Перейти к контенту

Редактирование движка X-Ray


Рекомендуемые сообщения

Доброго времени суток, что надо править в xrgame.dll, чтоб заработал регулируемый прицел? (То есть, стреляло оружие, а не тупо смотреть в оптику при нажатии на кнопку "Огонь")

«Твой драккар на дне лежит, сердце пламенем горит, но прохладны воды в море и душа не знает горя, день придёт, наступит час, смерть ждёт каждого из нас!»

 

Вышел ежик из тумана, выжрал ежик пол стакана, поглядел в пустой стакан и опять ушел в туман)))

Ссылка на комментарий
5 часов назад, lexa.3012 сказал:

А можешь залить свой "xrGame.dll"

@lexa.3012 Благодарю за помощь, проблема решена. Движок тут не причем. Все прописываться в конфиге ствола.

 

Изменено пользователем Denikius
  • Сочувствую 1

«Твой драккар на дне лежит, сердце пламенем горит, но прохладны воды в море и душа не знает горя, день придёт, наступит час, смерть ждёт каждого из нас!»

 

Вышел ежик из тумана, выжрал ежик пол стакана, поглядел в пустой стакан и опять ушел в туман)))

Ссылка на комментарий

вопрос по правке движка

 

цель: изменить отношение point light shadow map pixel per meter (сколько метров игрового мира относятся к 1 пикселю карты теней для точечного источника света)

суть проблемы:

AnomalyDX11AVX_2021-10-10_01-43-27.png

при попытке перевести accumulators на физически более корректное затухание света с расстоянием ( закон обратных квадратов, а в ваниле xray это просто обратно-линейная зависимость ) я упираюсь в границу индивидуальной карты теней для источника (видимая грань на которой обрывается свет)

смотрю на класс r2_R_lights.cpp и не могу в нем разобраться, что откуда тянется и где ставится это соответсвие (явно разрешение "индивидуальных" карт теней задается в нем)

подскажите - вдруг кто знает?

пс - да, я знаю что это значение в некотором роде задается при компайле уровня, но я не хочу пересобирать все уровни, мне кажется проще поставить "заплатку" в виде небольшого множителя K для этого коэффициента.

Ссылка на комментарий

@Cornholio Light_Render_Direct_ComputeXFS.cpp в рендере, по идее там считается размер карты теней.

  • Спасибо 1
Скрытый текст

6 ГБ ОЗУ DDR3 1098 мГц (Разносорт)

Процессор Intel Xeon E5420 4/4 2.5 ГГц

Видеокарта Gigabyte GeForce GT 240 512 МБ GDDR5 (Samsung) DirectX v10.1

 

Ссылка на комментарий

Приветствую. Как в движок тч добавить билдовский индикатор выносливости? Добавлял по аналогии с другими индикаторами, но не работает почему-то. Видел тут на форуме вариант добавление иконок по механике из ЗП, но меня не устраивает, т.к в тч идёт градация цвета, а в ч зп переключается иконка с зелёного на жёлтый и с желого на красный

Изменено пользователем Alexandr Tebekin
Ссылка на комментарий

Здравствуйте! Не знаю, в ту ли тему обращаюсь. В общем, хочу на Аномали динамическую музыку из ЧН восстановить, перенёс файлы, всё вроде работает. Но почему-то динамика не глушится после того как я оппонентов выношу. Заметил, что некоторые функции ниоткуда не вызываются(как функция init), и похоже они запускаются движком. Их можно как-то занести в скрипт по аналогии с другими колбеками? Вот аналог:
function init()  
  --колбеки для заглушения амбента
  xr_s.register_callback("update",fades,nil)
  xr_s.register_callback("actor_destroy",restore_ambient_on_end,nil)
  xr_s.register_callback("main_menu_on",main_menu_on,nil)
  xr_s.register_callback("main_menu_off",main_menu_off,nil)
end

А хочу дополнить сюда вызов этих 4 функций, но не знаю на какой колбек их вешать:

function set_max_suspence_time(number)
    max_suspence_time = number*750
end

function set_min_suspence_time(number)
    min_suspence_time = number*750
end

function set_max_suspence_limit(number)
    max_suspence_limit = number
end

function set_min_suspence_limit(number)
    min_suspence_limit = number
end


Пишу сюда чтобы узнать у тех, кто вскрывал движок ЧН: Как сам движок их вызывает? Есть ли вообще возможность эти функции запускать через скрипт?

Ссылка на комментарий

(МНЕ ДЛЯ ТЧ) 
Всем привет! Такой вопрос, существует ли в принципе OGSR движок + X-ray EXTENSIONS? Хотелось бы перейти на огср, но использую функции XRE. Если существует такой и есть у кого, поделитесь, пожалуйста.

God save Hatsune Miku!

Ссылка на комментарий

@Labadal , в OGSR есть почти все функции XE, а если чего и нет, то есть аналоги, даже более удобные, чем в ХЕ.

  • Нравится 1
  • Согласен 3
  • Полезно 1

Аддон для ОП-2.09.2: Яндекс/Google/GitHub

naxac.gif

Ссылка на комментарий

Скачал и собрал ОГСР, прошло без ошибок но при запуске открывает файл с логом:
 

