MAKC_(VOLKODAV) 0 Опубликовано 5 Февраля 2012 в самом начале игры ТТ2, после перехода на янтарь. Говорю с Деном, он отпровляет к Сахорову, подхожу к нему нажимаю на разговор и игра вылетает(( В чем проблемма???? Поделиться этим сообщением Ссылка на сообщение
MAKC_(VOLKODAV) 0 Опубликовано 5 Февраля 2012 STA. как мне его выложить???? Поделиться этим сообщением Ссылка на сообщение
MAKC_(VOLKODAV) 0 Опубликовано 5 Февраля 2012 Вот это... * Detected CPU: AuthenticAMD , F15/M5/S3, 3047.00 mhz, 66-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 34943 files cached, 6159Kb memory used. Init FileSystem 2.273592 sec 'xrCore' build 3191, Oct 29 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[1962060 K], reserved[21900 K], committed[113128 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[11167 K], process heap[672 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[5424 K], smem[0 K] Executing config-script "d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... [d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450 * GPU driver: 8.17.12.7533 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2392 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K count of .thm files=252 load time=370 ms * distortion: used, dev(30),need(14) * SSample: 1448x1086 * SSample: enabled - r__tf_aniso 16 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r1_tf_mipbias 0. * SSample: 1448x1086 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [230 ms] "d:\program files\gsc world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 79322 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 12204 ms * [prefetch] memory: 87064Kb * phase time: 12254 ms * phase cmem: 164047 K Сервер: Старт... * phase time: 75 ms * phase cmem: 164261 K Сервер: Загрузка симуляции жизни... * phase time: 7 ms * phase cmem: 164262 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 11106 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\admin_autosave.sav' (2.180s) * phase time: 2179 ms * phase cmem: 218785 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 36 ms * phase cmem: 218785 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 17 ms * phase cmem: 218809 K Открытие потока... * phase time: 28 ms * phase cmem: 218809 K Загрузка формы объектов... * phase time: 2162 ms * phase cmem: 257359 K Загрузка шейдеров... * phase time: 674 ms * phase cmem: 258364 K Загрузка геометрии... * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 46739 verts, 1460 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 55333 verts, 1729 Kb * [Loading VB] 29135 verts, 910 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 640716 indices, 1251 Kb * phase time: 638 ms * phase cmem: 258685 K Загрузка базы пространств... * phase time: 472 ms * phase cmem: 260908 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 71 ms * phase cmem: 260934 K Загрузка секторов и порталов... * Loading HOM: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\levels\l08_yantar\level.hom * phase time: 23 ms * phase cmem: 261170 K Загрузка ИИ объектов... - Loading music tracks from 'l08_yantar_musics'... * phase time: 59 ms * phase cmem: 261213 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\interface\inv_attach_addon.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\interface\inv_detach_addon.ogg * phase time: 1299 ms * phase cmem: 265967 K Загрузка текстур... * t-report - base: 941, 326176 K * t-report - lmap: 10, 10241 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 3936 ms * phase cmem: 265967 K Клиент: Синхронизация... * phase time: 72 ms * phase cmem: 265967 K * [win32]: free[1048508 K], reserved[52172 K], committed[996408 K] * [ D3D ]: textures[336418 K] * [x-ray]: crt heap[265967 K], process heap[9520 K], game lua[14416 K], engine lua[245 K], render[0 K] * [x-ray]: economy: strings[6827 K], smem[28568 K] ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\doktor.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\lesnik.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\privet.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\iuda.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\mervin2.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\vano1.ogg ! Missing ogg-comment, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\bandits\trade_mono.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_12.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\leila.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\lesnik_start.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\david.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\antikvar.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\antikvar1.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\mervin3.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\vano2.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\vstrecha.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\graf.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\karina.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\mervin1.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\sahar_music\lovewooman.ogg * MEMORY USAGE: 261275 K ~ ERROR: can't detach independant object. entity[wpn_browningauto52434:2434], parent[single_player:0], section[wpn_browningauto5] * phase time: 103 ms * phase cmem: 255476 K Сервер: Загрузка симуляции жизни... * phase time: 9 ms * phase cmem: 255476 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 11106 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\admin_autosave.sav' (1.673s) * phase time: 1672 ms * phase cmem: 287795 K Сервер: Соединяемся... * phase time: 10 ms * phase cmem: 287795 K Клиент: Синхронизация... * phase time: 10 ms * phase cmem: 287795 K * [win32]: free[841676 K], reserved[57144 K], committed[1198268 K] * [ D3D ]: textures[353134 K] * [x-ray]: crt heap[287795 K], process heap[9005 K], game lua[14261 K], engine lua[258 K], render[585 K] * [x-ray]: economy: strings[6859 K], smem[28673 K] * MEMORY USAGE: 265321 K * phase time: 102 ms * phase cmem: 255891 K Сервер: Загрузка симуляции жизни... * phase time: 9 ms * phase cmem: 255891 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 11106 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\admin_autosave.sav' (1.658s) * phase time: 1657 ms * phase cmem: 288149 K Сервер: Соединяемся... * phase time: 10 ms * phase cmem: 288149 K Клиент: Синхронизация... * phase time: 10 ms * phase cmem: 288149 K * [win32]: free[826052 K], reserved[71844 K], committed[1199192 K] * [ D3D ]: textures[353219 K] * [x-ray]: crt heap[288149 K], process heap[9005 K], game lua[14254 K], engine lua[260 K], render[896 K] * [x-ray]: economy: strings[7074 K], smem[28673 K] ! Invalid ogg-comment version, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\sahar_music\bambino.ogg * MEMORY USAGE: 263362 K ~ ERROR: can't detach independant object. entity[wpn_lr3006361:6361], parent[wpn_lr3006361:6361], section[wpn_lr300] ~ ERROR: can't detach independant object. entity[wpn_ak746581:6581], parent[wpn_ak746581:6581], section[wpn_ak74] ~ ERROR: can't detach independant object. entity[wpn_ak74u6354:6354], parent[wpn_ak74u6354:6354], section[wpn_ak74u] ~ ERROR: can't detach independant object. entity[wpn_lr3006574:6574], parent[wpn_lr3006574:6574], section[wpn_lr300] ~ ERROR: can't detach independant object. entity[wpn_lr3006474:6474], parent[wpn_lr3006474:6474], section[wpn_lr300] stack trace: 001B:05B024C3 xrGame.dll Поделиться этим сообщением Ссылка на сообщение