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Тема тех.поддержки "солянки".


n6260

Рекомендуемые сообщения

Приветствую всех!

Стоит НС от 03.09 + Скриптовая правка от Сапсана+Оружейный пак. Где то после Х16 появился баг: задания на уничтожение лагеря (собаки возле Бара, зомби на Янтаре и т. п.) засчитывались лишь при автозагрузке при переходе на другую локацию после выполнения задания. А вот вчера снова взял на блокпосту в Баре задание на уничтожение собак, выполнил (было 2 собаки и Дружок Доктора, по биорадару больше не нашел), вышел на Свалку - а задание висит. И сколько не заходил - уходил с Бара, выполняя другие задания, это задание висело. Спавнились там еще 3 собаки - убил, результата нет. Может причина в Дружке, который сидит возле места спавна собак и никуда не уходит? Таймер по заданию был 1 месяц, а потом резко стал 6 дней.

 

Также, на каждой локе почти постоянно появляются в тильде красним надписи типа: Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value), а также вместо 450 иногда другие цифры, но к вылетам это не приводит (лишь редкие вылеты по нехватке памяти).

Хотелось бы услышать по этим на первый взгляд не существенным проблемам суждения знающих - не приведут ли эти "мелочи" к крупным проблемам. На ЧАЭС еще не был.

Заранее благодарен.

* Detected CPU: AuthenticAMD , F15/M3/S3, 2812.00 mhz, 8-clk 'rdtsc'

* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

 

Initializing File System...

using fs-ltx fsgame.ltx

FS: 42473 files cached, 6094Kb memory used.

Init FileSystem 19.572126 sec

'xrCore' build 3116, Aug 15 2007

 

Initializing Engine...

Executing config-script "user.ltx"...

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

Starting INPUT device...

Loading DLL: xrRender_R1.dll

Loading DLL: xrGame.dll

* [win32]: free[2450728 K], reserved[10428 K], committed[98780 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[14520 K], process heap[1145 K], game lua[0 K], engine lua[0 K], render[0 K]

* [x-ray]: economy: strings[8410 K], smem[0 K]

Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

! cant convert dik_name for dik[144], prop=[

[d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx"...

! Unknown command: r__wallmark_ttl

! Unknown command: rs_skeleton_update

[d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx] successfully loaded.

Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

[d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: All available devices:

1. Generic Hardware, Spec Version 1.1

2. Generic Software, Spec Version 1.1 (default)

SOUND: OpenAL: SelectBestDevice is Generic Software 1.1

SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 65538 kb, 7609 lines, 8820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250

* GPU driver: 6.14.12.5896

* CREATE: DeviceREF: 1

* Vertex Processor: PURE HARDWARE

* Texture memory: 998 M

* DDI-level: 9.0

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: unrecognized, 16

* DVB created: 1536K

* DIB created: 512K

count of .thm files=319

load time=567 ms

* distortion: used, dev(30),need(14)

* SSample: 1024x768

* SSample: enabled

- r__tf_aniso 4

- r1_tf_mipbias 0.

Starting engine...

Loading DLL: xrGameSpy.dll

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [87 ms]

"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 0 ms

* phase cmem: 137464 K

Кэширование объектов...

Loading objects...

Loading models...

* [prefetch] time: 18731 ms

* [prefetch] memory: 85115Kb

* phase time: 18881 ms

* phase cmem: 220046 K

Сервер: Старт...

* phase time: 307 ms

* phase cmem: 219961 K

Сервер: Загрузка симуляции жизни...

* phase time: 8 ms

* phase cmem: 219961 K

Загрузка игры "as3.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 30433 objects are successfully loaded

* Game as3 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as3.sav' (9.752s)

* phase time: 9752 ms

* phase cmem: 319072 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 219 ms

* phase cmem: 318558 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 13 ms

* phase cmem: 318582 K

Открытие потока...

* phase time: 31 ms

* phase cmem: 318582 K

Загрузка формы объектов...

* phase time: 3296 ms

* phase cmem: 363499 K

Загрузка шейдеров...

* phase time: 488 ms

* phase cmem: 364417 K

Загрузка геометрии...