Скрытый текст

[02.12.21 12:52:24.683] * Detected CPU: Intel(R) Pentium(R) Silver N5030 CPU @ 1.10GHz [GenuineIntel], F6/M122/S8
[02.12.21 12:52:24.683] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[02.12.21 12:52:24.683] * CPU cores: [4], threads: [4]
[02.12.21 12:52:24.683] * CPU0 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 12:52:24.683] * CPU1 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 12:52:24.683] * CPU2 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 12:52:24.683] * CPU3 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 12:52:24.683] Initializing File System...
[02.12.21 12:52:24.685] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db0], size: [678577379]
[02.12.21 12:52:24.816] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db1], size: [708434331]
[02.12.21 12:52:24.838] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db2], size: [671169415]
[02.12.21 12:52:24.849] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db3], size: [684792231]
[02.12.21 12:52:24.858] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db4], size: [671392842]
[02.12.21 12:52:25.500] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db5], size: [697475082]
[02.12.21 12:52:25.607] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db6], size: [672288151]
[02.12.21 12:52:25.611] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db7], size: [672462598]
[02.12.21 12:52:25.667] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db8], size: [293378144]
[02.12.21 12:52:25.689] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db9], size: [79312307]
[02.12.21 12:52:25.741] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dba], size: [22884835]
[02.12.21 12:52:25.748] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbb], size: [55194918]
[02.12.21 12:52:25.757] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbc], size: [160948]
[02.12.21 12:52:25.758] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbd], size: [101014]
[02.12.21 12:52:25.758] using fs-ltx fsgame.ltx
[02.12.21 12:52:25.758] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\]
[02.12.21 12:52:25.758]   files: [7]
[02.12.21 12:52:25.759] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\]
[02.12.21 12:52:25.759]   files: [4]
[02.12.21 12:52:25.760] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\scripts\]
[02.12.21 12:52:25.760]   files: [3]
[02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\]
[02.12.21 12:52:25.761]   files: [4]
[02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\savedgames\]
[02.12.21 12:52:25.761]   files: [29]
[02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\logs\]
[02.12.21 12:52:25.761]   files: [4]
[02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\screenshots\]
[02.12.21 12:52:25.762]   files: [5]
[02.12.21 12:52:25.762] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\mods\]
[02.12.21 12:52:25.762]   files: [3]
[02.12.21 12:52:25.762] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[02.12.21 12:52:25.762] FS: 28262 files cached, 0Kb memory used.
[02.12.21 12:52:25.762] Init FileSystem 1.079387 sec
[02.12.21 12:52:25.763] [OGSR Engine (x64)] build date: [Dec  2 2021 12:22:59]
[02.12.21 12:52:25.763] [_MSC_FULL_VER]: [193030706], [_MSVC_LANG]: [201703L]
[02.12.21 12:52:25.763] Working Directory: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64]
[02.12.21 12:52:25.763] CommandLine: ["D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe" ]
[02.12.21 12:52:25.853] Initializing Engine...
[02.12.21 12:52:25.855] Starting INPUT device...
[02.12.21 12:52:25.908] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 12:52:25.909] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 12:52:25.925] refCount:m_pAdapter 1
[02.12.21 12:52:25.925] refCount:pFactory 1
[02.12.21 12:52:25.925] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 12:52:25.925] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 12:52:25.991] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 12:52:25.991] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 12:52:25.993] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[02.12.21 12:52:25.993] --  [renderer_r2a]
[02.12.21 12:52:25.993] --  [renderer_r2]
[02.12.21 12:52:25.993] --  [renderer_r2.5]
[02.12.21 12:52:25.993] --  [renderer_r3]
[02.12.21 12:52:25.993] --  [renderer_r4]
[02.12.21 12:52:25.993] Executing config-script "user.ltx"...
[02.12.21 12:52:25.993] ~ Invalid syntax in call to 'renderer'
[02.12.21 12:52:25.993] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4
[02.12.21 12:52:25.993] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1]
[02.12.21 12:52:25.993] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded.
[02.12.21 12:52:25.993] --Loading DLL: [xrRender_R2.dll]
[02.12.21 12:52:25.995] --Loading DLL: [xrGame.dll]
[02.12.21 12:52:26.000] --------------------------------------------------------------------------------
[02.12.21 12:52:26.001] [3902MB] physical memory installed, [564MB] available, [85] percent of memory in use
[02.12.21 12:52:26.001] PageFile usage: [25MB], Peak PageFile usage: [28MB]
[02.12.21 12:52:26.001] --------------------------------------------------------------------------------
[02.12.21 12:52:26.001] * [ D3D ]: textures[0 K]
[02.12.21 12:52:26.001] * [x-ray]: process heap[0 K], render[0 K]
[02.12.21 12:52:26.001] * [x-ray]: economy: strings[2590 K], smem[0 K]
[02.12.21 12:52:26.001] SOUND: OpenAL: enumerate devices...
[02.12.21 12:52:26.001] SOUND: OpenAL: EnumerationExtension Present
[02.12.21 12:52:26.084] devices Generic Software
[02.12.21 12:52:26.084] SOUND: OpenAL: system  default SndDevice name is Generic Software
[02.12.21 12:52:27.181] SOUND: OpenAL: All available devices:
[02.12.21 12:52:27.181] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[02.12.21 12:52:27.182] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[02.12.21 12:52:27.182] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[02.12.21 12:52:27.189] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[02.12.21 12:52:27.189] Executing config-script "user.ltx"...
[02.12.21 12:52:27.189] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
[02.12.21 12:52:27.189] ! Unknown command:  r1_tf_mipbias
[02.12.21 12:52:27.189] ! Unknown command:  r2_tf_mipbias
[02.12.21 12:52:27.189] ! Unknown command:  r__supersample
[02.12.21 12:52:27.190] ~ Invalid syntax in call to 'snd_targets'
[02.12.21 12:52:27.190] ~ Valid arguments: integer value in range [128,256]
[02.12.21 12:52:27.190] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
[02.12.21 12:52:27.190] ! Unknown command:  bemsg
[02.12.21 12:52:27.190] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[02.12.21 12:52:27.192] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[02.12.21 12:52:27.195] ! Unknown command:  cam_fov
[02.12.21 12:52:27.195] ! Unknown command:  cl_cod_pickup_mode
[02.12.21 12:52:27.195] ! Unknown command:  g_autopickup
[02.12.21 12:52:27.195] ! Unknown command:  g_backrun
[02.12.21 12:52:27.195] ! Unknown command:  g_corpsenum
[02.12.21 12:52:27.195] ! Unknown command:  g_eventdelay
[02.12.21 12:52:27.195] ! Unknown command:  hud_adjust_value
[02.12.21 12:52:27.196] ! Unknown command:  mm_mm_net_srv_dedicated
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_con_publicserver
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_con_spectator
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_con_spectator_on
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_filter_battleye
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_filter_empty
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_filter_full
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_filter_listen
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_filter_pass
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_filter_wo_ff
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_filter_wo_pass
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_srv_gamemode
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_srv_maxplayers
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_srv_name
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_srv_reinforcement_type
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_use_battleye
[02.12.21 12:52:27.196] ! Unknown command:  mm_net_weather_rateofchange
[02.12.21 12:52:27.196] ! Unknown command:  mouse_ui_sens
[02.12.21 12:52:27.196] ! Unknown command:  mouse_wheel_slot_changing
[02.12.21 12:52:27.197] ! Unknown command:  net_cl_icurvesize
[02.12.21 12:52:27.197] ! Unknown command:  net_cl_icurvetype
[02.12.21 12:52:27.197] ! Unknown command:  net_cl_interpolation
[02.12.21 12:52:27.197] ! Unknown command:  net_cl_log_data
[02.12.21 12:52:27.197] ! Unknown command:  net_compressor_enabled
[02.12.21 12:52:27.197] ! Unknown command:  net_compressor_gather_stats
[02.12.21 12:52:27.197] ! Unknown command:  net_dbg_dump_export_obj
[02.12.21 12:52:27.197] ! Unknown command:  net_dbg_dump_import_obj
[02.12.21 12:52:27.197] ! Unknown command:  net_dbg_dump_update_read
[02.12.21 12:52:27.197] ! Unknown command:  net_dbg_dump_update_write
[02.12.21 12:52:27.197] ! Unknown command:  net_dedicated_sleep
[02.12.21 12:52:27.197] ! Unknown command:  net_sv_gpmode
[02.12.21 12:52:27.197] ! Unknown command:  net_sv_log_data
[02.12.21 12:52:27.197] ! Unknown command:  net_sv_pending_lim
[02.12.21 12:52:27.197] ! Unknown command:  net_sv_update_rate
[02.12.21 12:52:27.197] ! Unknown command:  r1_tf_mipbias
[02.12.21 12:52:27.197] ! Unknown command:  r2_aa
[02.12.21 12:52:27.197] ! Unknown command:  r2_aa_break
[02.12.21 12:52:27.197] ! Unknown command:  r2_aa_kernel
[02.12.21 12:52:27.198] ! Unknown command:  r2_aa_weight
[02.12.21 12:52:27.198] ! Unknown command:  r2_tf_mipbias
[02.12.21 12:52:27.198] ! Unknown command:  r__supersample
[02.12.21 12:52:27.198] ~ Invalid syntax in call to 'renderer'
[02.12.21 12:52:27.198] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4
[02.12.21 12:52:27.198] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1]
[02.12.21 12:52:27.198] ~ Invalid syntax in call to 'snd_cache_size'
[02.12.21 12:52:27.198] ~ Valid arguments: integer value in range [32,64]
[02.12.21 12:52:27.198] ~ Invalid syntax in call to 'snd_targets'
[02.12.21 12:52:27.198] ~ Valid arguments: integer value in range [128,256]
[02.12.21 12:52:27.198] ! Unknown command:  sv_anomalies_enabled
[02.12.21 12:52:27.198] ! Unknown command:  sv_anomalies_length
[02.12.21 12:52:27.198] ! Unknown command:  sv_artefact_respawn_delta
[02.12.21 12:52:27.198] ! Unknown command:  sv_artefact_spawn_force
[02.12.21 12:52:27.199] ! Unknown command:  sv_artefact_stay_time
[02.12.21 12:52:27.199] ! Unknown command:  sv_artefacts_count
[02.12.21 12:52:27.199] ! Unknown command:  sv_auto_team_balance
[02.12.21 12:52:27.199] ! Unknown command:  sv_auto_team_swap
[02.12.21 12:52:27.199] ! Unknown command:  sv_bearercantsprint
[02.12.21 12:52:27.199] ! Unknown command:  sv_client_reconnect_time
[02.12.21 12:52:27.199] ! Unknown command:  sv_console_update_rate
[02.12.21 12:52:27.199] ! Unknown command:  sv_dedicated_server_update_rate
[02.12.21 12:52:27.199] ! Unknown command:  sv_dmgblockindicator
[02.12.21 12:52:27.199] ! Unknown command:  sv_dmgblocktime
[02.12.21 12:52:27.199] ! Unknown command:  sv_dump_online_statistics_period
[02.12.21 12:52:27.199] ! Unknown command:  sv_forcerespawn
[02.12.21 12:52:27.199] ! Unknown command:  sv_fraglimit
[02.12.21 12:52:27.199] ! Unknown command:  sv_friendly_indicators
[02.12.21 12:52:27.199] ! Unknown command:  sv_friendly_names
[02.12.21 12:52:27.199] ! Unknown command:  sv_friendlyfire
[02.12.21 12:52:27.199] ! Unknown command:  sv_hail_to_winner_time
[02.12.21 12:52:27.199] ! Unknown command:  sv_max_ping_limit
[02.12.21 12:52:27.200] ! Unknown command:  sv_pda_hunt
[02.12.21 12:52:27.200] ! Unknown command:  sv_reinforcement_time
[02.12.21 12:52:27.200] ! Unknown command:  sv_remove_corpse
[02.12.21 12:52:27.200] ! Unknown command:  sv_remove_weapon
[02.12.21 12:52:27.200] ! Unknown command:  sv_returnplayers
[02.12.21 12:52:27.200] ! Unknown command:  sv_rpoint_freeze_time
[02.12.21 12:52:27.200] ! Unknown command:  sv_shieldedbases
[02.12.21 12:52:27.200] ! Unknown command:  sv_spectr_firsteye
[02.12.21 12:52:27.200] ! Unknown command:  sv_spectr_freefly
[02.12.21 12:52:27.200] ! Unknown command:  sv_spectr_freelook
[02.12.21 12:52:27.200] ! Unknown command:  sv_spectr_lookat
[02.12.21 12:52:27.200] ! Unknown command:  sv_spectr_teamcamera
[02.12.21 12:52:27.200] ! Unknown command:  sv_statistic_collect
[02.12.21 12:52:27.200] ! Unknown command:  sv_teamkill_limit
[02.12.21 12:52:27.200] ! Unknown command:  sv_teamkill_punish
[02.12.21 12:52:27.200] ! Unknown command:  sv_timelimit
[02.12.21 12:52:27.200] ! Unknown command:  sv_vote_enabled
[02.12.21 12:52:27.200] ! Unknown command:  sv_vote_participants
[02.12.21 12:52:27.200] ! Unknown command:  sv_vote_quota
[02.12.21 12:52:27.200] ! Unknown command:  sv_vote_time
[02.12.21 12:52:27.201] ! Unknown command:  sv_warm_up
[02.12.21 12:52:27.201] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded.
[02.12.21 12:52:27.201] SOUND: Selected device is Generic Software
[02.12.21 12:52:27.367] [OpenAL] EAX 2.0 extension: present
[02.12.21 12:52:27.367] [OpenAL] EAX 2.0 deferred: present
[02.12.21 12:52:27.367] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[02.12.21 12:52:27.439] Starting RENDER device...
[02.12.21 12:52:27.495] * GPU [vendor:8086]-[device:3184]: Intel(R) UHD Graphics 605
[02.12.21 12:52:27.495] * GPU driver: 27.20.100.8280
[02.12.21 12:52:27.659] * CREATE: DeviceREF: 1
[02.12.21 12:52:27.659] * Vertex Processor: PURE HARDWARE
[02.12.21 12:52:27.659] *     Texture memory: 2055 M
[02.12.21 12:52:27.659] *          DDI-level: 9.0
[02.12.21 12:52:27.664] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.12.21 12:52:27.664] * GPU vertex cache: recognized, 32
[02.12.21 12:52:27.665] * DVB created: 4096K
[02.12.21 12:52:27.665] * DIB created: 512K
[02.12.21 12:52:27.688] ! Version conflict in shader 'def_shaders\def_vertex'
[02.12.21 12:52:27.688] ! Version conflict in shader 'default'
[02.12.21 12:52:27.688] ! Version conflict in shader 'effects\lightplanes'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\lightplanes'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\lightplanesself'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\model'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_aref'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_fur'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_puh'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_refl'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\pautina'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\selflight'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\selflightl'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\transparent'
[02.12.21 12:52:27.689] ! Version conflict in shader 'models\xanomaly'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xbrainglass'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistort'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolor'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolorl'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolorlinv'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortinv'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xglass'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xglass2'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xlens'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xmonolith'
[02.12.21 12:52:27.690] ! Version conflict in shader 'models\xwindows'
[02.12.21 12:52:27.690] ! Version conflict in shader 'selflight'
[02.12.21 12:52:27.692] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[02.12.21 12:52:27.811] * NULLRT supported
[02.12.21 12:52:27.811] * ...and used
[02.12.21 12:52:27.811] * HWDST/PCF supported and used
[02.12.21 12:52:27.873] 
FATAL ERROR

