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Shoker Mod CS v[2.0]


*Shoker*

Рекомендуемые сообщения

Такой вопрос: как запустить мод на стимовской версии игры? Запускал и с ярлыка на рабочем столе, и через файл host в папке bin, и антивирусник отключал, и мод на несколько раз переустанавливал-итог один: пишет, что неправильный запуск.

Файлы лога прилагаю:

[16:07:12.731] #DBG: Created Debug Thread, ID = 5912


[16:07:12.735]. #DBG: WorkerThread 5992 ($1768), Name = G_WATCHDOG { TThreadWatchdog@=$008D8670:: luacap.dll /ID=5992 }, Class = TThreadWatchdog started std-loop in OleExec
#ERROR: SetConsoleWindowInfo failed: 87.- Параметр задан неверно.

[16:07:13.773]. #DBG(Startup/initialize log):
[16:07:13.773]. #DBG: fsgame.ltx raw dump:
;abbreviation recurs notif root add ext description
$app_data_root$ true false $fs_root$ _appdata_\
$arch_dir$ false false $fs_root$
$game_arch_mp$ false false $fs_root$ mp\
$arch_dir_levels$ false false $fs_root$ levels\
$arch_dir_resources$ false false $fs_root$ resources\
$arch_dir_localization$ false false $fs_root$ localization\
$arch_dir_patches$ false true $fs_root$ patches\
$game_data$ false true $fs_root$ gamedata\
$game_ai$ true false $game_data$ ai\
$game_spawn$ true false $game_data$ spawns\
$game_levels$ true false $game_data$ levels\
$game_meshes$ true true $game_data$ meshes\ *.ogf;*.omf Game^Object^files
$game_anims$ true true $game_data$ anims\ *.anm;*.anms Animation^files
$game_dm$ true true $game_data$ meshes\ *.dm Detail^Model^files
$game_shaders$ true true $game_data$ shaders\
$game_sounds$ true true $game_data$ sounds\
$game_textures$ true true $game_data$ textures\
$game_config$ true false $game_data$ configs\
$game_weathers$ true false $game_config$ environment\weathers
$game_weather_effects$ true false $game_config$ environment\weather_effects
$textures$ true true $game_data$ textures\
$level$ false false $game_levels$
$game_scripts$ true false $game_data$ scripts\ *.script Game^script^files
$logs$ true false $app_data_root$ logs\
$screenshots$ true false $app_data_root$ screenshots\
$game_saves$ true false $app_data_root$ savedgames\
$downloads$ false false $app_data_root$

[16:07:13.773]. #DBG: FSGame.ltx dump:
$fs_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\
;abbreviation=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\rootadd
$app_data_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\
$arch_dir$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\
$game_arch_mp$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\mp\
$arch_dir_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\levels\
$arch_dir_resources$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\resources\
$arch_dir_localization$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\localization\
$arch_dir_patches$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\patches\
$game_data$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\
$game_ai$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\ai\
$game_spawn$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\spawns\
$game_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\
$game_meshes$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\
$game_anims$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\anims\
$game_dm$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\
$game_shaders$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\shaders\
$game_sounds$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\sounds\
$game_textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\
$game_config$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\
$game_weathers$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weathers
$game_weather_effects$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weather_effects
$textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\
$level$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\
$game_scripts$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\scripts\
$logs$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\logs\
$screenshots$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\screenshots\
$game_saves$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\
$downloads$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\

