vodkin6804 2 Опубликовано 4 Марта 2011 Всем доброго времени суток.При начале новой игры за Сталкеров(но получается,что за мародеров),начинаю игру на АТП без проблем.А при начале НИ за мародеров(то бишь за Сталкеров) в ТД - глухой завис при синхронизации...ТЧ 1.006 - лицензия,в последнее время проходил НС,НЛС 6,ТТ,ТТ 2,LWR, и ни в одном из вышеперечисленных модов проблем не было.... В чем может быть проблема?Заранее спасибо 101 ОсБрОН... Нас предали (август 96-ого), но не победили... Поделиться этим сообщением Ссылка на сообщение
vodkin6804 2 Опубликовано 5 Марта 2011 BUhlo_Red, НИ начать получилось,но ловлю вылет на вылете....Вот лог * Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 4200.00 mhz, 36-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 31038 files cached, 4495Kb memory used. Init FileSystem 0.609002 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4059352 K], reserved[50084 K], committed[84804 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[6696 K], process heap[1693 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1427 K], smem[0 K] Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250 * GPU driver: 8.17.12.6658 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2271 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K count of .thm files=355 load time=39 ms * distortion: used, dev(30),need(14) * SSample: 2048x2048 * SSample: enabled - r__tf_aniso 16 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r1_tf_mipbias 0. * SSample: 2048x2048 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [152 ms] "d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe" -noprefetch -nointro -noshadows * phase time: 0 ms * phase cmem: 78920 K Кэширование объектов... * phase time: 9 ms * phase cmem: 78920 K Сервер: Старт... * phase time: 42 ms * phase cmem: 65474 K Сервер: Загрузка симуляции жизни... * phase time: 1 ms * phase cmem: 65474 K Загрузка игры "Любер_quicksave.sav"... * Loading spawn registry... * 6548 spawn points are successfully loaded * Loading objects... * 7020 objects are successfully loaded ! Unknown command: xndbg:freeplay_bar_load_jobs:type=bar_100r * Log file has been saved successfully! * Game Любер_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\Любер_quicksave.sav' (0.533s) * phase time: 532 ms * phase cmem: 94797 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 8 ms * phase cmem: 94829 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 3 ms * phase cmem: 94854 K Открытие потока... * phase time: 1 ms * phase cmem: 94854 K Загрузка формы объектов... * phase time: 1662 ms * phase cmem: 144278 K Загрузка шейдеров... * phase time: 212 ms * phase cmem: 145557 K Загрузка геометрии... * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 61226 verts, 1913 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 2002 verts, 62 Kb * [Loading VB] 30140 verts, 941 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 915879 indices, 1788 Kb * phase time: 37 ms * phase cmem: 145796 K Загрузка базы пространств... * phase time: 229 ms * phase cmem: 148733 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 25 ms * phase cmem: 148792 K Загрузка секторов и порталов... * Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l04_darkvalley\level.hom * phase time: 7 ms * phase cmem: 148931 K Загрузка ИИ объектов... - Loading music tracks from 'l04_darkvalley_musics'... * phase time: 3 ms * phase cmem: 148947 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\interface\inv_open.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\interface\inv_close.ogg * phase time: 149 ms * phase cmem: 156367 K Загрузка текстур... * t-report - base: 597, 163212 K * t-report - lmap: 16, 16386 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 355 ms * phase cmem: 156367 K Клиент: Синхронизация... * phase time: 4 ms * phase cmem: 156367 K * [win32]: free[3485988 K], reserved[106672 K], committed[601580 K] * [ D3D ]: textures[179598 K] * [x-ray]: crt heap[156367 K], process heap[8489 K], game lua[11444 K], engine lua[240 K], render[0 K] * [x-ray]: economy: strings[2589 K], smem[0 K] ! Unknown command: xndbg:loading_spawnart_time * Log file has been saved successfully! sv destroy object [2405][zone_zharka_static_average:val_zone_zharka_static_strong] [3157] sv destroy object [2413][zone_zharka_static_average:val_zone_zharka_static_strong_0000] [3157] sv destroy object [686][l04_darkvalley_dynamic_lc_gonarh:l04_darkvalley_dynamic_lc_gonarh0686] [3157] sv destroy object [687][l04_darkvalley_dynamic_lc_gonarh_restrictor:l04_darkvalley_dynamic_lc_gona rh_restrictor0687] [3157] sv destroy object [688][l04_darkvalley_dynamic_lc_gonarh:l04_darkvalley_dynamic_lc_gonarh0688] [3157] sv destroy object [689][l04_darkvalley_dynamic_lc_gonarh_restrictor:l04_darkvalley_dynamic_lc_gona rh_restrictor0689] [3157] sv destroy object [690][l04_darkvalley_dynamic_lc_gonarh:l04_darkvalley_dynamic_lc_gonarh0690] [3157] sv destroy object [691][l04_darkvalley_dynamic_lc_gonarh_restrictor:l04_darkvalley_dynamic_lc_gona rh_restrictor0691] [3157] sv destroy object [692][l04_darkvalley_dynamic_lc_gonarh:l04_darkvalley_dynamic_lc_gonarh0692] [3157] sv destroy object [693][l04_darkvalley_dynamic_lc_gonarh_restrictor:l04_darkvalley_dynamic_lc_gona rh_restrictor0693] [3157] ! Unknown command: xndbg:init_amk_weather * Log file has been saved successfully! ! Unknown command: xndbg:amk_weather:on_spawn * Log file has been saved successfully! ! Unknown command: xndbg:amk_weather:true * Log file has been saved successfully! ! Unknown command: xndbg:amk_weather:w=amk_pasmurno_pasmurno_18 * Log file has been saved successfully! ! Unknown command: xndbg:weather_manager_onspawn.set_weather('amk_pasmurno_pasmurno_18') * Log file has been saved successfully! ! Unknown command: xndbg:load_weathers * Log file has been saved successfully! ! Unknown command: xndbg:load_variable_frn=false * Log file has been saved successfully! ! Unknown command: xndbg:restoring_sun... * Log file has been saved successfully! ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\anomaly\amk_electra.ogg ! Unknown command: aeff:start * Log file has been saved successfully! ! Unknown command: aeff:game_load..._skip_item_pickup * Log file has been saved successfully! ! Unknown command: aeff:start * Log file has been saved successfully! ! Unknown command: aeff:game_load..._skip_item_pickup * Log file has been saved successfully! ! Unknown command: aeff:start * Log file has been saved successfully! ! Unknown command: aeff:game_load..._skip_item_pickup * Log file has been saved successfully! ! Unknown command: aeff:start * Log file has been saved successfully! ! Unknown command: aeff:game_load..._skip_item_pickup * Log file has been saved successfully! cl setDestroy [2405][3158] cl setDestroy [2413][3158] ! Unknown command: aeff:start * Log file has been saved successfully! ! Unknown command: aeff:game_load..._skip_item_pickup * Log file has been saved successfully! cl setDestroy [686][3158] cl setDestroy [687][3158] cl setDestroy [688][3158] cl setDestroy [689][3158] cl setDestroy [690][3158] cl setDestroy [691][3158] cl setDestroy [692][3158] cl setDestroy [693][3158] ! Unknown command: aeff:start * Log file has been saved successfully! ! Unknown command: aeff:game_load..._skip_item_pickup * Log file has been saved successfully! sv destroy object [1251][separator:separator1251] [3162] sv reject. id_parent [0][actor:single_player] id_entity [1251][separator:separator1251] [3162] cl setDestroy [1251][3162] * MEMORY USAGE: 197111 K sv reject. id_parent [1065][bolt:bolt] id_entity [5714][bolt:bolt] [3638] ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! sv reject. id_parent [1065][bolt:bolt] id_entity [5715][bolt:bolt] [4146] ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! sv reject. id_parent [1065][bolt:bolt] id_entity [5716][bolt:bolt] [4672] ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! sv reject. id_parent [1065][bolt:bolt] id_entity [5717][bolt:bolt] [5162] ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! sv reject. id_parent [1065][bolt:bolt] id_entity [5718][bolt:bolt] [6515] ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! cl setDestroy [2285][8977] cl setDestroy [5379][8977] ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: aeff:start * Log file has been saved successfully! ! Unknown command: aeff:game_load..._skip_item_pickup * Log file has been saved successfully! sv destroy object [5720][separator:separator5720] [11223] sv reject. id_parent [0][actor:single_player] id_entity [5720][separator:separator5720] [11223] cl setDestroy [5720][11223] ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:AnomalyManager:disable_anomaly()_:_obj_is_nil * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! Scheduler tried to update object dino_zharka_static_average4894 ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! * Saving spawns... * Saving objects... * 7019 objects are successfully saved * Game Любер_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\Любер_quicksave.sav' ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! ! Unknown command: xndbg:lost_objects_count_=_6 * Log file has been saved successfully! stack trace: 0023:04647905 xrGame.dll 0023:04625715 xrGame.dll 0023:044B2A96 xrGame.dll 0023:004834A5 XR_3DA.exe, CRenderDevice::End() 101 ОсБрОН... Нас предали (август 96-ого), но не победили... Поделиться этим сообщением Ссылка на сообщение