[error]Expression    : file
[error]Function      : CResourceManager::_CreatePS
[error]File          : D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp
[error]Line          : 235
[error]Description   : d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\shaders\r2\accum_sun_cascade.ps

[02.12.21 12:52:27.873] ********************************************************************************
[02.12.21 12:52:27.873] !![LogStackTrace] Thread: [UNKNOWN]
[02.12.21 12:52:27.980] !!stack trace:
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED53E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7871D], Fun: [xrDebug::fail()] + [41 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->230]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8430D7], Fun: [CResourceManager::_CreatePS()] + [367 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp-->235] + [56 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C7F6CEA], Fun: [CBlender_Compile::r_Pass()] + [214 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Blender_Recorder_R2.cpp-->28]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88510C], Fun: [CBlender_accum_direct_cascade::Compile()] + [464 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\blender_light_direct_cascade.cpp-->24]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C83F97B], Fun: [CResourceManager::_cpp_Create()] + [203 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->179]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C86307C], Fun: [resptrcode_shader::create()] + [56 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Shader.cpp-->30] + [46 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88F6B7], Fun: [CRenderTarget::CRenderTarget()] + [1603 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2_rendertarget.cpp-->297]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8893BF], Fun: [CRender::create()] + [2063 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2.cpp-->268] + [5 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C814A99], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [65 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->140]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CA00], Fun: [CRenderDevice::_Create()] + [60 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->121]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CC1A], Fun: [CRenderDevice::Create()] + [218 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->203]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFEE91], Fun: [Startup()] + [153 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->201]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFF296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFC978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF5B142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)]
[02.12.21 12:52:27.981] ********************************************************************************
[02.12.21 12:52:28.273] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 12:52:28.274] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 12:52:28.276] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_d76a78998545af3d7520612bd4fb839a>::operator ()
[error]File          : D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[02.12.21 12:52:28.276] ********************************************************************************
[02.12.21 12:52:28.276] !![LogStackTrace] Thread: [UNKNOWN]
[02.12.21 12:52:28.429] !!stack trace:
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED53E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7930C], Fun: [<lambda_d76a78998545af3d7520612bd4fb839a>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->534] + [80 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1333973], Fun: [_sys_nerr()] + [691 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1300022], Fun: [execute_onexit_table()] + [130 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FFFDD], Fun: [execute_onexit_table()] + [61 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7CAE9], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7CC0E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A1EEE7], Fun: [RtlActivateActivationContextUnsafeFast()] + [295 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A72486], Fun: [LdrShutdownProcess()] + [374 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A722ED], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A3E08B], Fun: [ExitProcess()] + [11 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE0EC], Fun: [exit()] + [172 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE1C1], Fun: [exit()] + [385 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED789D6], Fun: [xrDebug::backend()] + [254 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->190] + [8 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7871D], Fun: [xrDebug::fail()] + [41 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->230]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8430D7], Fun: [CResourceManager::_CreatePS()] + [367 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp-->235] + [56 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C7F6CEA], Fun: [CBlender_Compile::r_Pass()] + [214 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Blender_Recorder_R2.cpp-->28]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88510C], Fun: [CBlender_accum_direct_cascade::Compile()] + [464 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\blender_light_direct_cascade.cpp-->24]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C83F97B], Fun: [CResourceManager::_cpp_Create()] + [203 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->179]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C86307C], Fun: [resptrcode_shader::create()] + [56 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Shader.cpp-->30] + [46 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88F6B7], Fun: [CRenderTarget::CRenderTarget()] + [1603 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2_rendertarget.cpp-->297]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8893BF], Fun: [CRender::create()] + [2063 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2.cpp-->268] + [5 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C814A99], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [65 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->140]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CA00], Fun: [CRenderDevice::_Create()] + [60 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->121]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CC1A], Fun: [CRenderDevice::Create()] + [218 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->203]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFEE91], Fun: [Startup()] + [153 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->201]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFF296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFC978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF5B142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)]
[02.12.21 12:52:28.429] ********************************************************************************