* [Loading VB] 65435 verts, 2044 Kb

* [Loading VB] 65236 verts, 2038 Kb

* [Loading VB] 65530 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 57122 verts, 1785 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 43641 verts, 1363 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 780369 indices, 1524 Kb

* phase time: 719 ms

* phase cmem: 364604 K

Загрузка базы пространств...

* phase time: 323 ms

* phase cmem: 366332 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 107 ms

* phase cmem: 366358 K

Загрузка секторов и порталов...

* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom

* phase time: 26 ms

* phase cmem: 366587 K

Загрузка ИИ объектов...

* phase time: 75 ms

* phase cmem: 366638 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 852 ms

* phase cmem: 387459 K

Загрузка текстур...

* t-report - base: 1007, 404727 K

* t-report - lmap: 8, 8193 K

* phase time: 6811 ms

* phase cmem: 387461 K

Солянка: Синхронизация...

* phase time: 65 ms

* phase cmem: 387461 K

* [win32]: free[1228308 K], reserved[214996 K], committed[1116632 K]

* [ D3D ]: textures[412920 K]

* [x-ray]: crt heap[387459 K], process heap[562293 K], game lua[39905 K], engine lua[269 K], render[0 K]

* [x-ray]: economy: strings[13768 K], smem[28214 K]

* Log file has been saved successfully!

* MEMORY USAGE: 405208 K

! Cannot find saved game ~ spawn now [black_generators_respawn] -> [black_generators_respawn_246800]

! Cannot find saved game ~ spawn now [respawn30495] -> [tushkano_normal65067]

! Cannot find saved game ~ spawn now [respawn30495] -> [tushkano_normal65069]

* Saving spawns...

* Saving objects...

* 30401 objects are successfully saved

* Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav'

- Disconnect

- Destroying level

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [115 ms]

"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 12 ms

* phase cmem: 319731 K

Сервер: Старт...

* phase time: 170 ms

* phase cmem: 318091 K

Сервер: Загрузка симуляции жизни...

* phase time: 10 ms

* phase cmem: 318091 K

Загрузка игры "admin_autosave.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 30401 objects are successfully loaded

* Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (8.682s)

* phase time: 8681 ms

* phase cmem: 378680 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 76 ms

* phase cmem: 378519 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 14 ms

* phase cmem: 378543 K

Открытие потока...

* phase time: 25 ms

* phase cmem: 378543 K

Загрузка формы объектов...

* phase time: 6085 ms

* phase cmem: 464089 K

Загрузка шейдеров...

* phase time: 907 ms

* phase cmem: 464791 K

Загрузка геометрии...

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65531 verts, 2047 Kb

* [Loading VB] 65527 verts, 2047 Kb

* [Loading VB] 65509 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65481 verts, 2046 Kb

* [Loading VB] 9630 verts, 300 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65526 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65529 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 11187 verts, 349 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 58148 verts, 1817 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 274437 indices, 536 Kb

* phase time: 1219 ms

* phase cmem: 465369 K

Загрузка базы пространств...

* phase time: 387 ms

* phase cmem: 466428 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 69 ms

* phase cmem: 466438 K

Загрузка секторов и порталов...

* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l07_military\level.hom

* phase time: 28 ms

* phase cmem: 466606 K

Загрузка ИИ объектов...

- Loading music tracks from 'l07_military_musics'...

* phase time: 84 ms

* phase cmem: 466643 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 35 ms

* phase cmem: 475300 K

Загрузка текстур...

* t-report - base: 1215, 539999 K

* t-report - lmap: 14, 14337 K

***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).

Reduce pixel density (worse) or use more vertex lighting (better).

* phase time: 2661 ms

* phase cmem: 475306 K

Солянка: Синхронизация...

* phase time: 13 ms

* phase cmem: 475306 K

* [win32]: free[870764 K], reserved[195588 K], committed[1493584 K]

* [ D3D ]: textures[554337 K]

* [x-ray]: crt heap[475304 K], process heap[794238 K], game lua[39427 K], engine lua[226 K], render[1705 K]

* [x-ray]: economy: strings[96500 K], smem[29826 K]

* Log file has been saved successfully!

