Tiratore.d 1 Опубликовано 25 Октября 2011 (изменено) Установил SGM 1.7+ fix+geonesis+patch Происходит вылет с логом Раскрывающийся текст (Показать) * Detected CPU: Intel® Core2 Duo CPU E7400 @ 2.80GHz [GenuineIntel], F6/M7/S10, 2800.00 mhz, 31-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 38891 files cached 27 archives, 6714Kb memory used. Init FileSystem 1.019610 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx -----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[1997256 K], reserved[30980 K], committed[68852 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[12685 K], process heap[2244 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[8027 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[1]=E:\S.T.A.L.K.E.R. - Зов Припяти\ dir[2]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Unknown command: ! Unknown command: ai_animation_stats ! Unknown command: ai_dbg_alife ! Unknown command: ai_dbg_anim ! Unknown command: ai_dbg_brain ! Unknown command: ai_dbg_cover ! Unknown command: ai_dbg_destroy ! Unknown command: ai_dbg_dialogs ! Unknown command: ai_dbg_frustum ! Unknown command: ai_dbg_funcs ! Unknown command: ai_dbg_goap ! Unknown command: ai_dbg_goap_object ! Unknown command: ai_dbg_goap_script ! Unknown command: ai_dbg_inactive_time ! Unknown command: ai_dbg_infoportion ! Unknown command: ai_dbg_lua ! Unknown command: ai_dbg_monster ! Unknown command: ai_dbg_motion ! Unknown command: ai_dbg_serialize ! Unknown command: ai_dbg_stalker ! Unknown command: ai_dbg_vision ! Unknown command: ai_debug ! Unknown command: ai_draw_game_graph ! Unknown command: ai_draw_game_graph_objects ! Unknown command: ai_draw_game_graph_real_pos ! Unknown command: ai_draw_game_graph_stalkers ! Unknown command: ai_draw_visibility_rays ! Unknown command: ai_ignore_actor ! Unknown command: ai_nil_object_access ! Unknown command: ai_obstacles_avoiding ! Unknown command: ai_obstacles_avoiding_static ! Unknown command: ai_smart_cover_animation_speed_factor ! Unknown command: ai_smart_factor ! Unknown command: ai_stats ! Unknown command: ai_use_smart_covers ! Unknown command: ai_use_smart_covers_animation_slots ! Unknown command: air_resistance_epsilon ! Unknown command: bemsg ! Unknown command: dbg_bones_snd_player ! Unknown command: dbg_destroy ! Unknown command: dbg_draw_actor_alive ! Unknown command: dbg_draw_actor_dead ! Unknown command: dbg_draw_actor_phys ! Unknown command: dbg_draw_animation_movement_controller ! Unknown command: dbg_draw_autopickupbox ! Unknown command: dbg_draw_bullet_hit ! Unknown command: dbg_draw_camera_collision ! Unknown command: dbg_draw_car_plots_all_trans ! Unknown command: dbg_draw_character_binds ! Unknown command: dbg_draw_character_bones ! Unknown command: dbg_draw_character_physics ! Unknown command: dbg_draw_character_physics_pones ! Unknown command: dbg_draw_climbable ! Unknown command: dbg_draw_customdetector ! Unknown command: dbg_draw_customzone ! Unknown command: dbg_draw_fb_crosshair ! Unknown command: dbg_draw_invitem ! Unknown command: dbg_draw_ph_car_dynamics ! Unknown command: dbg_draw_ph_car_plots ! Unknown command: dbg_draw_ph_cashed_tries_stats ! Unknown command: dbg_draw_ph_contacts ! Unknown command: dbg_draw_ph_death_boxes ! Unknown command: dbg_draw_ph_enabled_aabbs ! Unknown command: dbg_draw_ph_explosion_position ! Unknown command: dbg_draw_ph_explosions ! Unknown command: dbg_draw_ph_hit_anims ! Unknown command: dbg_draw_ph_hit_app_pos ! Unknown command: dbg_draw_ph_ik_blending ! Unknown command: dbg_draw_ph_ik_collision ! Unknown command: dbg_draw_ph_ik_goal ! Unknown command: dbg_draw_ph_ik_limits ! Unknown command: dbg_draw_ph_ik_predict ! Unknown command: dbg_draw_ph_ik_shift_object ! Unknown command: dbg_draw_ph_intersected_tries ! Unknown command: dbg_draw_ph_mass_centres ! Unknown command: dbg_draw_ph_negative_tries ! Unknown command: dbg_draw_ph_positive_tries ! Unknown command: dbg_draw_ph_ray_motions ! Unknown command: dbg_draw_ph_saved_tries ! Unknown command: dbg_draw_ph_statistics ! Unknown command: dbg_draw_ph_tri_point ! Unknown command: dbg_draw_ph_tri_test_aabb ! Unknown command: dbg_draw_ph_tri_trace ! Unknown command: dbg_draw_ph_tries_changes_sign ! Unknown command: dbg_draw_ph_zbuffer_disable ! Unknown command: dbg_draw_ragdoll_spawn ! Unknown command: dbg_draw_rp ! Unknown command: dbg_draw_skeleton ! Unknown command: dbg_draw_teamzone ! Unknown command: dbg_dump_physics_step ! Unknown command: dbg_imotion_collide_debug ! Unknown command: dbg_imotion_draw_skeleton ! Unknown command: dbg_imotion_draw_velocity ! Unknown command: dbg_imotion_draw_velocity_scale ! Unknown command: dbg_ph_actor_restriction ! Unknown command: dbg_ph_ai_always_phmove ! Unknown command: dbg_ph_ai_never_phmove ! Unknown command: dbg_ph_character_control ! Unknown command: dbg_ph_ik ! Unknown command: dbg_ph_ik_limits ! Unknown command: dbg_ph_ik_off ! Unknown command: dbg_ph_ladder ! Unknown command: dbg_ph_obj_collision_damage ! Unknown command: dbg_ph_vel_collid_damage_to_display ! Unknown command: dbg_show_ani_info ! Unknown command: dbg_text_height_scale ! Unknown command: dbg_track_obj ! Unknown command: dbg_track_obj_blends_ammount ! Unknown command: dbg_track_obj_blends_bp_0 ! Unknown command: dbg_track_obj_blends_bp_1 ! Unknown command: dbg_track_obj_blends_bp_2 ! Unknown command: dbg_track_obj_blends_bp_3 ! Unknown command: dbg_track_obj_blends_dump ! Unknown command: dbg_track_obj_blends_flags ! Unknown command: dbg_track_obj_blends_mix_params ! Unknown command: dbg_track_obj_blends_motion_name ! Unknown command: dbg_track_obj_blends_state ! Unknown command: dbg_track_obj_blends_time ! Unknown command: death_anim_debug ! Unknown command: death_anim_velocity ! Unknown command: debug_character_material_load ! Unknown command: debug_destroy ! Unknown command: debug_step_info ! Unknown command: debug_step_info_load ! Unknown command: error_line_count ! Unknown command: fov ! Unknown command: g_god ! Unknown command: g_no_clip ! Unknown command: g_unlimitedammo ! Unknown command: hit_anims_block_blend ! Unknown command: hit_anims_channel_factor ! Unknown command: hit_anims_power ! Unknown command: hit_anims_reduce_blend ! Unknown command: hit_anims_reduce_blend_factor ! Unknown command: hit_anims_rotational_power ! Unknown command: hit_anims_side_sensitivity_threshold ! Unknown command: hit_anims_tune ! Unknown command: hud_fov ! Unknown command: inv_upgrades_log ! Unknown command: lua_gcstep ! Unknown command: mm_net_filter_battleye ! Unknown command: mm_net_use_battleye ! Unknown command: mt_ai_vision ! Unknown command: mt_alife ! Unknown command: mt_bullets ! Unknown command: mt_detail_path ! Unknown command: mt_level_path ! Unknown command: mt_level_sounds ! Unknown command: mt_map ! Unknown command: mt_network ! Unknown command: mt_object_handler ! Unknown command: mt_particles ! Unknown command: mt_physics ! Unknown command: mt_script_gc ! Unknown command: mt_sound ! Unknown command: mt_sound_player ! Unknown command: net_cl_pending_lim ! Unknown command: net_cl_update_rate ! Unknown command: net_dump_size ! Unknown command: ph_break_common_factor ! Unknown command: ph_gravity ! Unknown command: ph_rigid_break_weapon_factor ! Unknown command: ph_timefactor ! Unknown command: ph_tri_clear_disable_count ! Unknown command: ph_tri_query_ex_aabb_rate ! Unknown command: psp_cam_offset ! Unknown command: r1_no_detail_textures ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ! Unknown command: r2_dhemi_count ! Unknown command: r2_dhemi_light_flow ! Unknown command: r2_dhemi_light_scale ! Unknown command: r2_dhemi_sky_scale ! Unknown command: r2_dhemi_smooth ! Unknown command: r2_hbao ! Unknown command: r2_mt ! Unknown command: r2_sun_far ! Unknown command: r2_use_nvdbt ! Unknown command: r__d_tree_w_amp ! Unknown command: r__d_tree_w_rot ! Unknown command: r__d_tree_w_speed ! Unknown command: r__d_tree_wave ! Unknown command: r__detail_l_ambient ! Unknown command: r__detail_l_aniso ! Unknown command: r__lsleep_frames ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_shift_pp ! Unknown command: r__wallmark_shift_v ! Unknown command: rs_clear_bb ! Unknown command: rs_constant_fps ! Unknown command: rs_detail ! Unknown command: rs_occ_draw ! Unknown command: rs_occ_stats ! Unknown command: rs_occlusion ! Unknown command: rs_render_dynamics ! Unknown command: rs_render_statics ! Unknown command: rs_wireframe ! Unknown command: show_wnd_rect_all ! Unknown command: snd_stats ! Unknown command: snd_stats_ai_dist ! Unknown command: snd_stats_info_name ! Unknown command: snd_stats_info_object ! Unknown command: snd_stats_max_dist ! Unknown command: snd_stats_min_dist ! Unknown command: stalker_death_anim ! Unknown command: string_table_error_msg ! Unknown command: sv_ignore_money_on_buy ! Unknown command: sv_skip_winner_waiting ! Unknown command: sv_wait_for_players_ready ! Unknown command: time_factor ! Unknown command: time_factor_single ! Unknown command: vid_bpp Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx"... [e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx] successfully loaded. [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:640]: NVIDIA GeForce 9500 GT * GPU driver: 6.14.12.8026 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1454 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1680x1050 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 16 - r1_tf_mipbias 0. compiling shader simple_color compiling shader portal compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll compiling shader yuv2rgb ! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\amd_fusion_final_720.ogg intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb * [win32]: free[1837344 K], reserved[66748 K], committed[192996 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[97286 K], process heap[12519 K], game lua[2143 K], render[178 K] * [x-ray]: economy: strings[8073 K], smem[0 K] Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.ltx] saved successfully Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully Input: 1 Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 3 * : 1: ui\ui_actor_hint_wnd * : 1: ui\ui_actor_multiplayer_game_menu * : 1: ui\ui_common * RM_Dump: rtargets : 0 * RM_Dump: vs : 1 * : 3: null * RM_Dump: ps : 1 * : 3: null * RM_Dump: dcl : 0 * RM_Dump: states : 1 * RM_Dump: tex_list : 3 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 3 * RM_Dump: v_elements: 3 * RM_Dump: v_shaders : 3 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 4 Изменено 25 Октября 2011 пользователем Tiratore.d Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился. Поделиться этим сообщением Ссылка на сообщение
Tiratore.d 1 Опубликовано 25 Октября 2011 Ах да. Совсем забыл вылет сразу при запуске игры + еще начал требовать диск. Именно после установки данного аддона. Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился. Поделиться этим сообщением Ссылка на сообщение
Tiratore.d 1 Опубликовано 26 Октября 2011 Помогите ну кто нибудь! 1. Ставлю ЗП 2. Кидаю нодвд 3. ставлю СГМ 1.7 +фикс 4. Игра запускается все нормально 5. Закидую Геонезис аддон +патч 6. при запуске игры вылет и требует диск... Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился. Поделиться этим сообщением Ссылка на сообщение
Tiratore.d 1 Опубликовано 26 Октября 2011 Пробовал и 16.02 и 16.0 все одно и то же... Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился. Поделиться этим сообщением Ссылка на сообщение