 

Как бороться?

God save Hatsune Miku!

Ссылка на комментарий

@dsh Теперь - да, за это спасибо, но при переходе в "Настройки" тоже вылетает:
 

Скрытый текст

[02.12.21 13:42:27.164] * Detected CPU: Intel(R) Pentium(R) Silver N5030 CPU @ 1.10GHz [GenuineIntel], F6/M122/S8
[02.12.21 13:42:27.164] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[02.12.21 13:42:27.164] * CPU cores: [4], threads: [4]
[02.12.21 13:42:27.165] * CPU0 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 13:42:27.165] * CPU1 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 13:42:27.165] * CPU2 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 13:42:27.165] * CPU3 current freq: 1101 MHz, max freq: 1101 MHz
[02.12.21 13:42:27.165] Initializing File System...
[02.12.21 13:42:27.166] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db0], size: [678577379]
[02.12.21 13:42:27.296] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db1], size: [708434331]
[02.12.21 13:42:27.317] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db2], size: [671169415]
[02.12.21 13:42:27.324] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db3], size: [684792231]
[02.12.21 13:42:27.343] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db4], size: [671392842]
[02.12.21 13:42:28.019] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db5], size: [697475082]
[02.12.21 13:42:28.122] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db6], size: [672288151]
[02.12.21 13:42:28.126] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db7], size: [672462598]
[02.12.21 13:42:28.187] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db8], size: [293378144]
[02.12.21 13:42:28.210] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db9], size: [79312307]
[02.12.21 13:42:28.261] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dba], size: [22884835]
[02.12.21 13:42:28.268] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbb], size: [55194918]
[02.12.21 13:42:28.276] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbc], size: [160948]
[02.12.21 13:42:28.277] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbd], size: [101014]
[02.12.21 13:42:28.277] using fs-ltx fsgame.ltx
[02.12.21 13:42:28.277] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\]
[02.12.21 13:42:28.277]   files: [7]
[02.12.21 13:42:28.278] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\]
[02.12.21 13:42:28.278]   files: [9]
[02.12.21 13:42:28.297] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\anims\]
[02.12.21 13:42:28.297]   files: [3]
[02.12.21 13:42:28.298] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\shaders\]
[02.12.21 13:42:28.298]   files: [6]
[02.12.21 13:42:28.304] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\]
[02.12.21 13:42:28.304]   files: [3]
[02.12.21 13:42:28.305] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\textures\]
[02.12.21 13:42:28.305]   files: [11]
[02.12.21 13:42:28.305] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\scripts\]
[02.12.21 13:42:28.306]   files: [16]
[02.12.21 13:42:28.306] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\]
[02.12.21 13:42:28.306]   files: [12]
[02.12.21 13:42:28.306] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\savedgames\]
[02.12.21 13:42:28.307]   files: [29]
[02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\logs\]
[02.12.21 13:42:28.307]   files: [10]
[02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\screenshots\]
[02.12.21 13:42:28.307]   files: [5]
[02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\mods\]
[02.12.21 13:42:28.307]   files: [3]
[02.12.21 13:42:28.307] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[02.12.21 13:42:28.308] FS: 28855 files cached, 0Kb memory used.
[02.12.21 13:42:28.308] Init FileSystem 1.143422 sec
[02.12.21 13:42:28.310] [OGSR Engine (x64)] build date: [Dec  2 2021 12:22:59]
[02.12.21 13:42:28.310] [_MSC_FULL_VER]: [193030706], [_MSVC_LANG]: [201703L]
[02.12.21 13:42:28.310] Working Directory: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64]
[02.12.21 13:42:28.310] CommandLine: ["D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe" ]
[02.12.21 13:42:28.394] Initializing Engine...
[02.12.21 13:42:28.397] Starting INPUT device...
[02.12.21 13:42:28.451] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 13:42:28.451] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 13:42:28.464] refCount:m_pAdapter 1
[02.12.21 13:42:28.464] refCount:pFactory 1
[02.12.21 13:42:28.464] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 13:42:28.464] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 13:42:28.531] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 13:42:28.531] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 13:42:28.532] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[02.12.21 13:42:28.532] --  [renderer_r2a]
[02.12.21 13:42:28.532] --  [renderer_r2]
[02.12.21 13:42:28.532] --  [renderer_r2.5]
[02.12.21 13:42:28.532] --  [renderer_r3]
[02.12.21 13:42:28.532] --  [renderer_r4]
[02.12.21 13:42:28.532] Executing config-script "user.ltx"...
[02.12.21 13:42:28.532] ~ Invalid syntax in call to 'renderer'
[02.12.21 13:42:28.532] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4
[02.12.21 13:42:28.532] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1]
[02.12.21 13:42:28.532] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded.
[02.12.21 13:42:28.533] --Loading DLL: [xrRender_R2.dll]
[02.12.21 13:42:28.535] --Loading DLL: [xrGame.dll]
[02.12.21 13:42:28.539] --------------------------------------------------------------------------------
[02.12.21 13:42:28.539] [3902MB] physical memory installed, [1054MB] available, [72] percent of memory in use
[02.12.21 13:42:28.539] PageFile usage: [26MB], Peak PageFile usage: [29MB]
[02.12.21 13:42:28.539] --------------------------------------------------------------------------------
[02.12.21 13:42:28.539] * [ D3D ]: textures[0 K]
[02.12.21 13:42:28.539] * [x-ray]: process heap[0 K], render[0 K]
[02.12.21 13:42:28.539] * [x-ray]: economy: strings[2596 K], smem[0 K]
[02.12.21 13:42:28.539] SOUND: OpenAL: enumerate devices...
[02.12.21 13:42:28.539] SOUND: OpenAL: EnumerationExtension Present
[02.12.21 13:42:28.625] devices Generic Software
[02.12.21 13:42:28.625] SOUND: OpenAL: system  default SndDevice name is Generic Software
[02.12.21 13:42:29.730] SOUND: OpenAL: All available devices:
[02.12.21 13:42:29.730] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[02.12.21 13:42:29.730] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[02.12.21 13:42:29.730] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[02.12.21 13:42:29.736] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[02.12.21 13:42:29.736] Executing config-script "user.ltx"...
[02.12.21 13:42:29.737] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
[02.12.21 13:42:29.737] ! Unknown command:  r2_sun_shafts
[02.12.21 13:42:29.737] ! Unknown command:  r__supersample
[02.12.21 13:42:29.737] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
[02.12.21 13:42:29.737] ! Unknown command:  bemsg
[02.12.21 13:42:29.737] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[02.12.21 13:42:29.740] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[02.12.21 13:42:29.743] ! Unknown command:  cam_fov
[02.12.21 13:42:29.743] ! Unknown command:  cl_cod_pickup_mode
[02.12.21 13:42:29.743] ! Unknown command:  g_autopickup
[02.12.21 13:42:29.743] ! Unknown command:  g_backrun
[02.12.21 13:42:29.743] ! Unknown command:  g_corpsenum
[02.12.21 13:42:29.743] ! Unknown command:  g_eventdelay
[02.12.21 13:42:29.743] ! Unknown command:  hud_adjust_value
[02.12.21 13:42:29.743] ! Unknown command:  mm_mm_net_srv_dedicated
[02.12.21 13:42:29.743] ! Unknown command:  mm_net_con_publicserver
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_con_spectator
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_con_spectator_on
