rava 0 Опубликовано 25 Апреля 2011 (изменено) Приветствую всех! Стоит НС от 03.09 + Скриптовая правка от Сапсана+Оружейный пак. Где то после Х16 появился баг: задания на уничтожение лагеря (собаки возле Бара, зомби на Янтаре и т. п.) засчитывались лишь при автозагрузке при переходе на другую локацию после выполнения задания. А вот вчера снова взял на блокпосту в Баре задание на уничтожение собак, выполнил (было 2 собаки и Дружок Доктора, по биорадару больше не нашел), вышел на Свалку - а задание висит. И сколько не заходил - уходил с Бара, выполняя другие задания, это задание висело. Спавнились там еще 3 собаки - убил, результата нет. Может причина в Дружке, который сидит возле места спавна собак и никуда не уходит? Таймер по заданию был 1 месяц, а потом резко стал 6 дней. Также, на каждой локе почти постоянно появляются в тильде красним надписи типа: Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value), а также вместо 450 иногда другие цифры, но к вылетам это не приводит (лишь редкие вылеты по нехватке памяти). Хотелось бы услышать по этим на первый взгляд не существенным проблемам суждения знающих - не приведут ли эти "мелочи" к крупным проблемам. На ЧАЭС еще не был. Заранее благодарен. * Detected CPU: AuthenticAMD , F15/M3/S3, 2812.00 mhz, 8-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 42473 files cached, 6094Kb memory used. Init FileSystem 19.572126 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[2450728 K], reserved[10428 K], committed[98780 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[14520 K], process heap[1145 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[8410 K], smem[0 K] Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[ [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. [c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250 * GPU driver: 6.14.12.5896 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 998 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K count of .thm files=319 load time=567 ms * distortion: used, dev(30),need(14) * SSample: 1024x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [87 ms] "d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 137464 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 18731 ms * [prefetch] memory: 85115Kb * phase time: 18881 ms * phase cmem: 220046 K Сервер: Старт... * phase time: 307 ms * phase cmem: 219961 K Сервер: Загрузка симуляции жизни... * phase time: 8 ms * phase cmem: 219961 K Загрузка игры "as3.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 30433 objects are successfully loaded * Game as3 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as3.sav' (9.752s) * phase time: 9752 ms * phase cmem: 319072 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 219 ms * phase cmem: 318558 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 13 ms * phase cmem: 318582 K Открытие потока... * phase time: 31 ms * phase cmem: 318582 K Загрузка формы объектов... * phase time: 3296 ms * phase cmem: 363499 K Загрузка шейдеров... * phase time: 488 ms * phase cmem: 364417 K Загрузка геометрии... * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * phase time: 719 ms * phase cmem: 364604 K Загрузка базы пространств... * phase time: 323 ms * phase cmem: 366332 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 107 ms * phase cmem: 366358 K Загрузка секторов и порталов... * Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom * phase time: 26 ms * phase cmem: 366587 K Загрузка ИИ объектов... * phase time: 75 ms * phase cmem: 366638 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 852 ms * phase cmem: 387459 K Загрузка текстур... * t-report - base: 1007, 404727 K * t-report - lmap: 8, 8193 K * phase time: 6811 ms * phase cmem: 387461 K Солянка: Синхронизация... * phase time: 65 ms * phase cmem: 387461 K * [win32]: free[1228308 K], reserved[214996 K], committed[1116632 K] * [ D3D ]: textures[412920 K] * [x-ray]: crt heap[387459 K], process heap[562293 K], game lua[39905 K], engine lua[269 K], render[0 K] * [x-ray]: economy: strings[13768 K], smem[28214 K] * Log file has been saved successfully! * MEMORY USAGE: 405208 K ! Cannot find saved game ~ spawn now [black_generators_respawn] -> [black_generators_respawn_246800] ! Cannot find saved game ~ spawn now [respawn30495] -> [tushkano_normal65067] ! Cannot find saved game ~ spawn now [respawn30495] -> [tushkano_normal65069] * Saving spawns... * Saving objects... * 30401 objects are successfully saved * Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [115 ms] "d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe" * phase time: 12 ms * phase cmem: 319731 K Сервер: Старт... * phase time: 170 ms * phase cmem: 318091 K Сервер: Загрузка симуляции жизни... * phase time: 10 ms * phase cmem: 318091 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 30401 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (8.682s) * phase time: 8681 ms * phase cmem: 378680 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 76 ms * phase cmem: 378519 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 14 ms * phase cmem: 378543 K Открытие потока... * phase time: 25 ms * phase cmem: 378543 K Загрузка формы объектов... * phase time: 6085 ms * phase cmem: 464089 K Загрузка шейдеров... * phase time: 907 ms * phase cmem: 464791 K Загрузка геометрии... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65481 verts, 2046 Kb * [Loading VB] 9630 verts, 300 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 11187 verts, 349 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 58148 verts, 1817 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 274437 indices, 536 Kb * phase time: 1219 ms * phase cmem: 465369 K Загрузка базы пространств... * phase time: 387 ms * phase cmem: 466428 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 69 ms * phase cmem: 466438 K Загрузка секторов и порталов... * Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l07_military\level.hom * phase time: 28 ms * phase cmem: 466606 K Загрузка ИИ объектов... - Loading music tracks from 'l07_military_musics'... * phase time: 84 ms * phase cmem: 466643 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 35 ms * phase cmem: 475300 K Загрузка текстур... * t-report - base: 1215, 539999 K * t-report - lmap: 14, 14337 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 2661 ms * phase cmem: 475306 K Солянка: Синхронизация... * phase time: 13 ms * phase cmem: 475306 K * [win32]: free[870764 K], reserved[195588 K], committed[1493584 K] * [ D3D ]: textures[554337 K] * [x-ray]: crt heap[475304 K], process heap[794238 K], game lua[39427 K], engine lua[226 K], render[1705 K] * [x-ray]: economy: strings[96500 K], smem[29826 K] * Log file has been saved successfully! * MEMORY USAGE: 442067 K ! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_28331] ! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_18615] ! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_18507] ! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_28598] ! Cannot find saved game ~ spawn now [rad2_respawn_monolith] -> [rad_monolith_respawn_18580] ! Cannot find saved game ~ spawn now [val_tushkano_respawn_1] -> [m_tushkano_e18338] ! Cannot find saved game ~ spawn now [dog_marsh_respawn] -> [dog_strong20037] * Saving spawns... * Saving objects... * 30512 objects are successfully saved * Game videoas.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\videoas.sav' ! Cannot find saved game ~ spawn now [respawn30542] -> [fracture_strong36613] ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Cannot find saved game ~ spawn now [gar_dolg_respawn_1] -> [gar_dolg_respawn_144046] ! Cannot find saved game ~ spawn now [gar_dolg_respawn_1] -> [gar_dolg_respawn_144072] ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Cannot find saved game ~ spawn now [respawn30575] -> [rat_strong53762] * Saving spawns... * Saving objects... * 30520 objects are successfully saved * Game videoas1.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\videoas1.sav' ! Cannot find saved game ~ spawn now [respawn30573] -> [rat_strong56335] * Saving spawns... * Saving objects... * 30522 objects are successfully saved * Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [230 ms] "d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe" * phase time: 8 ms * phase cmem: 329559 K Сервер: Старт... * phase time: 1406 ms * phase cmem: 328299 K Сервер: Загрузка симуляции жизни... * phase time: 47 ms * phase cmem: 328299 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 30522 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (9.098s) * phase time: 9079 ms * phase cmem: 386430 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 52 ms * phase cmem: 383474 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 16 ms * phase cmem: 383498 K Открытие потока... * phase time: 12 ms * phase cmem: 383498 K Загрузка формы объектов... * phase time: 3011 ms * phase cmem: 428403 K Загрузка шейдеров... * phase time: 832 ms * phase cmem: 429104 K Загрузка геометрии... * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * phase time: 326 ms * phase cmem: 429280 K Загрузка базы пространств... * phase time: 285 ms * phase cmem: 430171 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 69 ms * phase cmem: 430181 K Загрузка секторов и порталов... * Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom * phase time: 44 ms * phase cmem: 430362 K Загрузка ИИ объектов... * phase time: 13 ms * phase cmem: 430372 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 37 ms * phase cmem: 441109 K Загрузка текстур... * t-report - base: 1271, 559068 K * t-report - lmap: 8, 8193 K * phase time: 5679 ms * phase cmem: 441109 K Солянка: Синхронизация... * phase time: 14 ms * phase cmem: 441109 K * [win32]: free[928000 K], reserved[157056 K], committed[1474880 K] * [ D3D ]: textures[567261 K] * [x-ray]: crt heap[441107 K], process heap[802199 K], game lua[39696 K], engine lua[256 K], render[3579 K] * [x-ray]: economy: strings[857263 K], smem[30085 K] * Log file has been saved successfully! ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. * MEMORY USAGE: 404768 K ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Invalid object 'single_player' position. Outside of sector structure. ! Cannot find saved game ~ spawn now [bloodsucker_forest_respawn] -> [bloodsucker_effector21883] ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Cannot find saved game ~ spawn now [dead_city_naymitu_respawn] -> [dead_city_naymitu_respawn_319822] ! Cannot find saved game ~ spawn now [stalker_forest_respawn] -> [forest_stalker_veteran11262] * Saving spawns... * Saving objects... * 30484 objects are successfully saved * Game gravias.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\gravias.sav' ! Cannot find saved game ~ spawn now [liman_controller_respawn] -> [m_controller_normal_fat37094] ! Cannot find saved game ~ spawn now [dcity_bibliotekar_respawn] -> [bibliotekar45075] * Saving spawns... * Saving objects... * 30484 objects are successfully saved * Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [132 ms] "d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe" * phase time: 6 ms * phase cmem: 331960 K Сервер: Старт... * phase time: 296 ms * phase cmem: 330382 K Сервер: Загрузка симуляции жизни... * phase time: 12 ms * phase cmem: 330382 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 30484 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (8.739s) * phase time: 8738 ms * phase cmem: 390906 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 84 ms * phase cmem: 390778 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 16 ms * phase cmem: 390802 K Открытие потока... * phase time: 23 ms * phase cmem: 390802 K Загрузка формы объектов... * phase time: 6080 ms * phase cmem: 476348 K Загрузка шейдеров... * phase time: 1142 ms * phase cmem: 477049 K Загрузка геометрии... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65481 verts, 2046 Kb * [Loading VB] 9630 verts, 300 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 11187 verts, 349 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 58148 verts, 1817 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 274437 indices, 536 Kb * phase time: 1221 ms * phase cmem: 477619 K Загрузка базы пространств... * phase time: 378 ms * phase cmem: 478678 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 77 ms * phase cmem: 478688 K Загрузка секторов и порталов... * Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l07_military\level.hom * phase time: 29 ms * phase cmem: 478856 K Загрузка ИИ объектов... - Loading music tracks from 'l07_military_musics'... * phase time: 14 ms * phase cmem: 478856 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 35 ms * phase cmem: 487554 K Загрузка текстур... * t-report - base: 1288, 587418 K * t-report - lmap: 14, 14337 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 2241 ms * phase cmem: 487554 K Солянка: Синхронизация... * phase time: 14 ms * phase cmem: 487554 K * [win32]: free[823332 K], reserved[135588 K], committed[1601016 K] * [ D3D ]: textures[601755 K] * [x-ray]: crt heap[487552 K], process heap[876589 K], game lua[39471 K], engine lua[269 K], render[3906 K] * [x-ray]: economy: strings[1172900 K], smem[30076 K] * Log file has been saved successfully! * MEMORY USAGE: 454416 K ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12699] ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12643] ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12617] ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12622] ! Cannot find saved game ~ spawn now [esc2_end_dog_respawn] -> [dog_weak12646] * Saving spawns... * Saving objects... * 30549 objects are successfully saved * Game 7.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\7.sav' ! Cannot find saved game ~ spawn now [generators_orly_respawn] -> [generators_orly_respawn_144307] ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Cannot find saved game ~ spawn now [respawn30587] -> [tushkano_normal60692] * Saving spawns... * Saving objects... * 30551 objects are successfully saved * Game 2.