Denikius 835 Опубликовано 16 Сентября 2021 Поделиться Опубликовано 16 Сентября 2021 Доброго времени суток, что надо править в xrgame.dll, чтоб заработал регулируемый прицел? (То есть, стреляло оружие, а не тупо смотреть в оптику при нажатии на кнопку "Огонь") «Твой драккар на дне лежит, сердце пламенем горит, но прохладны воды в море и душа не знает горя, день придёт, наступит час, смерть ждёт каждого из нас!» Вышел ежик из тумана, выжрал ежик пол стакана, поглядел в пустой стакан и опять ушел в туман))) Ссылка на комментарий
Denikius 835 Опубликовано 17 Сентября 2021 Поделиться Опубликовано 17 Сентября 2021 (изменено) 5 часов назад, lexa.3012 сказал: А можешь залить свой "xrGame.dll" @lexa.3012 Благодарю за помощь, проблема решена. Движок тут не причем. Все прописываться в конфиге ствола. Изменено 17 Сентября 2021 пользователем Denikius 1 «Твой драккар на дне лежит, сердце пламенем горит, но прохладны воды в море и душа не знает горя, день придёт, наступит час, смерть ждёт каждого из нас!» Вышел ежик из тумана, выжрал ежик пол стакана, поглядел в пустой стакан и опять ушел в туман))) Ссылка на комментарий
Cornholio 58 Опубликовано 10 Октября 2021 Поделиться Опубликовано 10 Октября 2021 вопрос по правке движка цель: изменить отношение point light shadow map pixel per meter (сколько метров игрового мира относятся к 1 пикселю карты теней для точечного источника света) суть проблемы: при попытке перевести accumulators на физически более корректное затухание света с расстоянием ( закон обратных квадратов, а в ваниле xray это просто обратно-линейная зависимость ) я упираюсь в границу индивидуальной карты теней для источника (видимая грань на которой обрывается свет) смотрю на класс r2_R_lights.cpp и не могу в нем разобраться, что откуда тянется и где ставится это соответсвие (явно разрешение "индивидуальных" карт теней задается в нем) подскажите - вдруг кто знает? пс - да, я знаю что это значение в некотором роде задается при компайле уровня, но я не хочу пересобирать все уровни, мне кажется проще поставить "заплатку" в виде небольшого множителя K для этого коэффициента. Ссылка на комментарий
_ХоЗаР_ 47 Опубликовано 10 Октября 2021 Поделиться Опубликовано 10 Октября 2021 @Cornholio Light_Render_Direct_ComputeXFS.cpp в рендере, по идее там считается размер карты теней. 1 Скрытый текст 6 ГБ ОЗУ DDR3 1098 мГц (Разносорт) Процессор Intel Xeon E5420 4/4 2.5 ГГц Видеокарта Gigabyte GeForce GT 240 512 МБ GDDR5 (Samsung) DirectX v10.1 Ссылка на комментарий
Alexandr Tebekin 0 Опубликовано 26 Октября 2021 Поделиться Опубликовано 26 Октября 2021 (изменено) Приветствую. Как в движок тч добавить билдовский индикатор выносливости? Добавлял по аналогии с другими индикаторами, но не работает почему-то. Видел тут на форуме вариант добавление иконок по механике из ЗП, но меня не устраивает, т.к в тч идёт градация цвета, а в ч зп переключается иконка с зелёного на жёлтый и с желого на красный Изменено 26 Октября 2021 пользователем Alexandr Tebekin Ссылка на комментарий
I am Dead 916 Опубликовано 26 Октября 2021 Поделиться Опубликовано 26 Октября 2021 @Alexandr Tebekin Сделай с градацией и почему данный пост в редактировании движка? Ссылка на комментарий
Alexandr Tebekin 0 Опубликовано 27 Октября 2021 Поделиться Опубликовано 27 Октября 2021 @I am Dead Потому что добавляются через движок, путем редактирования файлов UIMainIngame.cpp и UIMainIngame.h ..../trunk/xr3da/xrGame/ui Ссылка на комментарий
Segeev 0 Опубликовано 16 Ноября 2021 Поделиться Опубликовано 16 Ноября 2021 Здравствуйте! Не знаю, в ту ли тему обращаюсь. В общем, хочу на Аномали динамическую музыку из ЧН восстановить, перенёс файлы, всё вроде работает. Но почему-то динамика не глушится после того как я оппонентов выношу. Заметил, что некоторые функции ниоткуда не вызываются(как функция init), и похоже они запускаются движком. Их можно как-то занести в скрипт по аналогии с другими колбеками? Вот аналог: function init() --колбеки для заглушения амбента xr_s.register_callback("update",fades,nil) xr_s.register_callback("actor_destroy",restore_ambient_on_end,nil) xr_s.register_callback("main_menu_on",main_menu_on,nil) xr_s.register_callback("main_menu_off",main_menu_off,nil) end А хочу дополнить сюда вызов этих 4 функций, но не знаю на какой колбек их вешать: function set_max_suspence_time(number) max_suspence_time = number*750 end function set_min_suspence_time(number) min_suspence_time = number*750 end function set_max_suspence_limit(number) max_suspence_limit = number end function set_min_suspence_limit(number) min_suspence_limit = number end Пишу сюда чтобы узнать у тех, кто вскрывал движок ЧН: Как сам движок их вызывает? Есть ли вообще возможность эти функции запускать через скрипт? Ссылка на комментарий
Labadal 68 Опубликовано 30 Ноября 2021 Поделиться Опубликовано 30 Ноября 2021 (МНЕ ДЛЯ ТЧ) Всем привет! Такой вопрос, существует ли в принципе OGSR движок + X-ray EXTENSIONS? Хотелось бы перейти на огср, но использую функции XRE. Если существует такой и есть у кого, поделитесь, пожалуйста. God save Hatsune Miku! Ссылка на комментарий
naxac 2 447 Опубликовано 1 Декабря 2021 Поделиться Опубликовано 1 Декабря 2021 @Labadal , в OGSR есть почти все функции XE, а если чего и нет, то есть аналоги, даже более удобные, чем в ХЕ. 1 3 1 Аддон для ОП-2.09.2: Яндекс/Google/GitHub Ссылка на комментарий
Labadal 68 Опубликовано 2 Декабря 2021 Поделиться Опубликовано 2 Декабря 2021 Скачал и собрал ОГСР, прошло без ошибок но при запуске открывает файл с логом: Скрытый текст [02.12.21 12:52:24.683] * Detected CPU: Intel(R) Pentium(R) Silver N5030 CPU @ 1.10GHz [GenuineIntel], F6/M122/S8 [02.12.21 12:52:24.683] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 [02.12.21 12:52:24.683] * CPU cores: [4], threads: [4] [02.12.21 12:52:24.683] * CPU0 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] * CPU1 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] * CPU2 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] * CPU3 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] Initializing File System... [02.12.21 12:52:24.685] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db0], size: [678577379] [02.12.21 12:52:24.816] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db1], size: [708434331] [02.12.21 12:52:24.838] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db2], size: [671169415] [02.12.21 12:52:24.849] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db3], size: [684792231] [02.12.21 12:52:24.858] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db4], size: [671392842] [02.12.21 12:52:25.500] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db5], size: [697475082] [02.12.21 12:52:25.607] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db6], size: [672288151] [02.12.21 12:52:25.611] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db7], size: [672462598] [02.12.21 12:52:25.667] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db8], size: [293378144] [02.12.21 12:52:25.689] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db9], size: [79312307] [02.12.21 12:52:25.741] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dba], size: [22884835] [02.12.21 12:52:25.748] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbb], size: [55194918] [02.12.21 12:52:25.757] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbc], size: [160948] [02.12.21 12:52:25.758] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbd], size: [101014] [02.12.21 12:52:25.758] using fs-ltx fsgame.ltx [02.12.21 12:52:25.758] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\] [02.12.21 12:52:25.758] files: [7] [02.12.21 12:52:25.759] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\] [02.12.21 12:52:25.759] files: [4] [02.12.21 12:52:25.760] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\scripts\] [02.12.21 12:52:25.760] files: [3] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\] [02.12.21 12:52:25.761] files: [4] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\savedgames\] [02.12.21 12:52:25.761] files: [29] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\logs\] [02.12.21 12:52:25.761] files: [4] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\screenshots\] [02.12.21 12:52:25.762] files: [5] [02.12.21 12:52:25.762] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\mods\] [02.12.21 12:52:25.762] files: [3] [02.12.21 12:52:25.762] --Found external arch: [mp_military_2.xdb0], size: [50350518] [02.12.21 12:52:25.762] FS: 28262 files cached, 0Kb memory used. [02.12.21 12:52:25.762] Init