Lithe
Пользователи-
Число публикаций
18 -
Регистрация
-
Последнее посещение
-
AMKoin
0 [Подарить AMKoin]
Баланс оценок
0-
Is someone who is capable please make the ShOC addon Favtion Wars (http://stalker.filefront.com/file/Faction_Wars;97459) able to be used with AMK? Right now, all it does with my game is crash it to desktop with bug report. I think it would add a lot to the game to have faction wars occuring, turning the Zone into a battlefield and having raids announced on StalkerNet. Can someone please do this? I will be excessively appreciative!
-
Forve me for asking, but how long will it take for you to maybe start on Clear Sky? The structure of the games is pretty similiar, so are you going to wait until you complete this one and then port it easier?
-
Can anyone post some must-have CS mods now? It's out for steam...
-
Realism is win, makes fights much more tense as you say. I think Sasha can't take criticism of Stalker... But until I get CS and the PLR mod that (is already?) out for it, I will reserve judgement. Maybe it was just me, ut in SHOC PLR didnt seem to work... Do you think it made all the rifles too similiar?
-
God DAMN this forum never seems to be up. Anyway, I got CS via steam and am waiting for it to unlock. Is there any difference? I heard, both with SHOC and CS that there had been some problems relating to mods with the Steam version... Also, can you please post a broken-down map of the new zone by each playable section? And what new mods are already out for Clear Sky?
-
Can you post a screenshot of the entire Zone from the Map in your PDA? Then, break it down per section to show us any places of interest/transition points etc...?
-
Do you need to find parts to upgrade your stuff? Though I really like the idea of upgrade-data. Maybe it could be worked into something like the data gathering along with transmutation recipies and stash locations. I was originally thinking if you go out and find a buletproof palte, then go to upgrade guy, he will ake your suit more bulletproof resistant, but this isn't a bad idea either. Also, just how different does CS feel as compared to SHOC? Why did people hate it? Are there more ways to get from palce to place? I really hated that there was only one place to get into and out of an area. The nly exception was Dark Valley and that is only put there I think for you to escape the military after X18. Are there many secret areas and what not? And how much does the cover system work to improve the game? Also, I have Vista 64bit. Will it work? Also, is there some big thing like brain scorcher that stops you from advancing? Is the main quest so necessary for things to be driven forward? Is there more than one ending? Are there any secret labs like X18 (which I hated)?
-
Are there any plans at all for an update to Clear Sky? Also, is it good? Does it keep the original feel of Stalker? And is there no area that serves as Bar? I'm glad Limansk made it in though...
-
Theres a major Monolith guy below the Pripyat church called Charon or something. The area he's in is kinda like Bar. maybe you could make it like monolith HQ or something and put a cool gun on him. I love the fact that after all this time the worlds are still interesting and atmospheric and there is still stuff I didn't and still rpobably don't know about...
-
I replayed it and managed to bypass the crashing areas, and I really like what you did with the LR-300, but I finsihed the Duty missions and Petrenko dosen't have my SKAT-10 . Did you do something to it or is it a bug, or should I just wait?
-
Yeah, PLR weapon statistics suck. All the assault rifles are identical essentially, among other things. I really like the Mosin Nagant though. Also, crashes still happen. I get through bar okay but when I just got out of X18 witht he docuemnts and went through the gates directly from Dark Valley to Cordon, I crash whenever I approach the Bandit carpark. Could you possibly add another feature in an update later on that allows you to complete the storyline quickly, with minimal hastle? As in, the documents and Strelok's flash drive are in a cupboard in the Agroprom building, X18's documents are with Borov and the brain scorcher deactivates the minute you make it to the Monolith base at the top of the hill. Also, could you make the exosuits not suck? I don't think you should include the multiple AK variants in from Arsenal Mod, and mainly focus on the new/special weapons. Though it is still only part of the pack, with more weapons coming out later it would seem. However, I do like the repair kits alot.
-
That's good. When I looked at the FAMAS prototype, that looked the perfect standard assault weapon for the special government forces detailed in my idea a few pages back.
-
How easily do you think this (AMK and Arsenal both) will be ported onto Clear Sky? They said the file structure would remain essentially the same so how long would it take do you think?
-
Agreed. In my oppinion you should release what you've done so far, then work the new weapons into further releases. Will you have to start a new game every time you get a new version of AMK Arsenal? And didn't the guy in the GSC thread say it was only his half of the guns?
-
I patched AMK, at least to the English version of 2.0.94, or am I missing something...? I'm going to try and reinstall it...
УЧИМСЯ МОДДИНГУ
ИГРАЕМ В МОДЫ НА ТЧ
ИГРАЕМ В МОДЫ НА ЧН И ЗП
- [ЧН] OGSM CS 1.8 CE Fixes
- [ЧН] HARDWARMOD 3.2
- [ЗП] The Long Road
- [ЧН] New vision of War
- [ЧН] Old Good Stalker Mod - Clear Sky
- [ЗП] Unofficial Patch
- [ЗП] Смерти вопреки
- [ЗП] Контракт на хорошую жизнь
- [ЗП] Shoker Weapon Mod 2.1
- [ЗП] Hardcore pack for SGM 2.2
- [ЗП] Контракт Синдиката
- [ЗП] Клондайк 2.0
- ...и другие моды
ПОЛЕЗНОЕ И РАЗНОЕ