.00 mhz, 27-clk 'rdtsc'* CPU Features: RDTSC, MMX, SSE, SSE2Initializing File System...using fs-ltx fsgame.ltxFS: 30747 files cached 33 archives, 5905Kb memory used.Init FileSystem 1.296017 sec'xrCore' build 3795, Jun 25 2009Initializing Engine...Starting INPUT device...Loading DLL: xrRender_R2.dllLoading DLL: xrRender_R3.dllrefCount:m_pAdapter 1command lineExecuting config-script "user.ltx"...[c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.Loading DLL: xrRender_R1.dllLoading DLL: xrGame.dll! Player name in registry is empty! (InstallUserName)* [win32]: free[4008104 K], reserved[82432 K], committed[103704 K]* [ D3D ]: textures[0 K]* [x-ray]: crt heap[10512 K], process heap[1941 K], game lua[0 K], render[0 K]* [x-ray]: economy: strings[4653 K], smem[0 K]SOUND: OpenAL: enumerate devices...SOUND: OpenAL: EnumerationExtension Presentdevices Generic HardwareSOUND: OpenAL: system default SndDevice name is Generic HardwareSOUND: OpenAL: default SndDevice name set to Generic SoftwareSOUND: OpenAL: All available devices:1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]Executing config-script "user.ltx"...Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_default.ltx"...[c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_default.ltx] successfully loaded.[c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.SOUND: Selected device is Generic Software* sound: EAX 2.0 extension: absent* sound: EAX 2.0 deferred: absent* sound : cache: 32768 kb, 2428 lines, 13820 bplStarting RENDER device...* GPU [vendor:1002]-[device:675D]: AMD Radeon HD 7500 Series* GPU driver: 8.17.10.1333* CREATE: DeviceREF: 1* Vertex Processor: PURE HARDWARE* Texture memory: 1758 M* DDI-level: 9.0* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)* GPU vertex cache: unrecognized, 16* NVAPI is missing.* Starting rendering as 2-GPU.* DVB created: 1536K* DIB created: 512K* distortion: used, dev(30),need(14)* SSample: 1024x768* SSample: enabled- r__tf_aniso 4- r1_tf_mipbias 0.Starting engine...! Player name in registry is empty! (InstallUserName)Loading DLL: xrGameSpy.dll! Invalid ogg-comment version, file: c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\sounds\characters_voice\scenario\video\ati.oggInput: 1Config-file [c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] saved successfullyDestroying Direct3D...* RM_Dump: textures : 0* RM_Dump: rtargets : 0* RM_Dump: vs : 0* RM_Dump: ps : 0* RM_Dump: dcl : 0* RM_Dump: states : 0* RM_Dump: tex_list : 0* RM_Dump: matrices : 0* RM_Dump: lst_constants: 0* RM_Dump: v_passes : 0* RM_Dump: v_elements: 0* RM_Dump: v_shaders : 0refCount:pBaseZB 1refCount:pBaseRT 1DeviceREF: 11 Поделиться этим сообщением Ссылка на сообщение