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_filter_battleye
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_filter_empty
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_filter_full
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_filter_listen
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_filter_pass
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_filter_wo_ff
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_filter_wo_pass
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_srv_gamemode
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_srv_maxplayers
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_srv_name
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_srv_reinforcement_type
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_use_battleye
[02.12.21 13:42:29.744] ! Unknown command:  mm_net_weather_rateofchange
[02.12.21 13:42:29.744] ! Unknown command:  mouse_ui_sens
[02.12.21 13:42:29.744] ! Unknown command:  mouse_wheel_slot_changing
[02.12.21 13:42:29.744] ! Unknown command:  net_cl_icurvesize
[02.12.21 13:42:29.744] ! Unknown command:  net_cl_icurvetype
[02.12.21 13:42:29.745] ! Unknown command:  net_cl_interpolation
[02.12.21 13:42:29.745] ! Unknown command:  net_cl_log_data
[02.12.21 13:42:29.745] ! Unknown command:  net_compressor_enabled
[02.12.21 13:42:29.745] ! Unknown command:  net_compressor_gather_stats
[02.12.21 13:42:29.745] ! Unknown command:  net_dbg_dump_export_obj
[02.12.21 13:42:29.745] ! Unknown command:  net_dbg_dump_import_obj
[02.12.21 13:42:29.745] ! Unknown command:  net_dbg_dump_update_read
[02.12.21 13:42:29.745] ! Unknown command:  net_dbg_dump_update_write
[02.12.21 13:42:29.745] ! Unknown command:  net_dedicated_sleep
[02.12.21 13:42:29.745] ! Unknown command:  net_sv_gpmode
[02.12.21 13:42:29.745] ! Unknown command:  net_sv_log_data
[02.12.21 13:42:29.745] ! Unknown command:  net_sv_pending_lim
[02.12.21 13:42:29.745] ! Unknown command:  net_sv_update_rate
[02.12.21 13:42:29.745] ! Unknown command:  r1_tf_mipbias
[02.12.21 13:42:29.745] ! Unknown command:  r2_aa
[02.12.21 13:42:29.745] ! Unknown command:  r2_aa_break
[02.12.21 13:42:29.745] ! Unknown command:  r2_aa_kernel
[02.12.21 13:42:29.745] ! Unknown command:  r2_aa_weight
[02.12.21 13:42:29.746] ! Unknown command:  r2_tf_mipbias
[02.12.21 13:42:29.746] ! Unknown command:  r__supersample
[02.12.21 13:42:29.746] ~ Invalid syntax in call to 'renderer'
[02.12.21 13:42:29.746] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4
[02.12.21 13:42:29.746] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1]
[02.12.21 13:42:29.746] ~ Invalid syntax in call to 'snd_cache_size'
[02.12.21 13:42:29.746] ~ Valid arguments: integer value in range [32,64]
[02.12.21 13:42:29.746] ~ Invalid syntax in call to 'snd_targets'
[02.12.21 13:42:29.746] ~ Valid arguments: integer value in range [128,256]
[02.12.21 13:42:29.746] ! Unknown command:  sv_anomalies_enabled
[02.12.21 13:42:29.746] ! Unknown command:  sv_anomalies_length
[02.12.21 13:42:29.746] ! Unknown command:  sv_artefact_respawn_delta
[02.12.21 13:42:29.746] ! Unknown command:  sv_artefact_spawn_force
[02.12.21 13:42:29.746] ! Unknown command:  sv_artefact_stay_time
[02.12.21 13:42:29.747] ! Unknown command:  sv_artefacts_count
[02.12.21 13:42:29.747] ! Unknown command:  sv_auto_team_balance
[02.12.21 13:42:29.747] ! Unknown command:  sv_auto_team_swap
[02.12.21 13:42:29.747] ! Unknown command:  sv_bearercantsprint
[02.12.21 13:42:29.747] ! Unknown command:  sv_client_reconnect_time
[02.12.21 13:42:29.747] ! Unknown command:  sv_console_update_rate
[02.12.21 13:42:29.747] ! Unknown command:  sv_dedicated_server_update_rate
[02.12.21 13:42:29.747] ! Unknown command:  sv_dmgblockindicator
[02.12.21 13:42:29.747] ! Unknown command:  sv_dmgblocktime
[02.12.21 13:42:29.747] ! Unknown command:  sv_dump_online_statistics_period
[02.12.21 13:42:29.747] ! Unknown command:  sv_forcerespawn
[02.12.21 13:42:29.747] ! Unknown command:  sv_fraglimit
[02.12.21 13:42:29.747] ! Unknown command:  sv_friendly_indicators
[02.12.21 13:42:29.747] ! Unknown command:  sv_friendly_names
[02.12.21 13:42:29.747] ! Unknown command:  sv_friendlyfire
[02.12.21 13:42:29.747] ! Unknown command:  sv_hail_to_winner_time
[02.12.21 13:42:29.747] ! Unknown command:  sv_max_ping_limit
[02.12.21 13:42:29.747] ! Unknown command:  sv_pda_hunt
[02.12.21 13:42:29.747] ! Unknown command:  sv_reinforcement_time
[02.12.21 13:42:29.747] ! Unknown command:  sv_remove_corpse
[02.12.21 13:42:29.747] ! Unknown command:  sv_remove_weapon
[02.12.21 13:42:29.748] ! Unknown command:  sv_returnplayers
[02.12.21 13:42:29.748] ! Unknown command:  sv_rpoint_freeze_time
[02.12.21 13:42:29.748] ! Unknown command:  sv_shieldedbases
[02.12.21 13:42:29.748] ! Unknown command:  sv_spectr_firsteye
[02.12.21 13:42:29.748] ! Unknown command:  sv_spectr_freefly
[02.12.21 13:42:29.748] ! Unknown command:  sv_spectr_freelook
[02.12.21 13:42:29.748] ! Unknown command:  sv_spectr_lookat
[02.12.21 13:42:29.748] ! Unknown command:  sv_spectr_teamcamera
[02.12.21 13:42:29.748] ! Unknown command:  sv_statistic_collect
[02.12.21 13:42:29.748] ! Unknown command:  sv_teamkill_limit
[02.12.21 13:42:29.748] ! Unknown command:  sv_teamkill_punish
[02.12.21 13:42:29.748] ! Unknown command:  sv_timelimit
[02.12.21 13:42:29.748] ! Unknown command:  sv_vote_enabled
[02.12.21 13:42:29.748] ! Unknown command:  sv_vote_participants
[02.12.21 13:42:29.748] ! Unknown command:  sv_vote_quota
[02.12.21 13:42:29.748] ! Unknown command:  sv_vote_time
[02.12.21 13:42:29.748] ! Unknown command:  sv_warm_up
[02.12.21 13:42:29.748] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded.
[02.12.21 13:42:29.748] SOUND: Selected device is OpenAL Soft
[02.12.21 13:42:29.876] [OpenAL] EFX: present
[02.12.21 13:42:29.877] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[02.12.21 13:42:29.899] Starting RENDER device...
[02.12.21 13:42:29.940] * GPU [vendor:8086]-[device:3184]: Intel(R) UHD Graphics 605
[02.12.21 13:42:29.940] * GPU driver: 27.20.100.8280
[02.12.21 13:42:30.109] * CREATE: DeviceREF: 1
[02.12.21 13:42:30.109] * Vertex Processor: PURE HARDWARE
[02.12.21 13:42:30.109] *     Texture memory: 2055 M
[02.12.21 13:42:30.109] *          DDI-level: 9.0
[02.12.21 13:42:30.112] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[02.12.21 13:42:30.112] * GPU vertex cache: recognized, 32
[02.12.21 13:42:30.113] * DVB created: 4096K
[02.12.21 13:42:30.113] * DIB created: 512K
[02.12.21 13:42:30.161] ! Version conflict in shader 'models\lightplanes_00'
[02.12.21 13:42:30.161] ! Version conflict in shader 'models\lightplanesself'
[02.12.21 13:42:30.162] ! Version conflict in shader 'models\model_puh'
[02.12.21 13:42:30.162] ! Version conflict in shader 'models\model_refl'
[02.12.21 13:42:30.162] ! Version conflict in shader 'models\xbrainglass'
[02.12.21 13:42:30.162] ! Version conflict in shader 'models\xdistortcolorlinv'
[02.12.21 13:42:30.162] ! Version conflict in shader 'models\xglass'
[02.12.21 13:42:30.162] ! Version conflict in shader 'models\xglass2'
[02.12.21 13:42:30.162] ! Version conflict in shader 'models\xlens'
[02.12.21 13:42:30.162] ! Version conflict in shader 'selflight_static'
[02.12.21 13:42:30.163] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[02.12.21 13:42:30.253] * NULLRT supported
[02.12.21 13:42:30.253] * ...and used
[02.12.21 13:42:30.253] * HWDST/PCF supported and used
[02.12.21 13:42:32.218] --LUA version: [LuaJIT 2.1.0-beta3]
[02.12.21 13:42:32.248] Starting engine...
[02.12.21 13:42:36.365] ! cant find corresponding [id] for action_name [power]
[02.12.21 13:42:36.365] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CUIEditKeyBind::Register
[error]File          : D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp
[error]Line          : 150
[error]Description   : Action [power] not found. Group: [key_binding]

