скажите, а етот вылет с чем связан:
Снимок багитрап:
http://s43.radikal.ru/i099/0901/c7/310ce8a72689.jpg
http://i015.radikal.ru/0901/dd/d6d918347822.jpg
Лог:
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 9750 ms
* phase cmem: 339189 K
Клиент: Синхронизация...
* phase time: 42 ms
* phase cmem: 339189 K
* [win32]: free[725020 K], reserved[199312 K], committed[1172756 K]
* [ D3D ]: textures[563499 K]
* [x-ray]: crt heap[339189 K], process heap[704718 K], game lua[27555 K], engine lua[139 K], render[0 K]
* [x-ray]: economy: strings[4244 K], smem[28222 K]
* MEMORY USAGE: 325086 K
~ ERROR: can't detach independant object. entity[wpn_bm164951:4951], parent[wpn_bm164951:4951], section[wpn_bm16]
stack trace:
001B:031BC36F xrParticles.dll, PAPI::ParticleManager()