Tiratore.d 1 Опубликовано 26 Октября 2011 Tiratore.d писал(а): Установил SGM 1.7+ fix+geonesis+patch Происходит вылет с логом Раскрывающийся текст (Показать) * Detected CPU: Intel® Core2 Duo CPU E7400 @ 2.80GHz [GenuineIntel], F6/M7/S10, 2800.00 mhz, 31-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 38891 files cached 27 archives, 6714Kb memory used. Init FileSystem 1.019610 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx -----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[1997256 K], reserved[30980 K], committed[68852 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[12685 K], process heap[2244 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[8027 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[1]=E:\S.T.A.L.K.E.R. - Зов Припяти\ dir[2]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Unknown command: ! Unknown command: ai_animation_stats ! Unknown command: ai_dbg_alife ! Unknown command: ai_dbg_anim ! Unknown command: ai_dbg_brain ! Unknown command: ai_dbg_cover ! Unknown command: ai_dbg_destroy ! Unknown command: ai_dbg_dialogs ! Unknown command: ai_dbg_frustum ! Unknown command: ai_dbg_funcs ! Unknown command: ai_dbg_goap ! Unknown command: ai_dbg_goap_object ! Unknown command: ai_dbg_goap_script ! Unknown command: ai_dbg_inactive_time ! Unknown command: ai_dbg_infoportion ! Unknown command: ai_dbg_lua ! Unknown command: ai_dbg_monster ! Unknown command: ai_dbg_motion ! Unknown command: ai_dbg_serialize ! Unknown command: ai_dbg_stalker ! Unknown command: ai_dbg_vision ! Unknown command: ai_debug ! Unknown command: ai_draw_game_graph ! Unknown command: ai_draw_game_graph_objects ! Unknown command: ai_draw_game_graph_real_pos ! Unknown command: ai_draw_game_graph_stalkers ! Unknown command: ai_draw_visibility_rays ! Unknown command: ai_ignore_actor ! Unknown command: ai_nil_object_access ! Unknown command: ai_obstacles_avoiding ! Unknown command: ai_obstacles_avoiding_static ! Unknown command: ai_smart_cover_animation_speed_factor ! Unknown command: ai_smart_factor ! Unknown command: ai_stats ! Unknown command: ai_use_smart_covers ! Unknown command: ai_use_smart_covers_animation_slots ! Unknown command: air_resistance_epsilon ! Unknown command: bemsg ! Unknown command: dbg_bones_snd_player ! Unknown command: dbg_destroy ! Unknown command: dbg_draw_actor_alive ! Unknown command: dbg_draw_actor_dead ! Unknown command: dbg_draw_actor_phys ! Unknown command: dbg_draw_animation_movement_controller ! Unknown command: dbg_draw_autopickupbox ! Unknown command: dbg_draw_bullet_hit ! Unknown command: dbg_draw_camera_collision ! Unknown command: dbg_draw_car_plots_all_trans ! Unknown command: dbg_draw_character_binds ! Unknown command: dbg_draw_character_bones ! Unknown command: dbg_draw_character_physics ! Unknown command: dbg_draw_character_physics_pones ! Unknown command: dbg_draw_climbable ! Unknown command: dbg_draw_customdetector ! Unknown command: dbg_draw_customzone ! Unknown command: dbg_draw_fb_crosshair ! Unknown command: dbg_draw_invitem ! Unknown command: dbg_draw_ph_car_dynamics ! Unknown command: dbg_draw_ph_car_plots ! Unknown command: dbg_draw_ph_cashed_tries_stats ! Unknown command: dbg_draw_ph_contacts ! Unknown command: dbg_draw_ph_death_boxes ! Unknown command: dbg_draw_ph_enabled_aabbs ! Unknown command: dbg_draw_ph_explosion_position ! Unknown command: dbg_draw_ph_explosions ! Unknown command: dbg_draw_ph_hit_anims ! Unknown command: dbg_draw_ph_hit_app_pos ! Unknown command: dbg_draw_ph_ik_blending ! Unknown command: dbg_draw_ph_ik_collision ! Unknown command: dbg_draw_ph_ik_goal ! Unknown command: dbg_draw_ph_ik_limits ! Unknown command: dbg_draw_ph_ik_predict ! Unknown command: dbg_draw_ph_ik_shift_object ! Unknown command: dbg_draw_ph_intersected_tries ! Unknown command: dbg_draw_ph_mass_centres ! Unknown command: dbg_draw_ph_negative_tries ! Unknown command: dbg_draw_ph_positive_tries ! Unknown command: dbg_draw_ph_ray_motions ! Unknown command: dbg_draw_ph_saved_tries ! Unknown command: dbg_draw_ph_statistics ! Unknown command: dbg_draw_ph_tri_point ! Unknown command: dbg_draw_ph_tri_test_aabb ! Unknown command: dbg_draw_ph_tri_trace ! Unknown command: dbg_draw_ph_tries_changes_sign ! Unknown command: dbg_draw_ph_zbuffer_disable ! Unknown command: dbg_draw_ragdoll_spawn ! Unknown command: dbg_draw_rp ! Unknown command: dbg_draw_skeleton ! Unknown command: dbg_draw_teamzone ! Unknown command: dbg_dump_physics_step ! Unknown command: dbg_imotion_collide_debug ! Unknown command: dbg_imotion_draw_skeleton ! Unknown command: dbg_imotion_draw_velocity ! Unknown command: dbg_imotion_draw_velocity_scale ! Unknown command: dbg_ph_actor_restriction ! Unknown command: dbg_ph_ai_always_phmove ! Unknown command: dbg_ph_ai_never_phmove ! Unknown command: dbg_ph_character_control ! Unknown command: dbg_ph_ik ! Unknown command: dbg_ph_ik_limits ! Unknown command: dbg_ph_ik_off ! Unknown command: dbg_ph_ladder ! Unknown command: dbg_ph_obj_collision_damage ! Unknown command: dbg_ph_vel_collid_damage_to_display ! Unknown command: dbg_show_ani_info ! Unknown command: dbg_text_height_scale ! Unknown command: dbg_track_obj ! Unknown command: dbg_track_obj_blends_ammount ! Unknown command: dbg_track_obj_blends_bp_0 ! Unknown command: dbg_track_obj_blends_bp_1 ! Unknown command: dbg_track_obj_blends_bp_2 ! Unknown command: dbg_track_obj_blends_bp_3 ! Unknown command: dbg_track_obj_blends_dump ! Unknown command: dbg_track_obj_blends_flags ! Unknown command: dbg_track_obj_blends_mix_params ! Unknown command: dbg_track_obj_blends_motion_name ! Unknown command: dbg_track_obj_blends_state ! Unknown command: dbg_track_obj_blends_time ! Unknown command: death_anim_debug ! Unknown command: death_anim_velocity ! Unknown command: debug_character_material_load ! Unknown command: debug_destroy ! Unknown command: debug_step_info ! Unknown command: debug_step_info_load ! Unknown command: error_line_count ! Unknown command: fov ! Unknown command: g_god ! Unknown command: g_no_clip ! Unknown command: g_unlimitedammo ! Unknown command: hit_anims_block_blend ! Unknown command: hit_anims_channel_factor ! Unknown command: hit_anims_power ! Unknown command: hit_anims_reduce_blend ! Unknown command: hit_anims_reduce_blend_factor ! Unknown command: hit_anims_rotational_power ! Unknown command: hit_anims_side_sensitivity_threshold ! Unknown command: hit_anims_tune ! Unknown command: hud_fov ! Unknown command: inv_upgrades_log ! Unknown command: lua_gcstep ! Unknown command: mm_net_filter_battleye ! Unknown command: mm_net_use_battleye ! Unknown command: mt_ai_vision ! Unknown command: mt_alife ! Unknown command: mt_bullets ! Unknown command: mt_detail_path ! Unknown command: mt_level_path ! Unknown command: mt_level_sounds ! Unknown command: mt_map ! Unknown command: mt_network ! Unknown command: mt_object_handler ! Unknown command: mt_particles ! Unknown command: mt_physics ! Unknown command: mt_script_gc ! Unknown command: mt_sound ! Unknown command: mt_sound_player ! Unknown command: net_cl_pending_lim ! Unknown command: net_cl_update_rate ! Unknown command: net_dump_size ! Unknown command: ph_break_common_factor ! Unknown command: ph_gravity ! Unknown command: ph_rigid_break_weapon_factor ! Unknown command: ph_timefactor ! Unknown command: ph_tri_clear_disable_count ! Unknown command: ph_tri_query_ex_aabb_rate ! Unknown command: psp_cam_offset ! Unknown command: r1_no_detail_textures ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ! Unknown command: r2_dhemi_count ! Unknown command: r2_dhemi_light_flow ! Unknown command: r2_dhemi_light_scale ! Unknown command: r2_dhemi_sky_scale ! Unknown command: r2_dhemi_smooth ! Unknown command: r2_hbao ! Unknown command: r2_mt ! Unknown command: r2_sun_far ! Unknown command: r2_use_nvdbt ! Unknown command: r__d_tree_w_amp ! Unknown command: r__d_tree_w_rot ! Unknown command: r__d_tree_w_speed ! Unknown command: r__d_tree_wave ! Unknown command: r__detail_l_ambient ! Unknown command: r__detail_l_aniso ! Unknown command: r__lsleep_frames ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_shift_pp ! Unknown command: r__wallmark_shift_v ! Unknown command: rs_clear_bb ! Unknown command: rs_constant_fps ! Unknown command: rs_detail ! Unknown command: rs_occ_draw ! Unknown command: rs_occ_stats ! Unknown command: rs_occlusion ! Unknown command: rs_render_dynamics ! Unknown command: rs_render_statics ! Unknown command: rs_wireframe ! Unknown command: show_wnd_rect_all ! Unknown command: snd_stats ! Unknown command: snd_stats_ai_dist ! Unknown command: snd_stats_info_name ! Unknown command: snd_stats_info_object ! Unknown command: snd_stats_max_dist ! Unknown command: snd_stats_min_dist ! Unknown command: stalker_death_anim ! Unknown command: string_table_error_msg ! Unknown command: sv_ignore_money_on_buy ! Unknown command: sv_skip_winner_waiting ! Unknown command: sv_wait_for_players_ready ! Unknown command: time_factor ! Unknown command: time_factor_single ! Unknown command: vid_bpp Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx"... [e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx] successfully loaded. [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:640]: NVIDIA GeForce 9500 GT * GPU driver: 6.14.12.8026 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1454 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1680x1050 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 16 - r1_tf_mipbias 0. compiling shader simple_color compiling shader portal compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll compiling shader yuv2rgb ! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\amd_fusion_final_720.ogg intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb * [win32]: free[1837344 K], reserved[66748 K], committed[192996 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[97286 K], process heap[12519 K], game lua[2143 K], render[178 K] * [x-ray]: economy: strings[8073 K], smem[0 K] Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.ltx] saved successfully Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully Input: 1 Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 3 * : 1: ui\ui_actor_hint_wnd * : 1: ui\ui_actor_multiplayer_game_menu * : 1: ui\ui_common * RM_Dump: rtargets : 0 * RM_Dump: vs : 1 * : 3: null * RM_Dump: ps : 1 * : 3: null * RM_Dump: dcl : 0 * RM_Dump: states : 1 * RM_Dump: tex_list : 3 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 3 * RM_Dump: v_elements: 3 * RM_Dump: v_shaders : 3 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 4 Уже выкладывал. Спасибо что отозвались! Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился. Поделиться этим сообщением Ссылка на сообщение
Tiratore.d 1 Опубликовано 26 Октября 2011 (изменено) Еще такое есть: Раскрывающийся текст (Показать) Application: XRay Engine Computer: GAME-EDITION User: Администратор Date: Wednesday, October 26, 2011 5:06:33 PM Error Reason: ---------------------------------------- xrEngine.exe caused BREAKPOINT in module "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:005AEAFE, xrDebug::backend()+174 byte(s) User Message: ---------------------------------------- Expression : 0 Function : CLocatorAPI::LoadArchive File : D:\prog_repository\sources\trunk\xrCore\LocatorAPI.cpp Line : 340 Description : unsupported System Error: ---------------------------------------- 0x00000012 - Больше файлов не осталось. Registers: ---------------------------------------- EAX=011828D8 EBX=017E1410 ECX=011828E0 EDX=0118299A ESI=005DC8D0 EDI=01768090 FLG=00000212 EBP=00125868 ESP=00124860 EIP=005AEAFE CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 CPU: ---------------------------------------- Number of Processors: 2 Processors Descriptions: 1. Intel® Core2 Duo CPU E7400 @ 2.80GHz 2. Intel® Core2 Duo CPU E7400 @ 2.80GHz Operating System: ---------------------------------------- OS Version: Windows XP Service Pack 2 Build Number: 2600 Memory Usage: ---------------------------------------- Current Memory Load: 73% Total Physical