[16:07:13.774]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Чистое небо" или "Зов Припяти", версия файла: 1.0.61191.41588
IsUserAdmin : No
Windows ver: Windows 7 x64 Service Pack 1 build 7601
CPU info: Intel® Core i5-2320 CPU @ 3.00GHz [4 cores avail]
Memory info: 4955/8172 MB (free/total)
Display mode: 1280x720, 32 bit
[16:07:13.776/+0 00:00:01.171/MainThread ($dbc)(3516)]. #ERROR:
FileCheck detects filename with broken root: $mod_dir$
[16:07:13.781]. #DBG: Результат поиска log-файла: C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\logs\xray_норд.log
[16:07:13.782]. #DBG: Created ToolThread, ID = 7400
[16:07:13.782/MainThread ($dbc)(3516)]. #DBG: LUA_DLL found at $10000000, ExeFile = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\bin\host.exe
function at $1001EA10 remapped partially to $080D0000
[16:07:13.783]. #DBG: WorkerThread 7400 ($1CE8), Name = gToolThread { TToolThread@=$07C9D110:: luacap.dll /ID=7400 }, Class = TToolThread started std-loop in OleExec
[16:07:13.798]. #DBG: Module(DLLs) dump:
BA=$01000000 szMod = host.exe modBaseSize = 15.074 MiB, fileSize = 2.917 MiB version = 1.0.61171.17813
BA=$01F20000 szMod = luacap.dll modBaseSize = 22.102 MiB, fileSize = 8.948 MiB version = 1.0.61191.41588
BA=$07E70000 szMod = luaxml.dll modBaseSize = 0.805 MiB, fileSize = 0.660 MiB version = 1.0.5.1
BA=$10000000 szMod = lua.JIT.1.1.4.DLL modBaseSize = 0.191 MiB, fileSize = 0.191 MiB version = 0.0
BA=$59A60000 szMod = dbghelp.dll modBaseSize = 0.629 MiB, fileSize = 0.610 MiB version = 5.1.2600.2180
BA=$72730000 szMod = winmm.dll modBaseSize = 0.195 MiB, fileSize = 0.185 MiB version = 6.1.7601.17514
BA=$72770000 szMod = winspool.drv modBaseSize = 0.316 MiB, fileSize = 0.305 MiB version = 6.1.7601.17514
BA=$72800000 szMod = msimg32.dll modBaseSize = 0.020 MiB, fileSize = 0.004 MiB version = 6.1.7600.16385
BA=$72810000 szMod = wsock32.dll modBaseSize = 0.027 MiB, fileSize = 0.015 MiB version = 6.1.7600.16385
BA=$728B0000 szMod = wtsapi32.dll modBaseSize = 0.051 MiB, fileSize = 0.039 MiB version = 6.1.7601.17514
BA=$72A70000 szMod = SHFolder.dll modBaseSize = 0.020 MiB, fileSize = 0.007 MiB version = 6.1.7600.16385
BA=$72D90000 szMod = dwmapi.dll modBaseSize = 0.074 MiB, fileSize = 0.064 MiB version = 6.1.7601.18917
BA=$72DB0000 szMod = uxtheme.dll modBaseSize = 0.500 MiB, fileSize = 0.234 MiB version = 6.1.7600.16385
BA=$72E30000 szMod = comctl32.dll modBaseSize = 1.617 MiB, fileSize = 1.603 MiB version = 6.10.7601.18837
BA=$74270000 szMod = WINSTA.dll modBaseSize = 0.160 MiB, fileSize = 0.150 MiB version = 6.1.7601.18540
BA=$746F0000 szMod = version.dll modBaseSize = 0.035 MiB, fileSize = 0.021 MiB version = 6.1.7600.16385
BA=$74710000 szMod = MSVCR80.dll modBaseSize = 0.605 MiB, fileSize = 0.598 MiB version = 8.0.50727.6229
BA=$74CF0000 szMod = CRYPTBASE.dll modBaseSize = 0.047 MiB, fileSize = 0.035 MiB version = 6.1.7601.18951
BA=$74D00000 szMod = SspiCli.dll modBaseSize = 0.375 MiB, fileSize = 0.092 MiB version = 6.1.7601.18951
BA=$74D60000 szMod = RPCRT4.dll modBaseSize = 0.938 MiB, fileSize = 0.634 MiB version = 6.1.7601.18951
BA=$74FB0000 szMod = USER32.dll modBaseSize = 1.000 MiB, fileSize = 0.794 MiB version = 6.1.7601.17514
BA=$750B0000 szMod = kernel32.dll modBaseSize = 1.063 MiB, fileSize = 1.063 MiB version = 6.1.7601.18939
BA=$751F0000 szMod = ADVAPI32.dll modBaseSize = 0.629 MiB, fileSize = 0.612 MiB version = 6.1.7601.18939
BA=$752A0000 szMod = NSI.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.1.7600.16385
BA=$752B0000 szMod = ole32.dll modBaseSize = 1.359 MiB, fileSize = 1.349 MiB version = 6.1.7601.18915
BA=$755C0000 szMod = KERNELBASE.dll modBaseSize = 0.277 MiB, fileSize = 0.262 MiB version = 6.1.7601.18939
BA=$75610000 szMod = sechost.dll modBaseSize = 0.098 MiB, fileSize = 0.088 MiB version = 6.1.7601.18869
BA=$75650000 szMod = shell32.dll modBaseSize = 12.293 MiB, fileSize = 12.279 MiB version = 6.1.7601.18918
BA=$762A0000 szMod = comdlg32.dll modBaseSize = 0.480 MiB, fileSize = 0.463 MiB version = 6.1.7601.17514
BA=$76320000 szMod = LPK.dll modBaseSize = 0.039 MiB, fileSize = 0.024 MiB version = 6.1.7601.18985
BA=$76330000 szMod = USP10.dll modBaseSize = 0.613 MiB, fileSize = 0.598 MiB version = 1.626.7601.18454
BA=$76610000 szMod = msvcrt.dll modBaseSize = 0.672 MiB, fileSize = 0.659 MiB version = 7.0.7601.17744
BA=$766E0000 szMod = GDI32.dll modBaseSize = 0.563 MiB, fileSize = 0.298 MiB version = 6.1.7601.18898
BA=$76770000 szMod = oleaut32.dll modBaseSize = 0.559 MiB, fileSize = 0.545 MiB version = 6.1.7601.18679
BA=$76890000 szMod = MSCTF.dll modBaseSize = 0.797 MiB, fileSize = 0.791 MiB version = 6.1.7601.18731
BA=$76970000 szMod = SHLWAPI.dll modBaseSize = 0.340 MiB, fileSize = 0.334 MiB version = 6.1.7601.17514
BA=$76AE0000 szMod = WS2_32.dll modBaseSize = 0.207 MiB, fileSize = 0.197 MiB version = 6.1.7601.17514
BA=$76EE0000 szMod = IMM32.DLL modBaseSize = 0.375 MiB, fileSize = 0.114 MiB version = 6.1.7601.17514
BA=$77390000 szMod = ntdll.dll modBaseSize = 1.500 MiB, fileSize = 1.251 MiB version = 6.1.7601.18939