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\2.sav' ! Cannot find saved game ~ spawn now [atp_dog1_respawn] -> [dog_habaruch61954] ! Cannot find saved game ~ spawn now [av_chimera_x_ray_respawn] -> [chimera_x_ray7610] * Saving spawns... * Saving objects... * 30553 objects are successfully saved * Game povartp.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\povartp.sav' ! Cannot find saved game ~ spawn now [freedom_limansk_respawn] -> [freedom_limansk_respawn_210127] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_411288] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_211387] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_311296] ! Cannot find saved game ~ spawn now [bar_stalker_respawn_2] -> [bar_stalker_respawn_311273] ! Cannot find saved game ~ spawn now [rad2_respawn_specnaz] -> [rad_specnaz_respawn_specnaz13977] ! Cannot find saved game ~ spawn now [rad2_respawn_specnaz] -> [rad_specnaz_respawn_specnaz13845] ! Cannot find saved game ~ spawn now [rad2_respawn_specnaz] -> [rad_specnaz_respawn_specnaz13946] ! Cannot find saved game ~ spawn now [respawn30578] -> [tushkano_normal14052] * Saving spawns... * Saving objects... * 30613 objects are successfully saved * Game Admin_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [223 ms] "d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe" * phase time: 6 ms * phase cmem: 334468 K Сервер: Старт... * phase time: 1319 ms * phase cmem: 333206 K Сервер: Загрузка симуляции жизни... * phase time: 86 ms * phase cmem: 333206 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 30613 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\admin_autosave.sav' (9.154s) * phase time: 9134 ms * phase cmem: 391178 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 43 ms * phase cmem: 387514 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 16 ms * phase cmem: 387539 K Открытие потока... * phase time: 13 ms * phase cmem: 387539 K Загрузка формы объектов... * phase time: 3012 ms * phase cmem: 432443 K Загрузка шейдеров... * phase time: 875 ms * phase cmem: 433145 K Загрузка геометрии... * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * phase time: 341 ms * phase cmem: 433321 K Загрузка базы пространств... * phase time: 286 ms * phase cmem: 434212 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 71 ms * phase cmem: 434222 K Загрузка секторов и порталов... * Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom * phase time: 41 ms * phase cmem: 434403 K Загрузка ИИ объектов... * phase time: 14 ms * phase cmem: 434412 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 37 ms * phase cmem: 445351 K Загрузка текстур... * t-report - base: 1276, 562375 K * t-report - lmap: 8, 8193 K * phase time: 5039 ms * phase cmem: 445354 K Солянка: Синхронизация... * phase time: 14 ms * phase cmem: 445354 K * [win32]: free[920824 K], reserved[129960 K], committed[1509152 K] * [ D3D ]: textures[570568 K] * [x-ray]: crt heap[445352 K], process heap[826528 K], game lua[39715 K], engine lua[208 K], render[4443 K] * [x-ray]: economy: strings[1734927 K], smem[30075 K] * Log file has been saved successfully! * MEMORY USAGE: 409919 K ! Cannot find saved game ~ spawn now [mil_monster_rush_respawn] -> [flesh_strong26487] ! Cannot find saved game ~ spawn now [respawn30551] -> [rat_strong32106] ! Cannot find saved game ~ spawn now [mil_inventory_respawn_001] -> [ammo_5.56x45_ss19044080] ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Unknown command: ...games\s.t.a.l.k.e.r\gamedata\scripts\xr_gulag.script:450:_attempt_to_index_local_'self'_(a_number_value) ! Cannot find saved game ~ spawn now [agr2_nii_flesh_respawn] -> [flesh_normal44082] ! Cannot find saved game ~ spawn now [agr2_nii_flesh_respawn] -> [flesh_normal44083] ! Cannot find saved game ~ spawn now [marsh_cat_respawn] -> [cat_strong54293] ! Cannot find saved game ~ spawn now [av_peshera_krovosos_two_respawn] -> [bloodsucker_effector27717] * Saving spawns... * Saving objects... * 30527 objects are successfully saved * Game sxronarni32.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\sxronarni32.sav' - Disconnect - Destroying level DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 Input: 1 Config-file [c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 0 * RM_Dump: rtargets : 0 * RM_Dump: rtargetsc : 0 * RM_Dump: vs : 0 * RM_Dump: ps : 0 * RM_Dump: dcl : 0 * RM_Dump: states : 0 * RM_Dump: tex_list : 0 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 0 * RM_Dump: v_elements: 0 * RM_Dump: v_shaders : 0 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 1 Изменено 25 Апреля 2011 пользователем rava Железо: Vin 7 (64 bit) SP1, AMD Atlon 64X2 Dual Core, Processor 5600+ 2,81ГГц 4Гб ОЗУ, NVIDIA GeForse GTS 250 Поделиться этим сообщением Ссылка на сообщение