Memory: 2047 MB Available Physical Memory: 548 MB Total Page File Memory: 4095 MB Available Page File Memory: 3438 MB Stack Trace: Interrupted Thread, TID: 488 ---------------------------------------- "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:005AEAFE, xrDebug::backend()+174 byte(s) "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059E868, CLocatorAPI::LoadArchive()+584 byte(s) "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059EEBE, CLocatorAPI::ProcessArchive()+750 byte(s) "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059F167, CLocatorAPI::ProcessOne()+391 byte(s) "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059F60F, CLocatorAPI::Recurse()+1055 byte(s) Stack Trace: Running Thread, TID: 3520 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C802542, WaitForSingleObject()+18 byte(s) "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll" at 001B:003E87D2 "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll" at 001B:003E6C1A, BT_MakeSnapshot()+339 byte(s) "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll" at 001B:003E6C64, BT_SehFilter()+11 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C864771, UnhandledExceptionFilter()+455 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C8438D2, ValidateLocale()+41178 byte(s) Stack Trace: Running Thread, TID: 3904 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\ADVAPI32.dll" at 001B:77DE8631, WmiFreeBuffer()+590 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B729, GetModuleFileNameA()+442 byte(s) Command Line: ---------------------------------------- "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrEngine.exe" Current Directory: ---------------------------------------- E:\S.T.A.L.K.E.R. - Зов Припяти Environment Variables: ---------------------------------------- =::=::\ ALLUSERSPROFILE=C:\Documents and Settings\All Users APPDATA=C:\Documents and Settings\Ђ¤¬ЁЁбва в®а\Application Data CLIENTNAME=Console CommonProgramFiles=C:\Program Files\Common Files COMPUTERNAME=GAME-EDITION ComSpec=C:\WINDOWS\system32\cmd.exe FP_NO_HOST_CHECK=NO HOMEDRIVE=C: HOMEPATH=\Documents and Settings\Ђ¤¬ЁЁбва в®а LOGONSERVER=\\GAME-EDITION NUMBER_OF_PROCESSORS=2 OS=Windows_NT Path=C:\Program Files\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH PROCESSOR_ARCHITECTURE=x86 PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 10, GenuineIntel PROCESSOR_LEVEL=6 PROCESSOR_REVISION=170a ProgramFiles=C:\Program Files SESSIONNAME=Console SystemDrive=C: SystemRoot=C:\WINDOWS TEMP=C:\WINDOWS\TEMP TMP=C:\WINDOWS\TEMP USERDOMAIN=GAME-EDITION USERNAME=Ђ¤¬ЁЁбва в®а USERPROFILE=C:\Documents and Settings\Ђ¤¬ЁЁбва в®а VBOX_INSTALL_PATH=C:\Program Files\Oracle\VirtualBox\ windir=C:\WINDOWS Process: xrEngine.exe, PID: 3192, Modules: ---------------------------------------- E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrEngine.exe (1.0.6.0), Base: 00400000, Size: 00190000 C:\WINDOWS\system32\ntdll.dll (5.1.2600.6055), Base: 7C900000, Size: 000B3000 C:\WINDOWS\system32\kernel32.dll (5.1.2600.5781), Base: 7C800000, Size: 000F8000 C:\WINDOWS\system32\AVIFIL32.dll (5.1.2600.5908), Base: 73B10000, Size: 00017000 C:\WINDOWS\system32\msvcrt.dll (7.0.2600.5701), Base: 77C00000, Size: 00058000 C:\WINDOWS\system32\USER32.dll (5.1.2600.5577), Base: 7E360000, Size: 00091000 C:\WINDOWS\system32\GDI32.dll (5.1.2600.5732), Base: 77F10000, Size: 00049000 C:\WINDOWS\system32\WINMM.dll (5.1.2600.5512), Base: 76B20000, Size: 0002E000 C:\WINDOWS\system32\ADVAPI32.dll (5.1.2600.5793), Base: 77DC0000, Size: 000AC000 C:\WINDOWS\system32\RPCRT4.dll (5.1.2600.6022), Base: 77E70000, Size: 00093000 C:\WINDOWS\system32\Secur32.dll (5.1.2600.5834), Base: 77FE0000, Size: 00011000 C:\WINDOWS\system32\ole32.dll (5.1.2600.6010), Base: 774D0000, Size: 0013E000 C:\WINDOWS\system32\MSACM32.dll (5.1.2600.5512), Base: 77BD0000, Size: 00015000 C:\WINDOWS\system32\MSVFW32.dll (5.1.2600.5512), Base: 