[16:07:13.831/MainThread ($dbc)(3516)]. #DBG: Init complete.
[16:07:13.831]. #DBG: Этот релиз host.exe приготовлен для версии игры S.T.A.L.K.E.R. "Чистое небо" или "Зов Припяти"
fsgame.$game_saves$ = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\
[16:07:13.831/+0 00:00:01.226/MainThread ($dbc)(3516)]. #ERROR:
Not found init-script bad_file_name
[16:07:13.831]. #DBG: Searching saves with mask C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\*.sav
[16:07:13.835]. #DBG: LForm.n_ticks = 2
[16:07:14.343]. #DBG: LForm.n_ticks = 3
[16:07:14.654]. #DBG: LForm.n_ticks = 4
[16:07:14.967]. #DBG: LForm.n_ticks = 5
[16:07:17.586]. #DBG: Запуск процесса C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\bin\xrEngine.EXE, с параметрами { } , рабочая папка = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\, в приостановленном состоянии...
[16:07:17.638]. #DBG: Main thread $370 stopped at $773A01B4, esp = $18FFF0
[16:07:17.638]. #DBG: Remote memory block allocated at $001C0000, target EIP = 1C0800, back EIP = 773A01B4, RemoteLoadDLL_func = 1C2000
[16:07:17.638]. #DBG: WriteProcessMemory success. Copyed 16.000 KiB from 16K. Buffer test dump
68 B4 01 3A 77 60 68 00 20 1C 00 58 68 00 00 1C
Process now paused at $1C0800, sleeping 0.5 seconds
[16:07:18.137]. #DBG: Key B state = $00000000
[16:07:18.137]. #DBG: Finalization begins...