* MEMORY USAGE: 442067 K

! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_28331]

! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_18615]

! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_18507]

! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_28598]

! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_18580]

! Cannot find saved game ~ spawn now [val_tushkano_respawn_1] -> [m_tushkano_e18338]

! Cannot find saved game ~ spawn now [dog_marsh_respawn] -> [dog_strong20037]

* Saving spawns...

* Saving objects...

* 30512 objects are successfully saved

* Game videoas.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\videoas.sav'

! Cannot find saved game ~ spawn now [respawn30542] -> [fracture_strong36613]

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Cannot find saved game ~ spawn now [gar_dolg_respawn_1] -> [gar_dolg_respawn_144046]

! Cannot find saved game ~ spawn now [gar_dolg_respawn_1] -> [gar_dolg_respawn_144072]

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Cannot find saved game ~ spawn now [respawn30575] -> [rat_strong53762]

* Saving spawns...

* Saving objects...

* 30520 objects are successfully saved

* Game videoas1.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\videoas1.sav'

! Cannot find saved game ~ spawn now [respawn30573] -> [rat_strong56335]

* Saving spawns...

* Saving objects...

* 30522 objects are successfully saved

* Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav'

- Disconnect

- Destroying level

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [230 ms]

"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 8 ms

* phase cmem: 329559 K

Сервер: Старт...

* phase time: 1406 ms

* phase cmem: 328299 K

Сервер: Загрузка симуляции жизни...

* phase time: 47 ms

* phase cmem: 328299 K

Загрузка игры "admin_autosave.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 30522 objects are successfully loaded

* Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (9.098s)

* phase time: 9079 ms

* phase cmem: 386430 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 52 ms

* phase cmem: 383474 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 16 ms

* phase cmem: 383498 K

Открытие потока...

* phase time: 12 ms

* phase cmem: 383498 K

Загрузка формы объектов...

* phase time: 3011 ms

* phase cmem: 428403 K

Загрузка шейдеров...

* phase time: 832 ms

* phase cmem: 429104 K

Загрузка геометрии...

* [Loading VB] 65435 verts, 2044 Kb

* [Loading VB] 65236 verts, 2038 Kb

* [Loading VB] 65530 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 57122 verts, 1785 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 43641 verts, 1363 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 780369 indices, 1524 Kb

* phase time: 326 ms

* phase cmem: 429280 K

Загрузка базы пространств...

* phase time: 285 ms

* phase cmem: 430171 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 69 ms

* phase cmem: 430181 K

Загрузка секторов и порталов...

* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom

* phase time: 44 ms

* phase cmem: 430362 K

Загрузка ИИ объектов...

* phase time: 13 ms

* phase cmem: 430372 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 37 ms

* phase cmem: 441109 K

Загрузка текстур...

* t-report - base: 1271, 559068 K

* t-report - lmap: 8, 8193 K

* phase time: 5679 ms

* phase cmem: 441109 K

Солянка: Синхронизация...

* phase time: 14 ms

* phase cmem: 441109 K

* [win32]: free[928000 K], reserved[157056 K], committed[1474880 K]

* [ D3D ]: textures[567261 K]

* [x-ray]: crt heap[441107 K], process heap[802199 K], game lua[39696 K], engine lua[256 K], render[3579 K]

* [x-ray]: economy: strings[857263 K], smem[30085 K]

* Log file has been saved successfully!

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

* MEMORY USAGE: 404768 K

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Invalid object 'single_player' position. Outside of sector structure.

! Cannot find saved game ~ spawn now [bloodsucker_forest_respawn] -> [bloodsucker_effector21883]

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Cannot find saved game ~ spawn now [dead_city_naymitu_respawn] -> [dead_city_naymitu_respawn_319822]

! Cannot find saved game ~ spawn now [stalker_forest_respawn] -> [forest_stalker_veteran11262]

* Saving spawns...

* Saving objects...

* 30484 objects are successfully saved

* Game gravias.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\gravias.sav'

! Cannot find saved game ~ spawn now [liman_controller_respawn] -> [m_controller_normal_fat37094]

! Cannot find saved game ~ spawn now [dcity_bibliotekar_respawn] -> [bibliotekar45075]

* Saving spawns...

* Saving objects...