[02.12.21 13:42:36.365] ***************************[ScriptCrashHandler]**********************************
[02.12.21 13:42:36.365] stack traceback:
	[C]: in function 'InitKeyBinding'
	... of chernobyl\gamedata\scripts\ui_mm_opt_controls.script:21: in function 'InitControls'
	...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:57: in function 'InitControls'
	...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:14: in function <...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:7>
	[C]: in function 'options_dialog'
	...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:154: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:152>
	[C]: in function 'OnKeyboard'
	...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:163: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:162>
[02.12.21 13:42:36.365] 	Locals: 
[02.12.21 13:42:36.365] 	 userdata (*temporary) : (CScriptXmlInit): 000002393FC3AED0
[02.12.21 13:42:36.365] 	 string (*temporary) : tab_controls:key_binding
[02.12.21 13:42:36.365] 	 Userdata: (*temporary)
[02.12.21 13:42:36.365] 	End
[02.12.21 13:42:36.365] 	Locals: 
[02.12.21 13:42:36.365] 	 Userdata: self
[02.12.21 13:42:36.365] 	 number x : 55.000000
[02.12.21 13:42:36.365] 	 number y : 74.000000
[02.12.21 13:42:36.365] 	 userdata xml : (CScriptXmlInit): 000002393FC3AED0
[02.12.21 13:42:36.365] 	 Userdata: handler
[02.12.21 13:42:36.365] 			 userdata handler.hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:36.365] 			 Userdata: handler.dlg_gameplay
[02.12.21 13:42:36.365] 			 Userdata: handler.dlg_sound
[02.12.21 13:42:36.365] 			 number handler.current_view : 1.000000
[02.12.21 13:42:36.365] 			 userdata handler.dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:36.365] 			 Userdata: handler.dlg_video
[02.12.21 13:42:36.365] 			 userdata handler.hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:36.365] 	End
[02.12.21 13:42:36.365] 	Locals: 
[02.12.21 13:42:36.365] 	 Userdata: self
[02.12.21 13:42:36.365] 			 userdata self.hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:36.365] 			 Userdata: self.dlg_gameplay
[02.12.21 13:42:36.365] 			 Userdata: self.dlg_sound
[02.12.21 13:42:36.365] 			 number self.current_view : 1.000000
[02.12.21 13:42:36.365] 			 userdata self.dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:36.365] 			 Userdata: self.dlg_controls
[02.12.21 13:42:36.365] 			 Userdata: self.dlg_video
[02.12.21 13:42:36.365] 			 userdata self.hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:36.365] 	 userdata xml : (CScriptXmlInit): 000002393FC3AED0
[02.12.21 13:42:36.365] 	End
[02.12.21 13:42:36.365] 	Locals: 
[02.12.21 13:42:36.365] 	 Userdata: self
[02.12.21 13:42:36.365] 			 userdata self.hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:36.365] 			 Userdata: self.dlg_gameplay
[02.12.21 13:42:36.365] 			 Userdata: self.dlg_sound
[02.12.21 13:42:36.365] 			 number self.current_view : 1.000000
[02.12.21 13:42:36.365] 			 userdata self.dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:36.365] 			 Userdata: self.dlg_controls
[02.12.21 13:42:36.366] 			 Userdata: self.dlg_video
[02.12.21 13:42:36.366] 			 userdata self.hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:36.366] 	End
[02.12.21 13:42:36.366] 	Locals: 
[02.12.21 13:42:36.366] 	 Userdata: (*temporary)
[02.12.21 13:42:36.366] 			 userdata (*temporary).hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:36.366] 			 Userdata: (*temporary).dlg_gameplay
[02.12.21 13:42:36.366] 			 Userdata: (*temporary).dlg_sound
[02.12.21 13:42:36.366] 			 number (*temporary).current_view : 1.000000
[02.12.21 13:42:36.366] 			 userdata (*temporary).dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:36.366] 			 Userdata: (*temporary).dlg_controls
[02.12.21 13:42:36.366] 			 Userdata: (*temporary).dlg_video
[02.12.21 13:42:36.366] 			 userdata (*temporary).hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:36.366] 	End
[02.12.21 13:42:36.366] 	Locals: 
[02.12.21 13:42:36.366] 	 Userdata: self
[02.12.21 13:42:36.366] 			 userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60
[02.12.21 13:42:36.366] 			 number self.mbox_mode : 0.000000
[02.12.21 13:42:36.366] 			 userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40
[02.12.21 13:42:36.366] 	End
[02.12.21 13:42:36.366] 	Locals: 
[02.12.21 13:42:36.366] 	 Userdata: (*temporary)
[02.12.21 13:42:36.366] 			 userdata (*temporary).message_box : (CUIMessageBoxEx): 0000023941FA8F60
[02.12.21 13:42:36.366] 			 number (*temporary).mbox_mode : 0.000000
[02.12.21 13:42:36.366] 			 userdata (*temporary).shniaga : (CUIMMShniaga): 000002393FB13D40
[02.12.21 13:42:36.366] 	 number (*temporary) : 28.000000
[02.12.21 13:42:36.366] 	 number (*temporary) : 10.000000
[02.12.21 13:42:36.366] 	 function (*temporary) : [[function]]
[02.12.21 13:42:36.366] 	End
[02.12.21 13:42:36.366] 	Locals: 
[02.12.21 13:42:36.366] 	 Userdata: self
[02.12.21 13:42:36.366] 			 userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60
[02.12.21 13:42:36.366] 			 number self.mbox_mode : 0.000000
[02.12.21 13:42:36.366] 			 userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40
[02.12.21 13:42:36.366] 	 number dik : 28.000000
[02.12.21 13:42:36.366] 	 number keyboard_action : 10.000000
[02.12.21 13:42:36.366] 	End
[02.12.21 13:42:36.366] *********************************************************************************
[02.12.21 13:42:36.366] ********************************************************************************
[02.12.21 13:42:36.366] !![LogStackTrace] Thread: [X-RAY Primary thread]
[02.12.21 13:42:36.772] !!stack trace:
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED03E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED288C3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->251]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE80B45], Fun: [CUIEditKeyBind::Register()] + [101 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp-->151]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81A1C], Fun: [CUIKeyBinding::FillUpList()] + [868 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->85]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81692], Fun: [CUIKeyBinding::InitFromXml()] + [442 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->33]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC162F], Fun: [CScriptXmlInit::InitKeyBinding()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ScriptXMLInit.cpp-->236]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC4D5D], Fun: [luabind::detail::returns<CUIFrameWindow *>::callApply<CScriptXmlInit,CScriptXmlInit,char const *,CUIWindow *,char const *,CUIWindow *>()] + [141 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC49CC], Fun: [luabind::detail::returns<CUIWindow *>::callApply<2,CScriptXmlInit,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),luabind::detail::primitive_converter<0>,luabind::detail::pointer_converter<0>,char const *,CUIWindow *,0,1>()] + [144 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [112 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC3A07], Fun: [luabind::detail::returns<CUIWindow *>::call<CScriptXmlInit,2,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),char const *,CUIWindow *>()] + [135 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC7280], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<CUIWindow * (__cdecl CScriptXmlInit::*)(char const *,CUIWindow *),CScriptXmlInit>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A3F0], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [384 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->1050]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EF79], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [89 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EEC5], Fun: [CScriptCallbackEx<void>::operator()<>()] + [81 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\script_callback_ex.h-->181] + [35 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEB88A1], Fun: [CUIDialogWndEx::SendMessageA()] + [181 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->53]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE7FFC0], Fun: [CUIMMShniaga::OnKeyboard()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->320]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEA1A7E], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIWindow.cpp-->498] + [19 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F647], Fun: [CUIDialogWnd::OnKeyboard()] + [47 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->173] + [14 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBD3C1], Fun: [luabind::detail::returns<bool>::callApply<1,CUIDialogWndEx,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),luabind::detail::pointer_converter<0>,luabind::detail::primitive_converter<0>,luabind::detail::enum_converter<0>,CUIDialogWndEx *,int,enum EUIMessages,0,1,2>()] + [157 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [115 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBCD3E], Fun: [luabind::detail::returns<bool>::call<CUIDialogWndEx,1,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx *,int,enum EUIMessages>()] + [138 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBE8CC], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<bool (__cdecl*)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBB00], Fun: [luabind::detail::proxy_member_caller<bool,int const *,enum EUIMessages const *>::operator bool()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBC7F], Fun: [CWrapperBase<CUIDialogWndEx>::OnKeyboard()] + [71 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\uiscriptwnd_script.h-->10] + [54 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F2BC], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->83] + [24 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE51428], Fun: [CMainMenu::IR_OnKeyboardPress()] + [132 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\MainMenu.cpp-->254]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67744], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->173]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67FD9], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->427]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9C2EC], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B404], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B6F6], Fun: [CRenderDevice::on_idle()] + [230 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9BEBA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B51A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5EF20], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5F296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5C978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BABB142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)]
[02.12.21 13:42:36.773] ********************************************************************************
[02.12.21 13:42:37.035] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[02.12.21 13:42:37.035] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[02.12.21 13:42:37.038] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_d76a78998545af3d7520612bd4fb839a>::operator ()
[error]File          : D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[02.12.21 13:42:37.038] ***************************[ScriptCrashHandler]**********************************
[02.12.21 13:42:37.038] stack traceback:
	[C]: in function 'InitKeyBinding'
	... of chernobyl\gamedata\scripts\ui_mm_opt_controls.script:21: in function 'InitControls'
	...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:57: in function 'InitControls'
	...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:14: in function <...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:7>