 

[16:07:18.287] #DBG: Created Debug Thread, ID = 8076
#ERROR: SetConsoleWindowInfo failed: 87.- Параметр задан неверно.

[16:07:18.291]. #DBG: WorkerThread 5956 ($1744), Name = G_WATCHDOG { TThreadWatchdog@=$03E6F9A0:: luacap.dll /ID=5956 }, Class = TThreadWatchdog started std-loop in OleExec
[16:07:18.309]. #DBG(Startup/initialize log):
[16:07:18.309]. #DBG: fsgame.ltx raw dump:
;abbreviation recurs notif root add ext description
$app_data_root$ true false $fs_root$ _appdata_\
$arch_dir$ false false $fs_root$
$game_arch_mp$ false false $fs_root$ mp\
$arch_dir_levels$ false false $fs_root$ levels\
$arch_dir_resources$ false false $fs_root$ resources\
$arch_dir_localization$ false false $fs_root$ localization\
$arch_dir_patches$ false true $fs_root$ patches\
$game_data$ false true $fs_root$ gamedata\
$game_ai$ true false $game_data$ ai\
$game_spawn$ true false $game_data$ spawns\
$game_levels$ true false $game_data$ levels\
$game_meshes$ true true $game_data$ meshes\ *.ogf;*.omf Game^Object^files
$game_anims$ true true $game_data$ anims\ *.anm;*.anms Animation^files
$game_dm$ true true $game_data$ meshes\ *.dm Detail^Model^files
$game_shaders$ true true $game_data$ shaders\
$game_sounds$ true true $game_data$ sounds\
$game_textures$ true true $game_data$ textures\
$game_config$ true false $game_data$ configs\
$game_weathers$ true false $game_config$ environment\weathers
$game_weather_effects$ true false $game_config$ environment\weather_effects
$textures$ true true $game_data$ textures\
$level$ false false $game_levels$
$game_scripts$ true false $game_data$ scripts\ *.script Game^script^files
$logs$ true false $app_data_root$ logs\
$screenshots$ true false $app_data_root$ screenshots\
$game_saves$ true false $app_data_root$ savedgames\
$downloads$ false false $app_data_root$

[16:07:18.309]. #DBG: FSGame.ltx dump:
$fs_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\
;abbreviation=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\rootadd
$app_data_root$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\
$arch_dir$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\
$game_arch_mp$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\mp\
$arch_dir_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\levels\
$arch_dir_resources$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\resources\
$arch_dir_localization$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\localization\
$arch_dir_patches$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\patches\
$game_data$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\
$game_ai$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\ai\
$game_spawn$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\spawns\
$game_levels$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\
$game_meshes$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\
$game_anims$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\anims\
$game_dm$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\meshes\
$game_shaders$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\shaders\
$game_sounds$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\sounds\
$game_textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\
$game_config$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\
$game_weathers$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weathers
$game_weather_effects$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\configs\environment\weather_effects
$textures$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\textures\
$level$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\levels\
$game_scripts$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\gamedata\scripts\
$logs$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\logs\
$screenshots$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\screenshots\
$game_saves$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\savedgames\
$downloads$=C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\_appdata_\