FileSystem 1.079387 sec [02.12.21 12:52:25.763] [OGSR Engine (x64)] build date: [Dec 2 2021 12:22:59] [02.12.21 12:52:25.763] [_MSC_FULL_VER]: [193030706], [_MSVC_LANG]: [201703L] [02.12.21 12:52:25.763] Working Directory: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64] [02.12.21 12:52:25.763] CommandLine: ["D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe" ] [02.12.21 12:52:25.853] Initializing Engine... [02.12.21 12:52:25.855] Starting INPUT device... [02.12.21 12:52:25.908] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:25.909] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:25.925] refCount:m_pAdapter 1 [02.12.21 12:52:25.925] refCount:pFactory 1 [02.12.21 12:52:25.925] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:25.925] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:25.991] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:25.991] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:25.993] --[CEngineAPI::CreateRendererList] Available render modes [5]: [02.12.21 12:52:25.993] -- [renderer_r2a] [02.12.21 12:52:25.993] -- [renderer_r2] [02.12.21 12:52:25.993] -- [renderer_r2.5] [02.12.21 12:52:25.993] -- [renderer_r3] [02.12.21 12:52:25.993] -- [renderer_r4] [02.12.21 12:52:25.993] Executing config-script "user.ltx"... [02.12.21 12:52:25.993] ~ Invalid syntax in call to 'renderer' [02.12.21 12:52:25.993] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 12:52:25.993] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 12:52:25.993] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 12:52:25.993] --Loading DLL: [xrRender_R2.dll] [02.12.21 12:52:25.995] --Loading DLL: [xrGame.dll] [02.12.21 12:52:26.000] -------------------------------------------------------------------------------- [02.12.21 12:52:26.001] [3902MB] physical memory installed, [564MB] available, [85] percent of memory in use [02.12.21 12:52:26.001] PageFile usage: [25MB], Peak PageFile usage: [28MB] [02.12.21 12:52:26.001] -------------------------------------------------------------------------------- [02.12.21 12:52:26.001] * [ D3D ]: textures[0 K] [02.12.21 12:52:26.001] * [x-ray]: process heap[0 K], render[0 K] [02.12.21 12:52:26.001] * [x-ray]: economy: strings[2590 K], smem[0 K] [02.12.21 12:52:26.001] SOUND: OpenAL: enumerate devices... [02.12.21 12:52:26.001] SOUND: OpenAL: EnumerationExtension Present [02.12.21 12:52:26.084] devices Generic Software [02.12.21 12:52:26.084] SOUND: OpenAL: system default SndDevice name is Generic Software [02.12.21 12:52:27.181] SOUND: OpenAL: All available devices: [02.12.21 12:52:27.181] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [02.12.21 12:52:27.182] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [02.12.21 12:52:27.182] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 12:52:27.189] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 12:52:27.189] Executing config-script "user.ltx"... [02.12.21 12:52:27.189] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"... [02.12.21 12:52:27.189] ! Unknown command: r1_tf_mipbias [02.12.21 12:52:27.189] ! Unknown command: r2_tf_mipbias [02.12.21 12:52:27.189] ! Unknown command: r__supersample [02.12.21 12:52:27.190] ~ Invalid syntax in call to 'snd_targets' [02.12.21 12:52:27.190] ~ Valid arguments: integer value in range [128,256] [02.12.21 12:52:27.190] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [02.12.21 12:52:27.190] ! Unknown command: bemsg [02.12.21 12:52:27.190] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 12:52:27.192] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 12:52:27.195] ! Unknown command: cam_fov [02.12.21 12:52:27.195] ! Unknown command: cl_cod_pickup_mode [02.12.21 12:52:27.195] ! Unknown command: g_autopickup [02.12.21 12:52:27.195] ! Unknown command: g_backrun [02.12.21 12:52:27.195] ! Unknown command: g_corpsenum [02.12.21 12:52:27.195] ! Unknown command: g_eventdelay [02.12.21 12:52:27.195] ! Unknown command: hud_adjust_value [02.12.21 12:52:27.196] ! Unknown command: mm_mm_net_srv_dedicated [02.12.21 12:52:27.196] ! Unknown command: mm_net_con_publicserver [02.12.21 12:52:27.196] ! Unknown command: mm_net_con_spectator [02.12.21 12:52:27.196] ! Unknown command: mm_net_con_spectator_on [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_battleye [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_empty [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_full [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_listen [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_pass [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_wo_ff [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_wo_pass [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_gamemode [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_maxplayers [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_name [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_reinforcement_type [02.12.21 12:52:27.196] ! Unknown command: mm_net_use_battleye [02.12.21 12:52:27.196] ! Unknown command: mm_net_weather_rateofchange [02.12.21 12:52:27.196] ! Unknown command: mouse_ui_sens [02.12.21 12:52:27.196] ! Unknown command: mouse_wheel_slot_changing [02.12.21 12:52:27.197] ! Unknown command: net_cl_icurvesize [02.12.21 12:52:27.197] ! Unknown command: net_cl_icurvetype [02.12.21 12:52:27.197] ! Unknown command: net_cl_interpolation [02.12.21 12:52:27.197] ! Unknown command: net_cl_log_data [02.12.21 12:52:27.197] ! Unknown command: net_compressor_enabled [02.12.21 12:52:27.197] ! Unknown command: net_compressor_gather_stats [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_export_obj [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_import_obj [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_update_read [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_update_write [02.12.21 12:52:27.197] ! Unknown command: net_dedicated_sleep [02.12.21 12:52:27.197] ! Unknown command: net_sv_gpmode [02.12.21 12:52:27.197] ! Unknown command: net_sv_log_data [02.12.21 12:52:27.197] ! Unknown command: net_sv_pending_lim [02.12.21 12:52:27.197] ! Unknown command: net_sv_update_rate [02.12.21 12:52:27.197] ! Unknown command: r1_tf_mipbias [02.12.21 12:52:27.197] ! Unknown command: r2_aa [02.12.21 12:52:27.197] ! Unknown command: r2_aa_break [02.12.21 12:52:27.197] ! Unknown command: r2_aa_kernel [02.12.21 12:52:27.198] ! Unknown command: r2_aa_weight [02.12.21 12:52:27.198] ! Unknown command: r2_tf_mipbias [02.12.21 12:52:27.198] ! Unknown command: r__supersample [02.12.21 12:52:27.198] ~ Invalid syntax in call to 'renderer' [02.12.21 12:52:27.198] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 12:52:27.198] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 12:52:27.198] ~ Invalid syntax in call to 'snd_cache_size' [02.12.21 12:52:27.198] ~ Valid arguments: integer value in range [32,64] [02.12.21 12:52:27.198] ~ Invalid syntax in call to 'snd_targets' [02.12.21 12:52:27.198] ~ Valid arguments: integer value in range [128,256] [02.12.21 12:52:27.198] ! Unknown command: sv_anomalies_enabled [02.12.21 12:52:27.198] ! Unknown command: sv_anomalies_length [02.12.21 12:52:27.198] ! Unknown command: sv_artefact_respawn_delta [02.12.21 12:52:27.198] ! Unknown command: sv_artefact_spawn_force [02.12.21 12:52:27.199] ! Unknown command: sv_artefact_stay_time [02.12.21 12:52:27.199] ! Unknown command: sv_artefacts_count [02.12.21 12:52:27.199] ! Unknown command: sv_auto_team_balance [02.12.21 12:52:27.199] ! Unknown command: sv_auto_team_swap [02.12.21 12:52:27.199] ! Unknown command: sv_bearercantsprint [02.12.21 12:52:27.199] ! Unknown command: sv_client_reconnect_time [02.12.21 12:52:27.199] ! Unknown command: sv_console_update_rate [02.12.21 12:52:27.199] ! Unknown command: sv_dedicated_server_update_rate [02.12.21 12:52:27.199] ! Unknown command: sv_dmgblockindicator [02.12.21 12:52:27.199] ! Unknown command: sv_dmgblocktime [02.12.21 12:52:27.199] ! Unknown command: sv_dump_online_statistics_period [02.12.21 12:52:27.199] ! Unknown command: sv_forcerespawn [02.12.21 12:52:27.199] ! Unknown command: sv_fraglimit [02.12.21 12:52:27.199] ! Unknown command: sv_friendly_indicators [02.12.21 12:52:27.199] ! Unknown command: sv_friendly_names [02.12.21 12:52:27.199] ! Unknown command: sv_friendlyfire [02.12.21 12:52:27.199] ! Unknown command: sv_hail_to_winner_time [02.12.21 12:52:27.199] ! Unknown command: sv_max_ping_limit [02.12.21 12:52:27.200] ! Unknown command: sv_pda_hunt [02.12.21 12:52:27.200] ! Unknown command: sv_reinforcement_time [02.12.21 12:52:27.200] ! Unknown command: sv_remove_corpse [02.12.21 12:52:27.200] ! Unknown command: sv_remove_weapon [02.12.21 12:52:27.200] ! Unknown command: sv_returnplayers [02.12.21 12:52:27.200] ! Unknown command: sv_rpoint_freeze_time [02.12.21 12:52:27.200] ! Unknown command: sv_shieldedbases [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_firsteye [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_freefly [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_freelook [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_lookat [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_teamcamera [02.12.21 12:52:27.200] ! Unknown command: sv_statistic_collect [02.12.21 12:52:27.200] ! Unknown command: sv_teamkill_limit [02.12.21 12:52:27.200] ! Unknown command: sv_teamkill_punish [02.12.21 12:52:27.200] ! Unknown command: sv_timelimit [02.12.21 12:52:27.200] ! Unknown command: sv_vote_enabled [02.12.21 12:52:27.200] ! Unknown command: sv_vote_participants [02.12.21 12:52:27.200] ! Unknown command: sv_vote_quota [02.12.21 12:52:27.200] ! Unknown command: sv_vote_time [02.12.21 12:52:27.201] ! Unknown command: sv_warm_up [02.12.21 12:52:27.201] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 12:52:27.201] SOUND: Selected device is Generic Software [02.12.21 12:52:27.367] [OpenAL] EAX 2.0 extension: present [02.12.21 12:52:27.367] [OpenAL] EAX 2.0 deferred: present [02.12.21 12:52:27.367] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [02.12.21 12:52:27.439] Starting RENDER device... [02.12.21 12:52:27.495] * GPU [vendor:8086]-[device:3184]: Intel(R) UHD Graphics 605 [02.12.21 12:52:27.495] * GPU driver: 27.20.100.8280 [02.12.21 12:52:27.659] * CREATE: DeviceREF: 1 [02.12.21 12:52:27.659] * Vertex Processor: PURE HARDWARE [02.12.21 12:52:27.659] * Texture memory: 2055 M [02.12.21 12:52:27.659] * DDI-level: 9.0 [02.12.21 12:52:27.664] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [02.12.21 12:52:27.664] * GPU vertex cache: recognized, 32 [02.12.21 12:52:27.665] * DVB created: 4096K [02.12.21 12:52:27.665] * DIB created: 512K [02.12.21 12:52:27.688] ! Version conflict in shader 'def_shaders\def_vertex' [02.12.21 12:52:27.688] ! Version conflict in shader 'default' [02.12.21 12:52:27.688] ! Version conflict in shader 'effects\lightplanes' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\lightplanes' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\lightplanesself' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_aref' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_fur' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_puh' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_refl' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\pautina' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\selflight' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\selflightl' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\transparent' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\xanomaly' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xbrainglass' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistort' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolor' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolorl' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolorlinv' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortinv' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xglass' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xglass2' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xlens' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xmonolith' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xwindows' [02.12.21 12:52:27.690] ! Version conflict in shader 'selflight' [02.12.21 12:52:27.692] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [02.12.21 12:52:27.811] * NULLRT supported [02.12.21 12:52:27.811] * ...and used [02.12.21 12:52:27.811] * HWDST/PCF supported and used [02.12.21 12:52:27.873] FATAL ERROR [error]Expression : file [error]Function : CResourceManager::_CreatePS [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp [error]Line : 235 [error]Description : d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\shaders\r2\accum_sun_cascade.ps [02.12.21 12:52:27.873] ******************************************************************************** [02.12.21 12:52:27.873] !![LogStackTrace] Thread: [UNKNOWN] [02.12.21 12:52:27.980] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED53E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7871D], Fun: [xrDebug::fail()] + [41 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->230] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8430D7], Fun: [CResourceManager::_CreatePS()] + [367 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp-->235] + [56 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C7F6CEA], Fun: [CBlender_Compile::r_Pass()] + [214 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Blender_Recorder_R2.cpp-->28] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88510C], Fun: [CBlender_accum_direct_cascade::Compile()] + [464 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\blender_light_direct_cascade.cpp-->24] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C83F97B], Fun: [CResourceManager::_cpp_Create()] + [203 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->179] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C86307C], Fun: [resptrcode_shader::create()] + [56 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Shader.cpp-->30] + [46 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88F6B7], Fun: [CRenderTarget::CRenderTarget()] + [1603 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2_rendertarget.cpp-->297] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8893BF], Fun: [CRender::create()] + [2063 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2.cpp-->268] + [5 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C814A99], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [65 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->140] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CA00], Fun: [CRenderDevice::_Create()] + [60 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->121] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CC1A], Fun: [CRenderDevice::Create()] + [218 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->203] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFEE91], Fun: [Startup()] + [153 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->201] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFF296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFC978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF5B142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 12:52:27.981] ******************************************************************************** [02.12.21 12:52:28.273] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:28.274] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:28.276] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_d76a78998545af3d7520612bd4fb839a>::operator () [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 534 [error]Description : Unexpected application exit! [02.12.21 12:52:28.276] ******************************************************************************** [02.12.21 12:52:28.276] !![LogStackTrace] Thread: [UNKNOWN] [02.12.21 12:52:28.429] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED53E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7930C], Fun: [<lambda_d76a78998545af3d7520612bd4fb839a>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->534] + [80 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1333973], Fun: [_sys_nerr()] + [691 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1300022], Fun: [execute_onexit_table()] + [130 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FFFDD], Fun: [execute_onexit_table()] + [61 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7CAE9], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7CC0E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A1EEE7], Fun: [RtlActivateActivationContextUnsafeFast()] + [295 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A72486], Fun: [LdrShutdownProcess()] + [374 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A722ED], Fun: [RtlExitUserProcess()] + [173 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A3E08B], Fun: [ExitProcess()] + [11 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE0EC], Fun: [exit()] + [172 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE1C1], Fun: [exit()] + [385 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED789D6], Fun: [xrDebug::backend()] + [254 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->190] + [8 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7871D], Fun: [xrDebug::fail()] + [41 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->230] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8430D7], Fun: [CResourceManager::_CreatePS()] + [367 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp-->235] + [56 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C7F6CEA], Fun: [CBlender_Compile::r_Pass()] + [214 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Blender_Recorder_R2.cpp-->28] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88510C], Fun: [CBlender_accum_direct_cascade::Compile()] + [464 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\blender_light_direct_cascade.cpp-->24] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C83F97B], Fun: [CResourceManager::_cpp_Create()] + [203 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->179] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C86307C], Fun: [resptrcode_shader::create()] + [56 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Shader.cpp-->30] + [46 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88F6B7], Fun: [CRenderTarget::CRenderTarget()] + [1603 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2_rendertarget.cpp-->297] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8893BF], Fun: [CRender::create()] + [2063 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2.cpp-->268] + [5 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C814A99], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [65 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->140] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CA00], Fun: [CRenderDevice::_Create()] + [60 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->121] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CC1A], Fun: [CRenderDevice::Create()] + [218 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->203] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFEE91], Fun: [Startup()] + [153 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->201] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFF296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFC978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF5B142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 12:52:28.429] ******************************************************************************** Как бороться? God save Hatsune Miku! Ссылка на комментарий
dsh 3 824 Опубликовано 2 Декабря 2021 Поделиться Опубликовано 2 Декабря 2021 @Labadal а шейдеры ты заменил? Да и остальное, что там с движком идёт, тоже. 1 dsh mod: https://github.com/dsh2dsh/op2ogse Ссылка на комментарий
Labadal 68 Опубликовано 2 Декабря 2021 Поделиться Опубликовано 2 Декабря 2021 @dsh Теперь - да, за это спасибо, но при переходе в "Настройки" тоже вылетает: Скрытый текст [02.12.21 13:42:27.164] * Detected CPU: Intel(R) Pentium(R) Silver N5030 CPU @ 1.10GHz [GenuineIntel], F6/M122/S8 [02.12.21 13:42:27.164] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 [02.12.21 13:42:27.164] * CPU cores: [4], threads: [4] [02.12.21 13:42:27.165] * CPU0 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] * CPU1 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] * CPU2 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] * CPU3 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] Initializing File System... [02.12.21 13:42:27.166] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db0], size: [678577379] [02.12.21 13:42:27.296] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db1], size: [708434331] [02.12.21 13:42:27.317] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db2], size: [671169415] [02.12.21 13:42:27.324] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db3], size: [684792231] [02.12.21 13:42:27.343] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db4], size: [671392842] [02.12.21 13:42:28.019] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db5], size: [697475082] [02.12.21 13:42:28.122] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db6], size: [672288151] [02.12.21 13:42:28.126] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db7], size: [672462598] [02.12.21 13:42:28.187] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db8], size: [293378144] [02.12.21 13:42:28.210] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db9], size: [79312307] [02.12.21 13:42:28.261] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dba], size: [22884835] [02.12.21 13:42:28.268] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbb], size: [55194918] [02.12.21 13:42:28.276] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbc], size: [160948] [02.12.21 13:42:28.277] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbd], size: [101014] [02.12.21 13:42:28.277] using fs-ltx fsgame.ltx [02.12.21 13:42:28.277] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\] [02.12.21 13:42:28.277] files: [7] [02.12.21 13:42:28.278] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\] [02.12.21 13:42:28.278] files: [9] [02.12.21 13:42:28.297] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\anims\] [02.12.21 13:42:28.297] files: [3] [02.12.21 13:42:28.298] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\shaders\] [02.12.21 13:42:28.298] files: [6] [02.12.21 13:42:28.304] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\] [02.12.21 13:42:28.304] files: [3] [02.12.21 13:42:28.305] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\textures\] [02.12.21 13:42:28.305] files: [11] [02.12.21 13:42:28.305] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\scripts\] [02.12.21 13:42:28.306] files: [16] [02.12.21 13:42:28.306] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\] [02.12.21 13:42:28.306] files: [12] [02.12.21 13:42:28.306] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\savedgames\] [02.12.21 13:42:28.307] files: [29] [02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\logs\] [02.12.21 13:42:28.307] files: [10] [02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\screenshots\] [02.12.21 13:42:28.307] files: [5] [02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\mods\] [02.12.21 13:42:28.307] files: [3] [02.12.21 13:42:28.307] --Found external arch: [mp_military_2.xdb0], size: [50350518] [02.12.21 13:42:28.308] FS: 28855 files cached, 0Kb memory used. [02.12.21 13:42:28.308] Init FileSystem 1.143422 sec [02.12.21 13:42:28.310] [OGSR Engine (x64)] build date: [Dec 2 2021 12:22:59] [02.12.21 13:42:28.310] [_MSC_FULL_VER]: [193030706], [_MSVC_LANG]: [201703L] [02.12.21 13:42:28.310] Working Directory: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64] [02.12.21 13:42:28.310] CommandLine: ["D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe" ] [02.12.21 13:42:28.394] Initializing Engine... [02.12.21 13:42:28.397] Starting INPUT device... [02.12.21 13:42:28.451] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:28.451] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:28.464] refCount:m_pAdapter 1 [02.12.21 13:42:28.464] refCount:pFactory 1 [02.12.21 13:42:28.464] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:28.464] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:28.531] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:28.531] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:28.532] --[CEngineAPI::CreateRendererList] Available render modes [5]: [02.12.21 13:42:28.532] -- [renderer_r2a] [02.12.21 13:42:28.532] -- [renderer_r2] [02.12.21 13:42:28.532] -- [renderer_r2.5] [02.12.21 13:42:28.532] -- [renderer_r3] [02.12.21 13:42:28.532] -- [renderer_r4] [02.12.21 13:42:28.532] Executing config-script "user.ltx"... [02.12.21 13:42:28.532] ~ Invalid syntax in call to 'renderer' [02.12.21 13:42:28.532] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 13:42:28.532] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 13:42:28.532] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 13:42:28.533] --Loading DLL: [xrRender_R2.dll] [02.12.21 13:42:28.535] --Loading DLL: [xrGame.dll] [02.12.21 13:42:28.539] -------------------------------------------------------------------------------- [02.12.21 13:42:28.539] [3902MB] physical memory installed, [1054MB] available, [72] percent of memory in use [02.12.21 13:42:28.539] PageFile usage: [26MB], Peak PageFile usage: [29MB] [02.12.21 13:42:28.539] -------------------------------------------------------------------------------- [02.12.21 13:42:28.539] * [ D3D ]: textures[0 K] [02.12.21 13:42:28.539] * [x-ray]: process heap[0 K], render[0 K] [02.12.21 13:42:28.539] * [x-ray]: economy: strings[2596 K], smem[0 K] [02.12.21 13:42:28.539] SOUND: OpenAL: enumerate devices... [02.12.21 13:42:28.539] SOUND: OpenAL: EnumerationExtension Present [02.12.21 13:42:28.625] devices Generic Software [02.12.21 13:42:28.625] SOUND: OpenAL: system default SndDevice name is Generic Software [02.12.21 13:42:29.730] SOUND: OpenAL: All available devices: [02.12.21 13:42:29.730] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [02.12.21 13:42:29.730] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [02.12.21 13:42:29.730] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 13:42:29.736] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 13:42:29.736] Executing config-script "user.ltx"... [02.12.21 13:42:29.737] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"... [02.12.21 13:42:29.737] ! Unknown command: r2_sun_shafts [02.12.21 13:42:29.737] ! Unknown command: r__supersample [02.12.21 13:42:29.737] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [02.12.21 13:42:29.737] ! Unknown command: bemsg [02.12.21 13:42:29.737] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 13:42:29.740] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 13:42:29.743] ! Unknown command: cam_fov [02.12.21 13:42:29.743] ! Unknown command: cl_cod_pickup_mode [02.12.21 13:42:29.743] ! Unknown command: g_autopickup [02.12.21 13:42:29.743] ! Unknown command: g_backrun [02.12.21 13:42:29.743] ! Unknown command: g_corpsenum [02.12.21 13:42:29.743] ! Unknown command: g_eventdelay [02.12.21 13:42:29.743] ! Unknown command: hud_adjust_value [02.12.21 13:42:29.743] ! Unknown command: mm_mm_net_srv_dedicated [02.12.21 13:42:29.743] ! Unknown command: mm_net_con_publicserver [02.12.21 13:42:29.744] ! Unknown command: mm_net_con_spectator [02.12.21 13:42:29.744] ! Unknown command: mm_net_con_spectator_on [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_battleye [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_empty [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_full [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_listen [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_pass [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_wo_ff [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_wo_pass [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_gamemode [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_maxplayers [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_name [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_reinforcement_type [02.12.21 13:42:29.744] ! Unknown command: mm_net_use_battleye [02.12.21 13:42:29.744] ! Unknown command: mm_net_weather_rateofchange [02.12.21 13:42:29.744] ! Unknown command: mouse_ui_sens [02.12.21 13:42:29.744] ! Unknown command: mouse_wheel_slot_changing [02.12.21 13:42:29.744] ! Unknown command: net_cl_icurvesize [02.12.21 13:42:29.744] ! Unknown command: net_cl_icurvetype [02.12.21 13:42:29.745] ! Unknown command: net_cl_interpolation [02.12.21 13:42:29.745] ! Unknown command: net_cl_log_data [02.12.21 13:42:29.745] ! Unknown command: net_compressor_enabled [02.12.21 13:42:29.745] ! Unknown command: net_compressor_gather_stats [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_export_obj [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_import_obj [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_update_read [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_update_write [02.12.21 13:42:29.745] ! Unknown command: net_dedicated_sleep [02.12.21 13:42:29.745] ! Unknown command: net_sv_gpmode [02.12.21 13:42:29.745] ! Unknown command: net_sv_log_data [02.12.21 13:42:29.745] ! Unknown command: net_sv_pending_lim [02.12.21 13:42:29.745] ! Unknown command: net_sv_update_rate [02.12.21 13:42:29.745] ! Unknown command: r1_tf_mipbias [02.12.21 13:42:29.745] ! Unknown command: r2_aa [02.12.21 13:42:29.745] ! Unknown command: r2_aa_break [02.12.21 13:42:29.745] ! Unknown command: r2_aa_kernel [02.12.21 13:42:29.745] ! Unknown command: r2_aa_weight [02.12.21 13:42:29.746] ! Unknown command: r2_tf_mipbias [02.12.21 13:42:29.746] ! Unknown command: r__supersample [02.12.21 13:42:29.746] ~ Invalid syntax in call to 'renderer' [02.12.21 13:42:29.746] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 13:42:29.746] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 13:42:29.746] ~ Invalid syntax in call to 'snd_cache_size' [02.12.21 13:42:29.746] ~ Valid arguments: integer value in range [32,64] [02.12.21 13:42:29.746] ~ Invalid syntax in call to 'snd_targets' [02.12.21 13:42:29.746] ~ Valid arguments: integer value in range [128,256] [02.12.21 13:42:29.746] ! Unknown command: sv_anomalies_enabled [02.12.21 13:42:29.746] ! Unknown command: sv_anomalies_length [02.12.21 13:42:29.746] ! Unknown command: sv_artefact_respawn_delta [02.12.21 13:42:29.746] ! Unknown command: sv_artefact_spawn_force [02.12.21 13:42:29.746] ! Unknown command: sv_artefact_stay_time [02.12.21 13:42:29.747] ! Unknown command: sv_artefacts_count [02.12.21 13:42:29.747] ! Unknown command: sv_auto_team_balance [02.12.21 13:42:29.747] ! Unknown command: sv_auto_team_swap [02.12.21 13:42:29.747] ! Unknown command: sv_bearercantsprint [02.12.21 13:42:29.747] ! Unknown command: sv_client_reconnect_time [02.12.21 13:42:29.747] ! Unknown command: sv_console_update_rate [02.12.21 13:42:29.747] ! Unknown command: sv_dedicated_server_update_rate [02.12.21 13:42:29.747] ! Unknown command: sv_dmgblockindicator [02.12.21 13:42:29.747] ! Unknown command: sv_dmgblocktime [02.12.21 13:42:29.747] ! Unknown command: sv_dump_online_statistics_period [02.12.21 13:42:29.747] ! Unknown command: sv_forcerespawn [02.12.21 13:42:29.747] ! Unknown command: sv_fraglimit [02.12.21 13:42:29.747] ! Unknown command: sv_friendly_indicators [02.12.21 13:42:29.747] ! Unknown command: sv_friendly_names [02.12.21 13:42:29.747] ! Unknown command: sv_friendlyfire [02.12.21 13:42:29.747] ! Unknown command: sv_hail_to_winner_time [02.12.21 13:42:29.747] ! Unknown command: sv_max_ping_limit [02.12.21 13:42:29.747] ! Unknown command: sv_pda_hunt [02.12.21 13:42:29.747] ! Unknown command: sv_reinforcement_time [02.12.21 13:42:29.747] ! Unknown command: sv_remove_corpse [02.12.21 13:42:29.747] ! Unknown command: sv_remove_weapon [02.12.21 13:42:29.748] ! Unknown command: sv_returnplayers [02.12.21 13:42:29.748] ! Unknown command: sv_rpoint_freeze_time [02.12.21 13:42:29.748] ! Unknown command: sv_shieldedbases [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_firsteye [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_freefly [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_freelook [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_lookat [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_teamcamera [02.12.21 13:42:29.748] ! Unknown command: sv_statistic_collect [02.12.21 13:42:29.748] ! Unknown command: sv_teamkill_limit [02.12.21 13:42:29.748] ! Unknown command: sv_teamkill_punish [02.12.21 13:42:29.748] ! Unknown command: sv_timelimit [02.12.21 13:42:29.748] ! Unknown command: sv_vote_enabled [02.12.21 13:42:29.748] ! Unknown command: sv_vote_participants [02.12.21 13:42:29.748] ! Unknown command: sv_vote_quota [02.12.21 13:42:29.748] ! Unknown command: sv_vote_time [02.12.21 13:42:29.748] ! Unknown command: sv_warm_up [02.12.21 13:42:29.748] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 13:42:29.748] SOUND: Selected device is OpenAL Soft [02.12.21 13:42:29.876] [OpenAL] EFX: present [02.12.21 13:42:29.877] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [02.12.21 13:42:29.899] Starting RENDER device... [02.12.21 13:42:29.940] * GPU [vendor:8086]-[device:3184]: Intel(R) UHD Graphics 605 [02.12.21 13:42:29.940] * GPU driver: 27.20.100.8280 [02.12.21 13:42:30.109] * CREATE: DeviceREF: 1 [02.12.21 13:42:30.109] * Vertex Processor: PURE HARDWARE [02.12.21 13:42:30.109] * Texture memory: 2055 M [02.12.21 13:42:30.109] * DDI-level: 9.0 [02.12.21 13:42:30.112] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [02.12.21 13:42:30.112] * GPU vertex cache: recognized, 32 [02.12.21 13:42:30.113] * DVB created: 4096K [02.12.21 13:42:30.113] * DIB created: 512K [02.12.21 13:42:30.161] ! Version