* 30484 objects are successfully saved

* Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav'

- Disconnect

- Destroying level

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [132 ms]

"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 6 ms

* phase cmem: 331960 K

Сервер: Старт...

* phase time: 296 ms

* phase cmem: 330382 K

Сервер: Загрузка симуляции жизни...

* phase time: 12 ms

* phase cmem: 330382 K

Загрузка игры "admin_autosave.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 30484 objects are successfully loaded

* Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (8.739s)

* phase time: 8738 ms

* phase cmem: 390906 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 84 ms

* phase cmem: 390778 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 16 ms

* phase cmem: 390802 K

Открытие потока...

* phase time: 23 ms

* phase cmem: 390802 K

Загрузка формы объектов...

* phase time: 6080 ms

* phase cmem: 476348 K

Загрузка шейдеров...

* phase time: 1142 ms

* phase cmem: 477049 K

Загрузка геометрии...

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65531 verts, 2047 Kb

* [Loading VB] 65527 verts, 2047 Kb

* [Loading VB] 65509 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65481 verts, 2046 Kb

* [Loading VB] 9630 verts, 300 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65526 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65529 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 11187 verts, 349 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 58148 verts, 1817 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 274437 indices, 536 Kb

* phase time: 1221 ms

* phase cmem: 477619 K

Загрузка базы пространств...

* phase time: 378 ms

* phase cmem: 478678 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 77 ms

* phase cmem: 478688 K

Загрузка секторов и порталов...

* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l07_military\level.hom

* phase time: 29 ms

* phase cmem: 478856 K

Загрузка ИИ объектов...

- Loading music tracks from 'l07_military_musics'...

* phase time: 14 ms

* phase cmem: 478856 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 35 ms

* phase cmem: 487554 K

Загрузка текстур...

* t-report - base: 1288, 587418 K

* t-report - lmap: 14, 14337 K

***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).

Reduce pixel density (worse) or use more vertex lighting (better).

* phase time: 2241 ms

* phase cmem: 487554 K

Солянка: Синхронизация...

* phase time: 14 ms

* phase cmem: 487554 K

* [win32]: free[823332 K], reserved[135588 K], committed[1601016 K]

* [ D3D ]: textures[601755 K]

* [x-ray]: crt heap[487552 K], process heap[876589 K], game lua[39471 K], engine lua[269 K], render[3906 K]

* [x-ray]: economy: strings[1172900 K], smem[30076 K]

* Log file has been saved successfully!

* MEMORY USAGE: 454416 K

! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12699]

! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12643]

! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12617]

! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12622]

! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12646]

* Saving spawns...

* Saving objects...

* 30549 objects are successfully saved

* Game 7.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\7.sav'

! Cannot find saved game ~ spawn now [generators_orly_respawn] -> [generators_orly_respawn_144307]

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Cannot find saved game ~ spawn now [respawn30587] -> [tushkano_normal60692]

* Saving spawns...

* Saving objects...

* 30551 objects are successfully saved

* Game 2.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\2.sav'

! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_habaruch61954]

! Cannot find saved game ~ spawn now [av_chimera_x_ray_respawn] -> [chimera_x_ray7610]

* Saving spawns...

* Saving objects...

* 30553 objects are successfully saved

* Game povartp.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\povartp.sav'

! Cannot find saved game ~ spawn now [freedom_limansk_respawn] -> [freedom_limansk_respawn_210127]

! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_411288]

! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_211387]

! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_311296]

! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_311273]

! Cannot find saved game ~ spawn now [rad2_respawn_specnaz] -> [rad_specnaz_respawn_specnaz13977]

! Cannot find saved game ~ spawn now [rad2_respawn_specnaz] -> [rad_specnaz_respawn_specnaz13845]

! Cannot find saved game ~ spawn now [rad2_respawn_specnaz] -> [rad_specnaz_respawn_specnaz13946]

! Cannot find saved game ~ spawn now [respawn30578] -> [tushkano_normal14052]

* Saving spawns...

* Saving objects...

* 30613 objects are successfully saved

* Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav'

- Disconnect

- Destroying level

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [223 ms]

"d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 6 ms

* phase cmem: 334468 K

Сервер: Старт...