[16:07:18.309]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Чистое небо" или "Зов Припяти", версия файла: 1.0.61191.41588
IsUserAdmin : No
Windows ver: Windows 7 x64 Service Pack 1 build 7601
CPU info: Intel® Core i5-2320 CPU @ 3.00GHz [4 cores avail]
Memory info: 4938/8172 MB (free/total)
Display mode: 1280x720, 32 bit
[16:07:18.312/+0 00:00:00.676/main ($12d0)(4816)]. #ERROR:
FileCheck detects filename with broken root: $mod_dir$
[16:07:18.317]. #DBG: Created ToolThread, ID = 6200
[16:07:18.317/main ($12d0)(4816)]. #DBG: LUA_DLL found at $6F0000, ExeFile = C:\Program Files (x86)\Steam\SteamApps\common\STALKER Clear Sky\bin\xrEngine.EXE
function at $0070EA10 remapped partially to $02280000
[16:07:18.318]. #DBG: WorkerThread 6200 ($1838), Name = gToolThread { TToolThread@=$05B40AD0:: luacap.dll /ID=6200 }, Class = TToolThread started std-loop in OleExec
[16:07:18.339]. #DBG: Module(DLLs) dump:
BA=$002C0000 szMod = BugTrap.dll modBaseSize = 0.188 MiB, fileSize = 0.172 MiB version = 1.2.2654.37769
BA=$00380000 szMod = xrCDB.dll modBaseSize = 0.070 MiB, fileSize = 0.070 MiB version = 0.0
BA=$003B0000 szMod = xrSound.dll modBaseSize = 0.203 MiB, fileSize = 0.203 MiB version = 0.0
BA=$00400000 szMod = xrEngine.EXE modBaseSize = 1.414 MiB, fileSize = 1.411 MiB version = 0.0
BA=$00570000 szMod = OpenAL32.dll modBaseSize = 0.063 MiB, fileSize = 0.047 MiB version = 6.14.357.21
BA=$00590000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.007 MiB version = 0.0
BA=$006F0000 szMod = lua.JIT.1.1.4.DLL modBaseSize = 0.191 MiB, fileSize = 0.191 MiB version = 0.0
BA=$027D0000 szMod = luacap.dll modBaseSize = 22.102 MiB, fileSize = 8.948 MiB version = 1.0.61191.41588
BA=$05D20000 szMod = luaxml.dll modBaseSize = 0.805 MiB, fileSize = 0.660 MiB version = 1.0.5.1
BA=$10000000 szMod = xrCore.dll modBaseSize = 1.313 MiB, fileSize = 0.817 MiB version = 0.0
BA=$59A60000 szMod = dbghelp.dll modBaseSize = 0.629 MiB, fileSize = 0.610 MiB version = 5.1.2600.2180
BA=$62040000 szMod = d3dx9_37.dll modBaseSize = 3.715 MiB, fileSize = 3.611 MiB version = 9.22.949.2248
BA=$68360000 szMod = DINPUT8.dll modBaseSize = 0.188 MiB, fileSize = 0.139 MiB version = 6.1.7600.16385
BA=$72730000 szMod = WINMM.dll modBaseSize = 0.195 MiB, fileSize = 0.185 MiB version = 6.1.7601.17514
BA=$72770000 szMod = winspool.drv modBaseSize = 0.316 MiB, fileSize = 0.305 MiB version = 6.1.7601.17514
BA=$72800000 szMod = msimg32.dll modBaseSize = 0.020 MiB, fileSize = 0.004 MiB version = 6.1.7600.16385
BA=$72810000 szMod = wsock32.dll modBaseSize = 0.027 MiB, fileSize = 0.015 MiB version = 6.1.7600.16385
BA=$72A70000 szMod = SHFolder.dll modBaseSize = 0.020 MiB, fileSize = 0.007 MiB version = 6.1.7600.16385
BA=$72D90000 szMod = dwmapi.dll modBaseSize = 0.074 MiB, fileSize = 0.064 MiB version = 6.1.7601.18917
BA=$72DB0000 szMod = uxtheme.dll modBaseSize = 0.500 MiB, fileSize = 0.234 MiB version = 6.1.7600.16385
BA=$73000000 szMod = COMCTL32.dll modBaseSize = 0.516 MiB, fileSize = 0.506 MiB version = 5.82.7601.18837
