Adding another instance of the dBodyStateValide CTD. Like others, it happens for me in Yantar when a Controller is near. The game locked up completely several times, and crashed to desktop a few times as well. Error section of the log:
FATAL ERROR
[error]Expression : assertion failed
[error]Function : CSafeFixedRotationState::create
[error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\phvalidevalues.h
[error]Line : 81
[error]Description : dBodyStateValide(
Hopefully this is fixed soon, as it's essentially impossible to avoid, and prevents progression in the game.