75A40000, Size: 00021000 C:\WINDOWS\system32\SHELL32.dll (6.0.2900.6072), Base: 7C9C0000, Size: 0081B000 C:\WINDOWS\system32\SHLWAPI.dll (6.0.2900.5912), Base: 77F60000, Size: 0007C000 C:\WINDOWS\system32\COMCTL32.dll (5.82.2900.6028), Base: 5D5B0000, Size: 0009A000 E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrSound.dll, Base: 10000000, Size: 00033000 E:\S.T.A.L.K.E.R. - Зов Припяти\bin\OpenAL32.dll (6.14.357.21), Base: 00350000, Size: 00010000 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989\MSVCR80.dll (8.0.50727.4053), Base: 78130000, Size: 0009B000 E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCDB.dll, Base: 00370000, Size: 0001D000 E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrAPI.dll, Base: 003A0000, Size: 00006000 E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll, Base: 00590000, Size: 00154000 C:\WINDOWS\system32\comdlg32.dll (6.0.2900.5512), Base: 76380000, Size: 00049000 E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll (1.2.2654.37769), Base: 003D0000, Size: 00030000 C:\WINDOWS\system32\WS2_32.dll (5.1.2600.5512), Base: 71A90000, Size: 00017000 C:\WINDOWS\system32\WS2HELP.dll (5.1.2600.5512), Base: 71A80000, Size: 00008000 C:\WINDOWS\system32\VERSION.dll (5.1.2600.5512), Base: 77BF0000, Size: 00008000 C:\WINDOWS\system32\WININET.dll (7.0.6000.21298), Base: 3F9E0000, Size: 000D3000 C:\WINDOWS\system32\Normaliz.dll (6.0.5441.0), Base: 00700000, Size: 00009000 C:\WINDOWS\system32\iertutil.dll (7.0.6000.21298), Base: 40080000, Size: 00045000 C:\WINDOWS\system32\OLEAUT32.dll (5.1.2600.5512), Base: 77110000, Size: 0008B000 E:\S.T.A.L.K.E.R. - Зов Припяти\bin\dbghelp.dll (5.1.2600.2180), Base: 59A60000, Size: 000A1000 C:\WINDOWS\system32\DINPUT8.dll (5.3.2600.5512), Base: 6D3A0000, Size: 00039000 C:\WINDOWS\system32\d3dx9_41.dll (9.26.952.2844), Base: 00710000, Size: 0041A000 C:\WINDOWS\system32\IMM32.DLL (5.1.2600.5512), Base: 76360000, Size: 0001D000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll (6.0.2900.6028), Base: 773C0000, Size: 00103000 C:\WINDOWS\system32\uxtheme.dll (6.0.2900.5512), Base: 5B260000, Size: 00038000 C:\WINDOWS\system32\MSCTF.dll (5.1.2600.5655), Base: 746E0000, Size: 0004C000 C:\WINDOWS\system32\msctfime.ime (5.1.2600.5768), Base: 75310000, Size: 0002E000 C:\WINDOWS\system32\PSAPI.DLL (5.1.2600.5512), Base: 76BE0000, Size: 0000B000 Это все из "XRayEngine_error_report_111026-170633" Где еще посмотреть не знаю. Фатал эррор нету. Строгое предупреждение от модератора monk Tiratore.d, Drundik мне надоел ваш чат. Ещё одно такое сообщение - оба отправитесь отдыхать, для всего этого есть личка. Tiratore.d, изучи Правила форума, на предмет где находится лог: http://www.amk-team.ru/forum/index.php?act=boardrules. Устное предупреждение обоим. Добавлено через 53 мин.: monk писал(а): [ex=monk]Tiratore.d, Drundik мне надоел ваш чат. Это не чат. Это моя просьба помочь мне. И спрашивал я не у Drundik а у всех. Так как может кто нить и сталкивался с проблемой. И в личку писать бессмысленно ибо тогда помощи от общества я не дождусь. monk писал(а): где находится лог... ... и так знаю, спасибо не первый день играю. Я вообщето думал раньше что на этом форуме могут оказать тех.поддержку. Оказуеться низзя писать о своих проблемах и с просьбой помочь а не то сразу "предупреждения" "Р.О." и т.д. А зачем тогда форум? Значит начнемс. Сначала: 1. Поставил Зов Припяти патчи перепробывал оба + непропатченная версия. 2. Чистая игра запускается, все отлично. 3. Ставлю сигериус + геонезис Выскакивает окошко жука в котором я собственно читаю лог. Я его вылаживал. Лог с "C:\Documents and Settings\All Users\Документы\S.T.A.L.K.E.R. - Зов Припяти\logs" Тоже вылаживал. Строгое предупреждение от модератора monk Нарушение п.9 Правил форума. Рид на 24 часа. Изменено 26 Октября 2011 пользователем monk Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился. Поделиться этим сообщением Ссылка на сообщение