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Тема тех.поддержки "солянки".


n6260

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При взятии квеста на защиту лагеря новичков игра на секунду задумывается, видимо наемников спавнит, потом вылетает.

Иногда успевает выдать сообщение о провале квеста.

Изменение графики, переходы на другие локации, выброс - не помогают.

 

XP SP3

STALKER 1.0004

патч 03.09.2010 + "правленые текстуры"

 

Athlon 7750 (2core 2,7GHz) / 3Gb / GTS250

 

 

* Detected CPU: AuthenticAMD , F15/M2/S3, 2712.00 mhz, 73-clk 'rdtsc'

* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

 

Initializing File System...

using fs-ltx fsgame.ltx

FS: 41062 files cached, 5903Kb memory used.

Init FileSystem 13.940286 sec

'xrCore' build 3116, Aug 15 2007

 

Initializing Engine...

Executing config-script "user.ltx"...

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

Starting INPUT device...

Loading DLL: xrRender_R2.dll

Loading DLL: xrGame.dll

* [win32]: free[2024760 K], reserved[10416 K], committed[61912 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[14252 K], process heap[1134 K], game lua[0 K], engine lua[0 K], render[0 K]

* [x-ray]: economy: strings[8322 K], smem[0 K]

Executing config-script "e:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

! cant convert dik_name for dik[144], prop=[

[e:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

Executing config-script "e:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"...

! Unknown command: r__dtex_range

! Unknown command: r__ssa_glod_end

! Unknown command: r__ssa_glod_start

! Unknown command: r__wallmark_ttl

! Unknown command: rs_detail

! Unknown command: rs_skeleton_update

! Unknown command: vid_bpp

[e:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded.

Executing config-script "e:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

[e:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: All available devices:

1. Generic Hardware, Spec Version 1.1

2. Generic Software, Spec Version 1.1 (default)

SOUND: OpenAL: SelectBestDevice is Generic Software 1.1

SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 32773 kb, 3805 lines, 8820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250

* GPU driver: 6.14.12.5896

* CREATE: DeviceREF: 1

* Vertex Processor: PURE HARDWARE

* Texture memory: 954 M

* DDI-level: 9.0

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: unrecognized, 16

* DVB created: 1536K

* DIB created: 512K

! Version conflict in shader 'def_shaders\def_aref'

! Version conflict in shader 'def_shaders\def_aref_v'

! Version conflict in shader 'def_shaders\def_trans'

! Version conflict in shader 'def_shaders\def_trans_v'

! Version conflict in shader 'def_shaders\def_trans_v_tuchi'

! Version conflict in shader 'def_shaders\lod_old'

! Renderer doesn't support blender 'effects\shadow_world'

! Version conflict in shader 'effects\watertest-1'

count of .thm files=319

load time=496 ms

* NULLRT supported

* ...and used

* HWDST/PCF supported and used

* NV-DBT supported and used

- r__tf_aniso 16

- r2_tf_mipbias 0.

Starting engine...

Loading DLL: xrGameSpy.dll

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 16

- r2_tf_mipbias 0.

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [476 ms]

"e:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 0 ms

* phase cmem: 103289 K

Кэширование объектов...

Loading objects...

Loading models...

* [prefetch] time: 25954 ms

* [prefetch] memory: 84763Kb

* phase time: 26035 ms

* phase cmem: 185519 K

Сервер: Старт...

* phase time: 219 ms

* phase cmem: 185749 K

Сервер: Загрузка симуляции жизни...

* phase time: 9 ms

* phase cmem: 185749 K

Загрузка игры "0001_03.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 30938 objects are successfully loaded

* Game 0001_03 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\0001_03.sav' (11.037s)

* phase time: 11037 ms

* phase cmem: 282711 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 204 ms

* phase cmem: 282711 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 29 ms

* phase cmem: 282736 K

Открытие потока...

* phase time: 15 ms

* phase cmem: 282736 K

Загрузка формы объектов...

* phase time: 5304 ms

* phase cmem: 355403 K

Загрузка шейдеров...

* phase time: 616 ms

* phase cmem: 356231 K

Загрузка геометрии...

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65525 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65466 verts, 2045 Kb

* [Loading VB] 17208 verts, 537 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65531 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 46595 verts, 1456 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 53181 verts, 1661 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 228285 indices, 445 Kb

* [Loading VB] 65533 verts, 767 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65535 verts, 767 Kb

* [Loading VB] 65535 verts, 767 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65535 verts, 767 Kb

* [Loading VB] 14030 verts, 164 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 718302 indices, 1402 Kb

* phase time: 1531 ms

* phase cmem: 356608 K

Загрузка базы пространств...

* phase time: 1686 ms

* phase cmem: 361061 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 83 ms

* phase cmem: 361088 K

Загрузка секторов и порталов...

* Loading HOM: e:\games\s.t.a.l.k.e.r\gamedata\levels\l01_escape\level.hom

* phase time: 19 ms

* phase cmem: 361261 K

Загрузка ИИ объектов...

- Loading music tracks from 'l01_escape_musics'...

* phase time: 111 ms

* phase cmem: 361295 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 612 ms

* phase cmem: 373575 K

Загрузка текстур...

* t-report - base: 1593, 757989 K

* t-report - lmap: 7, 7168 K

* phase time: 15881 ms

* phase cmem: 373577 K

Солянка: Синхронизация...

* phase time: 68 ms

* phase cmem: 373577 K

* [win32]: free[522888 K], reserved[112024 K], committed[1462176 K]

* [ D3D ]: textures[765158 K]

* [x-ray]: crt heap[373574 K], process heap[934524 K], game lua[44344 K], engine lua[209 K], render[0 K]

* [x-ray]: economy: strings[12631 K], smem[28220 K]

 

 

 

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