conflict in shader 'models\lightplanes_00' [02.12.21 13:42:30.161] ! Version conflict in shader 'models\lightplanesself' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\model_puh' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\model_refl' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xbrainglass' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xdistortcolorlinv' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xglass' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xglass2' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xlens' [02.12.21 13:42:30.162] ! Version conflict in shader 'selflight_static' [02.12.21 13:42:30.163] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [02.12.21 13:42:30.253] * NULLRT supported [02.12.21 13:42:30.253] * ...and used [02.12.21 13:42:30.253] * HWDST/PCF supported and used [02.12.21 13:42:32.218] --LUA version: [LuaJIT 2.1.0-beta3] [02.12.21 13:42:32.248] Starting engine... [02.12.21 13:42:36.365] ! cant find corresponding [id] for action_name [power] [02.12.21 13:42:36.365] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CUIEditKeyBind::Register [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp [error]Line : 150 [error]Description : Action [power] not found. Group: [key_binding] [02.12.21 13:42:36.365] ***************************[ScriptCrashHandler]********************************** [02.12.21 13:42:36.365] stack traceback: [C]: in function 'InitKeyBinding' ... of chernobyl\gamedata\scripts\ui_mm_opt_controls.script:21: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:57: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:14: in function <...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:7> [C]: in function 'options_dialog' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:154: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:152> [C]: in function 'OnKeyboard' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:163: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:162> [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] userdata (*temporary) : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:36.365] string (*temporary) : tab_controls:key_binding [02.12.21 13:42:36.365] Userdata: (*temporary) [02.12.21 13:42:36.365] End [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] Userdata: self [02.12.21 13:42:36.365] number x : 55.000000 [02.12.21 13:42:36.365] number y : 74.000000 [02.12.21 13:42:36.365] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:36.365] Userdata: handler [02.12.21 13:42:36.365] userdata handler.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.365] Userdata: handler.dlg_gameplay [02.12.21 13:42:36.365] Userdata: handler.dlg_sound [02.12.21 13:42:36.365] number handler.current_view : 1.000000 [02.12.21 13:42:36.365] userdata handler.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.365] Userdata: handler.dlg_video [02.12.21 13:42:36.365] userdata handler.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.365] End [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] Userdata: self [02.12.21 13:42:36.365] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.365] Userdata: self.dlg_gameplay [02.12.21 13:42:36.365] Userdata: self.dlg_sound [02.12.21 13:42:36.365] number self.current_view : 1.000000 [02.12.21 13:42:36.365] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.365] Userdata: self.dlg_controls [02.12.21 13:42:36.365] Userdata: self.dlg_video [02.12.21 13:42:36.365] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.365] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:36.365] End [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] Userdata: self [02.12.21 13:42:36.365] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.365] Userdata: self.dlg_gameplay [02.12.21 13:42:36.365] Userdata: self.dlg_sound [02.12.21 13:42:36.365] number self.current_view : 1.000000 [02.12.21 13:42:36.365] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.365] Userdata: self.dlg_controls [02.12.21 13:42:36.366] Userdata: self.dlg_video [02.12.21 13:42:36.366] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: (*temporary) [02.12.21 13:42:36.366] userdata (*temporary).hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_gameplay [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_sound [02.12.21 13:42:36.366] number (*temporary).current_view : 1.000000 [02.12.21 13:42:36.366] userdata (*temporary).dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_controls [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_video [02.12.21 13:42:36.366] userdata (*temporary).hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: self [02.12.21 13:42:36.366] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:36.366] number self.mbox_mode : 0.000000 [02.12.21 13:42:36.366] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: (*temporary) [02.12.21 13:42:36.366] userdata (*temporary).message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:36.366] number (*temporary).mbox_mode : 0.000000 [02.12.21 13:42:36.366] userdata (*temporary).shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:36.366] number (*temporary) : 28.000000 [02.12.21 13:42:36.366] number (*temporary) : 10.000000 [02.12.21 13:42:36.366] function (*temporary) : [[function]] [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: self [02.12.21 13:42:36.366] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:36.366] number self.mbox_mode : 0.000000 [02.12.21 13:42:36.366] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:36.366] number dik : 28.000000 [02.12.21 13:42:36.366] number keyboard_action : 10.000000 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] ********************************************************************************* [02.12.21 13:42:36.366] ******************************************************************************** [02.12.21 13:42:36.366] !![LogStackTrace] Thread: [X-RAY Primary thread] [02.12.21 13:42:36.772] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED03E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED288C3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->251] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE80B45], Fun: [CUIEditKeyBind::Register()] + [101 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp-->151] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81A1C], Fun: [CUIKeyBinding::FillUpList()] + [868 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->85] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81692], Fun: [CUIKeyBinding::InitFromXml()] + [442 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->33] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC162F], Fun: [CScriptXmlInit::InitKeyBinding()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ScriptXMLInit.cpp-->236] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC4D5D], Fun: [luabind::detail::returns<CUIFrameWindow *>::callApply<CScriptXmlInit,CScriptXmlInit,char const *,CUIWindow *,char const *,CUIWindow *>()] + [141 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC49CC], Fun: [luabind::detail::returns<CUIWindow *>::callApply<2,CScriptXmlInit,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),luabind::detail::primitive_converter<0>,luabind::detail::pointer_converter<0>,char const *,CUIWindow *,0,1>()] + [144 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [112 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC3A07], Fun: [luabind::detail::returns<CUIWindow *>::call<CScriptXmlInit,2,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),char const *,CUIWindow *>()] + [135 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC7280], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<CUIWindow * (__cdecl CScriptXmlInit::*)(char const *,CUIWindow *),CScriptXmlInit>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A3F0], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [384 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->1050] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EF79], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [89 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EEC5], Fun: [CScriptCallbackEx<void>::operator()<>()] + [81 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\script_callback_ex.h-->181] + [35 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEB88A1], Fun: [CUIDialogWndEx::SendMessageA()] + [181 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->53] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE7FFC0], Fun: [CUIMMShniaga::OnKeyboard()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->320] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEA1A7E], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIWindow.cpp-->498] + [19 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F647], Fun: [CUIDialogWnd::OnKeyboard()] + [47 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->173] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBD3C1], Fun: [luabind::detail::returns<bool>::callApply<1,CUIDialogWndEx,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),luabind::detail::pointer_converter<0>,luabind::detail::primitive_converter<0>,luabind::detail::enum_converter<0>,CUIDialogWndEx *,int,enum EUIMessages,0,1,2>()] + [157 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [115 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBCD3E], Fun: [luabind::detail::returns<bool>::call<CUIDialogWndEx,1,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx *,int,enum EUIMessages>()] + [138 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBE8CC], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<bool (__cdecl*)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBB00], Fun: [luabind::detail::proxy_member_caller<bool,int const *,enum EUIMessages const *>::operator bool()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBC7F], Fun: [CWrapperBase<CUIDialogWndEx>::OnKeyboard()] + [71 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\uiscriptwnd_script.h-->10] + [54 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F2BC], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->83] + [24 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE51428], Fun: [CMainMenu::IR_OnKeyboardPress()] + [132 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\MainMenu.cpp-->254] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67744], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67FD9], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9C2EC], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B404], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B6F6], Fun: [CRenderDevice::on_idle()] + [230 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9BEBA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B51A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5EF20], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5F296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5C978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BABB142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 13:42:36.773] ******************************************************************************** [02.12.21 13:42:37.035] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:37.035] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:37.038] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_d76a78998545af3d7520612bd4fb839a>::operator () [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 534 [error]Description : Unexpected application exit! [02.12.21 13:42:37.038] ***************************[ScriptCrashHandler]********************************** [02.12.21 13:42:37.038] stack traceback: [C]: in function 'InitKeyBinding' ... of chernobyl\gamedata\scripts\ui_mm_opt_controls.script:21: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:57: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:14: in function <...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:7> [C]: in function 'options_dialog' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:154: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:152> [C]: in function 'OnKeyboard' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:163: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:162> [02.12.21 13:42:37.038] Locals: [02.12.21 13:42:37.038] userdata (*temporary) : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:37.038] string (*temporary) : tab_controls:key_binding [02.12.21 13:42:37.038] Userdata: (*temporary) [02.12.21 13:42:37.038] End [02.12.21 13:42:37.038] Locals: [02.12.21 13:42:37.038] Userdata: self [02.12.21 13:42:37.038] number x : 55.000000 [02.12.21 13:42:37.038] number y : 74.000000 [02.12.21 13:42:37.038] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:37.038] Userdata: handler [02.12.21 13:42:37.038] userdata handler.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.038] Userdata: handler.dlg_gameplay [02.12.21 13:42:37.038] Userdata: handler.dlg_sound [02.12.21 13:42:37.038] number handler.current_view : 1.000000 [02.12.21 13:42:37.038] userdata handler.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.039] Userdata: handler.dlg_video [02.12.21 13:42:37.039] userdata handler.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.039] End [02.12.21 13:42:37.039] Locals: [02.12.21 13:42:37.039] Userdata: self [02.12.21 13:42:37.039] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.039] Userdata: self.dlg_gameplay [02.12.21 13:42:37.039] Userdata: self.dlg_sound [02.12.21 13:42:37.039] number self.current_view : 1.000000 [02.12.21 13:42:37.039] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.039] Userdata: self.dlg_controls [02.12.21 13:42:37.045] Userdata: self.dlg_video [02.12.21 13:42:37.045] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.045] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.045] Userdata: self [02.12.21 13:42:37.045] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.045] Userdata: self.dlg_gameplay [02.12.21 13:42:37.045] Userdata: self.dlg_sound [02.12.21 13:42:37.045] number self.current_view : 1.000000 [02.12.21 13:42:37.045] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.045] Userdata: self.dlg_controls [02.12.21 13:42:37.045] Userdata: self.dlg_video [02.12.21 13:42:37.045] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.045] Userdata: (*temporary) [02.12.21 13:42:37.045] userdata (*temporary).hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_gameplay [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_sound [02.12.21 13:42:37.045] number (*temporary).current_view : 1.000000 [02.12.21 13:42:37.045] userdata (*temporary).dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_controls [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_video [02.12.21 13:42:37.045] userdata (*temporary).hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.045] Userdata: self [02.12.21 13:42:37.045] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:37.045] number self.mbox_mode : 0.000000 [02.12.21 13:42:37.045] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.046] Userdata: (*temporary) [02.12.21 13:42:37.046] userdata (*temporary).message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:37.046] number (*temporary).mbox_mode : 0.000000 [02.12.21 13:42:37.046] userdata (*temporary).shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:37.046] number (*temporary) : 28.000000 [02.12.21 13:42:37.046] number (*temporary) : 10.000000 [02.12.21 13:42:37.046] function (*temporary) : [[function]] [02.12.21 13:42:37.046] End [02.12.21 13:42:37.046] Locals: [02.12.21 13:42:37.046] Userdata: self [02.12.21 13:42:37.046] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:37.046] number self.mbox_mode : 0.000000 [02.12.21 13:42:37.046] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:37.046] number dik : 28.000000 [02.12.21 13:42:37.046] number keyboard_action : 10.000000 [02.12.21 13:42:37.046] End [02.12.21 13:42:37.046] ********************************************************************************* [02.12.21 13:42:37.046] ******************************************************************************** [02.12.21 13:42:37.046] !![LogStackTrace] Thread: [X-RAY Primary thread] [02.12.21 13:42:37.698] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED03E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2930C], Fun: [<lambda_d76a78998545af3d7520612bd4fb839a>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->534] + [80 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1333973], Fun: [_sys_nerr()] + [691 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1300022], Fun: [execute_onexit_table()] + [130 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FFFDD], Fun: [execute_onexit_table()] + [61 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2CAE9], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2CC0E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A1EEE7], Fun: [RtlActivateActivationContextUnsafeFast()] + [295 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A72486], Fun: [LdrShutdownProcess()] + [374 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A722ED], Fun: [RtlExitUserProcess()] + [173 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A3E08B], Fun: [ExitProcess()] + [11 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE0EC], Fun: [exit()] + [172 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE1C1], Fun: [exit()] + [385 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED289D6], Fun: [xrDebug::backend()] + [254 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->190] + [8 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED288C3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->251] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE80B45], Fun: [CUIEditKeyBind::Register()] + [101 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp-->151] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81A1C], Fun: [CUIKeyBinding::FillUpList()] + [868 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->85] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81692], Fun: [CUIKeyBinding::InitFromXml()] + [442 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->33] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC162F], Fun: [CScriptXmlInit::InitKeyBinding()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ScriptXMLInit.cpp-->236] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC4D5D], Fun: [luabind::detail::returns<CUIFrameWindow *>::callApply<CScriptXmlInit,CScriptXmlInit,char const *,CUIWindow *,char const *,CUIWindow *>()] + [141 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC49CC], Fun: [luabind::detail::returns<CUIWindow *>::callApply<2,CScriptXmlInit,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),luabind::detail::primitive_converter<0>,luabind::detail::pointer_converter<0>,char const *,CUIWindow *,0,1>()] + [144 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [112 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC3A07], Fun: [luabind::detail::returns<CUIWindow *>::call<CScriptXmlInit,2,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),char const *,CUIWindow *>()] + [135 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC7280], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<CUIWindow * (__cdecl CScriptXmlInit::*)(char const *,CUIWindow *),CScriptXmlInit>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A3F0], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [384 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->1050] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EF79], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [89 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EEC5], Fun: [CScriptCallbackEx<void>::operator()<>()] + [81 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\script_callback_ex.h-->181] + [35 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEB88A1], Fun: [CUIDialogWndEx::SendMessageA()] + [181 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->53] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE7FFC0], Fun: [CUIMMShniaga::OnKeyboard()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->320] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEA1A7E], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIWindow.cpp-->498] + [19 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F647], Fun: [CUIDialogWnd::OnKeyboard()] + [47 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->173] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBD3C1], Fun: [luabind::detail::returns<bool>::callApply<1,CUIDialogWndEx,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),luabind::detail::pointer_converter<0>,luabind::detail::primitive_converter<0>,luabind::detail::enum_converter<0>,CUIDialogWndEx *,int,enum EUIMessages,0,1,2>()] + [157 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [115 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBCD3E], Fun: [luabind::detail::returns<bool>::call<CUIDialogWndEx,1,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx *,int,enum EUIMessages>()] + [138 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBE8CC], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<bool (__cdecl*)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBB00], Fun: [luabind::detail::proxy_member_caller<bool,int const *,enum EUIMessages const *>::operator bool()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBC7F], Fun: [CWrapperBase<CUIDialogWndEx>::OnKeyboard()] + [71 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\uiscriptwnd_script.h-->10] + [54 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F2BC], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->83] + [24 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE51428], Fun: [CMainMenu::IR_OnKeyboardPress()] + [132 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\MainMenu.cpp-->254] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67744], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67FD9], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9C2EC], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B404], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B6F6], Fun: [CRenderDevice::on_idle()] + [230 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9BEBA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B51A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5EF20], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5F296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5C978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BABB142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 13:42:37.699] ******************************************************************************** А с этим что? upd: я понял.. upd: у меня есть 6 функций, им можно назначить клавиши? Я делал как для иксрея - по этому уроку: Но ловлю вылет при заходе в настройки вылетает: cant find corresponding [id] for action_name [power] [error]Expression : FATAL ERROR [error]Function : CUIEditKeyBind::Register [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp [error]Line : 150 [error]Description : Action [power] not found. Group: [key_binding] God save Hatsune Miku! Ссылка на комментарий
I am Dead 916 Опубликовано 7 Декабря 2021 Поделиться Опубликовано 7 Декабря 2021 (изменено) 02.12.2021 в 18:43, Labadal сказал: upd: у меня есть 6 функций, им можно назначить клавиши? В огср можно делать свои клавиши в настройках без вмешательства в движок. https://github.com/OGSR/OGSR-Engine/pull/75 Изменено 7 Декабря 2021 пользователем I am Dead 1 2 Ссылка на комментарий
Labadal 68 Опубликовано 8 Декабря 2021 Поделиться Опубликовано 8 Декабря 2021 @I am Dead это больше похоже на нереализованную идею, чем на полноценный способ. Оно работает? 1 God save Hatsune Miku! Ссылка на комментарий
I am Dead 916 Опубликовано 8 Декабря 2021 Поделиться Опубликовано 8 Декабря 2021 @Labadal Ну если бы это не работало то я и не кидал бы это вовсе 1 Ссылка на комментарий
Zander_driver 10 334 Опубликовано 9 Декабря 2021 Поделиться Опубликовано 9 Декабря 2021 13 часов назад, Labadal сказал: похоже на нереализованную идею А коммиты с кодом посмотреть, не судьба? 1 Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine. Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист. AMD Ryzen 9 7950X (16 ядер, 32 потока, 5.75 ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD. Ссылка на комментарий
XinnogeN XinnogeN 3 Опубликовано 4 Января 2022 Поделиться Опубликовано 4 Января 2022 Всем доброго времени суток! Есть ли у кого нибудь оригинальные исходники: S.T.A.L.K.E.R. - Lost Alpha DC 1.4007 Final ? Ссылка на комментарий
NikitosKnyaz 0 Опубликовано 3 Февраля 2022 Поделиться Опубликовано 3 Февраля 2022 кто нибудь знает что нужно изменить в движке чтобы можно было телепортироваться в demo record 1 при нажатии клавиши enter ! как это реализовано в большинство модов!? Ссылка на комментарий
Moses 0 Опубликовано 10 Февраля 2022 Поделиться Опубликовано 10 Февраля 2022 (изменено) Здравствуйте. В MilkShape и SDK обработал модель самолёта AC-130U. Модель больше вертолёта в 2 раза. При спавне в игру наблюдается обрез модели по длине и ширине (т.е. обрезаны носовая и хвостовая часть, и края крыльев). Понятно что присутствуют ограничения по размерам. Подскажите в каком из файлов движка и в каких параметрах это можно изменить. Спасибо! https://disk.yandex.kz/i/nCSwOg3IDXVbYg https://disk.yandex.kz/i/bCmmzmAIQpjReA Изменено 10 Февраля 2022 пользователем Moses Ссылка на комментарий
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