* phase time: 1319 ms

* phase cmem: 333206 K

Сервер: Загрузка симуляции жизни...

* phase time: 86 ms

* phase cmem: 333206 K

Загрузка игры "admin_autosave.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 30613 objects are successfully loaded

* Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (9.154s)

* phase time: 9134 ms

* phase cmem: 391178 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 43 ms

* phase cmem: 387514 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 16 ms

* phase cmem: 387539 K

Открытие потока...

* phase time: 13 ms

* phase cmem: 387539 K

Загрузка формы объектов...

* phase time: 3012 ms

* phase cmem: 432443 K

Загрузка шейдеров...

* phase time: 875 ms

* phase cmem: 433145 K

Загрузка геометрии...

* [Loading VB] 65435 verts, 2044 Kb

* [Loading VB] 65236 verts, 2038 Kb

* [Loading VB] 65530 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 57122 verts, 1785 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 43641 verts, 1363 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 780369 indices, 1524 Kb

* phase time: 341 ms

* phase cmem: 433321 K

Загрузка базы пространств...

* phase time: 286 ms

* phase cmem: 434212 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 71 ms

* phase cmem: 434222 K

Загрузка секторов и порталов...

* Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom

* phase time: 41 ms

* phase cmem: 434403 K

Загрузка ИИ объектов...

* phase time: 14 ms

* phase cmem: 434412 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 37 ms

* phase cmem: 445351 K

Загрузка текстур...

* t-report - base: 1276, 562375 K

* t-report - lmap: 8, 8193 K

* phase time: 5039 ms

* phase cmem: 445354 K

Солянка: Синхронизация...

* phase time: 14 ms

* phase cmem: 445354 K

* [win32]: free[920824 K], reserved[129960 K], committed[1509152 K]

* [ D3D ]: textures[570568 K]

* [x-ray]: crt heap[445352 K], process heap[826528 K], game lua[39715 K], engine lua[208 K], render[4443 K]

* [x-ray]: economy: strings[1734927 K], smem[30075 K]

* Log file has been saved successfully!

* MEMORY USAGE: 409919 K

! Cannot find saved game ~ spawn now [mil_monster_rush_respawn] -> [flesh_strong26487]

! Cannot find saved game ~ spawn now [respawn30551] -> [rat_strong32106]

! Cannot find saved game ~ spawn now [mil_inventory_respawn_001] -> [ammo_5.56x45_ss19044080]

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value)

! Cannot find saved game ~ spawn now [agr2_nii_flesh_respawn] -> [flesh_normal44082]

! Cannot find saved game ~ spawn now [agr2_nii_flesh_respawn] -> [flesh_normal44083]

! Cannot find saved game ~ spawn now [marsh_cat_respawn] -> [cat_strong54293]

! Cannot find saved game ~ spawn now [av_peshera_krovosos_two_respawn] -> [bloodsucker_effector27717]

* Saving spawns...

* Saving objects...

* 30527 objects are successfully saved

* Game sxronarni32.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\sxronarni32.sav'

- Disconnect

- Destroying level

DestroySingleton::RefCounter: 0

DestroySingleton::RefCounter: 0

DestroySingleton::RefCounter: 0

DestroySingleton::RefCounter: 0

DestroySingleton::RefCounter: 0

Input: 1

Config-file [c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] saved successfully

Destroying Direct3D...

* RM_Dump: textures : 0

* RM_Dump: rtargets : 0

* RM_Dump: rtargetsc : 0

* RM_Dump: vs : 0

* RM_Dump: ps : 0

* RM_Dump: dcl : 0

* RM_Dump: states : 0

* RM_Dump: tex_list : 0

* RM_Dump: matrices : 0

* RM_Dump: lst_constants: 0

* RM_Dump: v_passes : 0

* RM_Dump: v_elements: 0

* RM_Dump: v_shaders : 0

refCount:pBaseZB 1

refCount:pBaseRT 1

DeviceREF: 1

 

 

Изменено пользователем rava

Железо: Vin 7 (64 bit) SP1, AMD Atlon 64X2 Dual Core, Processor 5600+ 2,81ГГц 4Гб ОЗУ, NVIDIA GeForse GTS 250

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