BA=$73160000 szMod = MSACM32.dll modBaseSize = 0.078 MiB, fileSize = 0.069 MiB version = 6.1.7600.16385
BA=$73B80000 szMod = MSVFW32.dll modBaseSize = 0.129 MiB, fileSize = 0.115 MiB version = 6.1.7601.17514
BA=$73BB0000 szMod = AVIFIL32.dll modBaseSize = 0.098 MiB, fileSize = 0.087 MiB version = 6.1.7601.17514
BA=$746F0000 szMod = VERSION.dll modBaseSize = 0.035 MiB, fileSize = 0.021 MiB version = 6.1.7600.16385
BA=$74710000 szMod = MSVCR80.dll modBaseSize = 0.605 MiB, fileSize = 0.598 MiB version = 8.0.50727.6229
BA=$74CF0000 szMod = CRYPTBASE.dll modBaseSize = 0.047 MiB, fileSize = 0.035 MiB version = 6.1.7601.18951
BA=$74D00000 szMod = SspiCli.dll modBaseSize = 0.375 MiB, fileSize = 0.092 MiB version = 6.1.7601.18951
BA=$74D60000 szMod = RPCRT4.dll modBaseSize = 0.938 MiB, fileSize = 0.634 MiB version = 6.1.7601.18951
BA=$74E50000 szMod = api-ms-win-downlevel-shlwapi-l1-1-0.dll modBaseSize = 0.016 MiB, fileSize = 0.009 MiB version = 6.2.9200.16492
BA=$74FB0000 szMod = USER32.dll modBaseSize = 1.000 MiB, fileSize = 0.794 MiB version = 6.1.7601.17514
BA=$750B0000 szMod = kernel32.dll modBaseSize = 1.063 MiB, fileSize = 1.063 MiB version = 6.1.7601.18939
BA=$751F0000 szMod = ADVAPI32.dll modBaseSize = 0.629 MiB, fileSize = 0.612 MiB version = 6.1.7601.18939
BA=$752A0000 szMod = NSI.dll modBaseSize = 0.023 MiB, fileSize = 0.008 MiB version = 6.1.7600.16385
BA=$752B0000 szMod = ole32.dll modBaseSize = 1.359 MiB, fileSize = 1.349 MiB version = 6.1.7601.18915
BA=$755B0000 szMod = api-ms-win-downlevel-normaliz-l1-1-0.dll modBaseSize = 0.012 MiB, fileSize = 0.002 MiB version = 6.2.9200.16492
BA=$755C0000 szMod = KERNELBASE.dll modBaseSize = 0.277 MiB, fileSize = 0.262 MiB version = 6.1.7601.18939
BA=$75610000 szMod = sechost.dll modBaseSize = 0.098 MiB, fileSize = 0.088 MiB version = 6.1.7601.18869
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[16:07:18.366/main ($12d0)(4816)]. #DBG: xrCore.DLL found at $10000000
[16:07:18.366]. #DBG: xrCore.DLL Log = $10016270, FlushLog = $100160C0, SetLogCB = $10016630
[16:07:18.366/main ($12d0)(4816)]. #DBG: Init complete.

 

* Detected CPU: GenuineIntel P3 family, F6/M10/S7, 2993.00 mhz, 27-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 30747 files cached 33 archives, 5905Kb memory used.
Init FileSystem 1.296017 sec
'xrCore' build 3795, Jun 25 2009

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4008104 K], reserved[82432 K], committed[103704 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[10512 K], process heap[1941 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4653 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_default.ltx"...
[c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_default.ltx] successfully loaded.
[c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:675D]: AMD Radeon HD 7500 Series
* GPU driver: 8.17.10.1333
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1758 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
Input: 1
Config-file [c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 11

 

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