	[C]: in function 'options_dialog'
	...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:154: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:152>
	[C]: in function 'OnKeyboard'
	...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:163: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:162>
[02.12.21 13:42:37.038] 	Locals: 
[02.12.21 13:42:37.038] 	 userdata (*temporary) : (CScriptXmlInit): 000002393FC3AED0
[02.12.21 13:42:37.038] 	 string (*temporary) : tab_controls:key_binding
[02.12.21 13:42:37.038] 	 Userdata: (*temporary)
[02.12.21 13:42:37.038] 	End
[02.12.21 13:42:37.038] 	Locals: 
[02.12.21 13:42:37.038] 	 Userdata: self
[02.12.21 13:42:37.038] 	 number x : 55.000000
[02.12.21 13:42:37.038] 	 number y : 74.000000
[02.12.21 13:42:37.038] 	 userdata xml : (CScriptXmlInit): 000002393FC3AED0
[02.12.21 13:42:37.038] 	 Userdata: handler
[02.12.21 13:42:37.038] 			 userdata handler.hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:37.038] 			 Userdata: handler.dlg_gameplay
[02.12.21 13:42:37.038] 			 Userdata: handler.dlg_sound
[02.12.21 13:42:37.038] 			 number handler.current_view : 1.000000
[02.12.21 13:42:37.038] 			 userdata handler.dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:37.039] 			 Userdata: handler.dlg_video
[02.12.21 13:42:37.039] 			 userdata handler.hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:37.039] 	End
[02.12.21 13:42:37.039] 	Locals: 
[02.12.21 13:42:37.039] 	 Userdata: self
[02.12.21 13:42:37.039] 			 userdata self.hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:37.039] 			 Userdata: self.dlg_gameplay
[02.12.21 13:42:37.039] 			 Userdata: self.dlg_sound
[02.12.21 13:42:37.039] 			 number self.current_view : 1.000000
[02.12.21 13:42:37.039] 			 userdata self.dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:37.039] 			 Userdata: self.dlg_controls
[02.12.21 13:42:37.045] 			 Userdata: self.dlg_video
[02.12.21 13:42:37.045] 			 userdata self.hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:37.045] 	 userdata xml : (CScriptXmlInit): 000002393FC3AED0
[02.12.21 13:42:37.045] 	End
[02.12.21 13:42:37.045] 	Locals: 
[02.12.21 13:42:37.045] 	 Userdata: self
[02.12.21 13:42:37.045] 			 userdata self.hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:37.045] 			 Userdata: self.dlg_gameplay
[02.12.21 13:42:37.045] 			 Userdata: self.dlg_sound
[02.12.21 13:42:37.045] 			 number self.current_view : 1.000000
[02.12.21 13:42:37.045] 			 userdata self.dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:37.045] 			 Userdata: self.dlg_controls
[02.12.21 13:42:37.045] 			 Userdata: self.dlg_video
[02.12.21 13:42:37.045] 			 userdata self.hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:37.045] 	End
[02.12.21 13:42:37.045] 	Locals: 
[02.12.21 13:42:37.045] 	 Userdata: (*temporary)
[02.12.21 13:42:37.045] 			 userdata (*temporary).hint_name : (CUIStatic): 00000239423D9510
[02.12.21 13:42:37.045] 			 Userdata: (*temporary).dlg_gameplay
[02.12.21 13:42:37.045] 			 Userdata: (*temporary).dlg_sound
[02.12.21 13:42:37.045] 			 number (*temporary).current_view : 1.000000
[02.12.21 13:42:37.045] 			 userdata (*temporary).dialog : (CUIStatic): 00000239423D6A70
[02.12.21 13:42:37.045] 			 Userdata: (*temporary).dlg_controls
[02.12.21 13:42:37.045] 			 Userdata: (*temporary).dlg_video
[02.12.21 13:42:37.045] 			 userdata (*temporary).hint_caption : (CUIStatic): 00000239423D8590
[02.12.21 13:42:37.045] 	End
[02.12.21 13:42:37.045] 	Locals: 
[02.12.21 13:42:37.045] 	 Userdata: self
[02.12.21 13:42:37.045] 			 userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60
[02.12.21 13:42:37.045] 			 number self.mbox_mode : 0.000000
[02.12.21 13:42:37.045] 			 userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40
[02.12.21 13:42:37.045] 	End
[02.12.21 13:42:37.045] 	Locals: 
[02.12.21 13:42:37.046] 	 Userdata: (*temporary)
[02.12.21 13:42:37.046] 			 userdata (*temporary).message_box : (CUIMessageBoxEx): 0000023941FA8F60
[02.12.21 13:42:37.046] 			 number (*temporary).mbox_mode : 0.000000
[02.12.21 13:42:37.046] 			 userdata (*temporary).shniaga : (CUIMMShniaga): 000002393FB13D40
[02.12.21 13:42:37.046] 	 number (*temporary) : 28.000000
[02.12.21 13:42:37.046] 	 number (*temporary) : 10.000000
[02.12.21 13:42:37.046] 	 function (*temporary) : [[function]]
[02.12.21 13:42:37.046] 	End
[02.12.21 13:42:37.046] 	Locals: 
[02.12.21 13:42:37.046] 	 Userdata: self
[02.12.21 13:42:37.046] 			 userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60
[02.12.21 13:42:37.046] 			 number self.mbox_mode : 0.000000
[02.12.21 13:42:37.046] 			 userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40
[02.12.21 13:42:37.046] 	 number dik : 28.000000
[02.12.21 13:42:37.046] 	 number keyboard_action : 10.000000
[02.12.21 13:42:37.046] 	End
[02.12.21 13:42:37.046] *********************************************************************************
[02.12.21 13:42:37.046] ********************************************************************************
[02.12.21 13:42:37.046] !![LogStackTrace] Thread: [X-RAY Primary thread]
[02.12.21 13:42:37.698] !!stack trace:
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED03E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2930C], Fun: [<lambda_d76a78998545af3d7520612bd4fb839a>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->534] + [80 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1333973], Fun: [_sys_nerr()] + [691 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1300022], Fun: [execute_onexit_table()] + [130 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FFFDD], Fun: [execute_onexit_table()] + [61 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2CAE9], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2CC0E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A1EEE7], Fun: [RtlActivateActivationContextUnsafeFast()] + [295 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A72486], Fun: [LdrShutdownProcess()] + [374 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A722ED], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A3E08B], Fun: [ExitProcess()] + [11 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE0EC], Fun: [exit()] + [172 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE1C1], Fun: [exit()] + [385 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED289D6], Fun: [xrDebug::backend()] + [254 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->190] + [8 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED288C3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->251]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE80B45], Fun: [CUIEditKeyBind::Register()] + [101 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp-->151]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81A1C], Fun: [CUIKeyBinding::FillUpList()] + [868 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->85]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81692], Fun: [CUIKeyBinding::InitFromXml()] + [442 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->33]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC162F], Fun: [CScriptXmlInit::InitKeyBinding()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ScriptXMLInit.cpp-->236]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC4D5D], Fun: [luabind::detail::returns<CUIFrameWindow *>::callApply<CScriptXmlInit,CScriptXmlInit,char const *,CUIWindow *,char const *,CUIWindow *>()] + [141 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC49CC], Fun: [luabind::detail::returns<CUIWindow *>::callApply<2,CScriptXmlInit,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),luabind::detail::primitive_converter<0>,luabind::detail::pointer_converter<0>,char const *,CUIWindow *,0,1>()] + [144 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [112 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC3A07], Fun: [luabind::detail::returns<CUIWindow *>::call<CScriptXmlInit,2,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),char const *,CUIWindow *>()] + [135 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC7280], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<CUIWindow * (__cdecl CScriptXmlInit::*)(char const *,CUIWindow *),CScriptXmlInit>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A3F0], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [384 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->1050]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EF79], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [89 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EEC5], Fun: [CScriptCallbackEx<void>::operator()<>()] + [81 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\script_callback_ex.h-->181] + [35 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEB88A1], Fun: [CUIDialogWndEx::SendMessageA()] + [181 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->53]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE7FFC0], Fun: [CUIMMShniaga::OnKeyboard()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->320]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEA1A7E], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIWindow.cpp-->498] + [19 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F647], Fun: [CUIDialogWnd::OnKeyboard()] + [47 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->173] + [14 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBD3C1], Fun: [luabind::detail::returns<bool>::callApply<1,CUIDialogWndEx,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),luabind::detail::pointer_converter<0>,luabind::detail::primitive_converter<0>,luabind::detail::enum_converter<0>,CUIDialogWndEx *,int,enum EUIMessages,0,1,2>()] + [157 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [115 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBCD3E], Fun: [luabind::detail::returns<bool>::call<CUIDialogWndEx,1,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx *,int,enum EUIMessages>()] + [138 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBE8CC], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<bool (__cdecl*)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBB00], Fun: [luabind::detail::proxy_member_caller<bool,int const *,enum EUIMessages const *>::operator bool()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBC7F], Fun: [CWrapperBase<CUIDialogWndEx>::OnKeyboard()] + [71 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\uiscriptwnd_script.h-->10] + [54 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F2BC], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->83] + [24 byte(s)]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE51428], Fun: [CMainMenu::IR_OnKeyboardPress()] + [132 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\MainMenu.cpp-->254]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67744], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->173]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67FD9], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->427]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9C2EC], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B404], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B6F6], Fun: [CRenderDevice::on_idle()] + [230 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9BEBA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B51A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5EF20], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5F296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5C978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BABB142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)]
[02.12.21 13:42:37.699] ********************************************************************************

 

А с этим что?

upd: я понял..

 upd: у меня есть 6 функций, им можно назначить клавиши? 
Я делал как для иксрея - по этому уроку: 

 
Но ловлю вылет при заходе в настройки вылетает:
 


cant find corresponding [id] for action_name [power]

[error]Expression    : FATAL ERROR
[error]Function      : CUIEditKeyBind::Register
[error]File          : D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp
[error]Line          : 150
[error]Description   : Action [power] not found. Group: [key_binding]

 

God save Hatsune Miku!

Ссылка на комментарий
02.12.2021 в 18:43, Labadal сказал:

upd: у меня есть 6 функций, им можно назначить клавиши? 

В огср можно делать свои клавиши в настройках без вмешательства в движок.

 

https://github.com/OGSR/OGSR-Engine/pull/75

Изменено пользователем I am Dead
  • Спасибо 1
  • Полезно 2
Ссылка на комментарий
13 часов назад, Labadal сказал:

похоже на нереализованную идею

А коммиты с кодом посмотреть, не судьба?

  • Нравится 1

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

Ссылка на комментарий

кто нибудь знает что нужно изменить в движке чтобы можно было телепортироваться в demo record 1 при нажатии клавиши enter ! как это реализовано в большинство модов!?

Ссылка на комментарий

Здравствуйте. В MilkShape и SDK обработал модель самолёта AC-130U. Модель больше вертолёта в 2 раза. При спавне в игру наблюдается обрез модели по длине и ширине (т.е. обрезаны носовая и хвостовая часть, и края крыльев). Понятно что присутствуют ограничения по размерам. Подскажите в каком из файлов движка и в каких параметрах это можно изменить. Спасибо! https://disk.yandex.kz/i/nCSwOg3IDXVbYg https://disk.yandex.kz/i/bCmmzmAIQpjReA

Изменено пользователем Moses
Ссылка на комментарий

Создайте аккаунт или авторизуйтесь, чтобы оставить комментарий

Комментарии могут оставлять только зарегистрированные пользователи

Создать аккаунт

Зарегистрировать новый аккаунт в нашем сообществе. Это несложно!

Зарегистрировать новый аккаунт

Войти

Есть аккаунт? Войти.

Войти
  • Недавно просматривали   0 пользователей

    • Ни один зарегистрированный пользователь не просматривает эту страницу.
×
×
  • Создать...