UnmarkedOne
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Число публикаций
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0О UnmarkedOne
- День рождения 26.02.1989
Информация
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Город
New York City
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What do you want to be included in the next versions of AMK Mod
UnmarkedOne ответил на тему форума автора Vizzy в AMK English Version
No No No. Hud should disappear when drunk. Also anomalies should become harder to see when under the influence. -
I disagree. I hated Deus Ex's arbitrary inventory squares*. Weight should be the only limiting factor for how much you can carry unless you can find a better way to abstract bulk. Personally I think it would be cool to have a system where you carry containers nested in containers. Each container has a max weight and bulk capacity. A naked person would only be able to cary what he has in his hands, But a stalker with cargo pants, a backpack, A tactical harness, and holsers, would be able to carry as much weight as he can lift. This however is probably to complicated for the engine to handle, and as it stands I like the way it is. *I have a Gep gun, a Sniper rifle, A pistol, Dartgun, Assault rifle, Autoshotgun, Dtooth Sword, Medkit, and Biocell. And I can't carry one lousy grenade. Also each stack had a max size and once you reached the max you could not open a new stack.
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I have one question. How do you get the cars around? Most of the areas have entrances that are obscured by rubble.
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Couldn't find mine. However the Asus website has one which I am downloading now. Funny thing is after I reported this bug it promptly stopped happening. However there is another but in which small black boxes appear in the skybox and menus. I assume it has something to do with lighting or shaders but I doubt it is your fault as my copy of Far Cry has the same problem. I swear my next computer will be a desktop and I will assemble it myself with the most mainstream Graphics card I can find.
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Well the unmodded version worked fine.
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Well my computer does have an unusual graphics card and thus does have some unusual bugs. Its an Asus G1 laptop with a Nvidia GeforceGo7700. You can't even get the driver from the Nvidia site. You have to download it directly from Asus. F***ing annoying.
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Hi. I just downloaded the mod and the display driver keeps failing and recovering itself every 5 minutes. The game does not crash but it randomly freezes up and the screen goes black. I can press escape and it will return me to the menu, where I can than return to the game no problem. However as it stands this effectively renders the game unplayable. I am running version 1.0004 and have a Nvidia GeforceGO7700. Below are the logs. Sorry if they are a bit long. I don't know what information is relevant. Thanks in advance. [sblock] * Detected CPU: GenuineIntel P3 family, F6/M15/S6, 1995.00 mhz, 66-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 30657 files cached, 5553Kb memory used. Init FileSystem 1.799874 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[2012388 K], reserved[17596 K], committed[67104 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[7632 K], process heap[706 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1266 K], smem[0 K] Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:397]: NVIDIA GeForce Go 7700 * GPU driver: 7.15.10.9802 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 768 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=4 load time=45 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 4 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [612 ms] "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 99573 K Prefetching objects... Loading objects... Loading models... * [prefetch] time: 19068 ms * [prefetch] memory: 82451Kb * phase time: 19102 ms * phase cmem: 182024 K SERVER: Starting... * phase time: 183 ms * phase cmem: 182230 K SERVER: Loading alife simulator... * phase time: 11 ms * phase cmem: 182230 K Loading saved game "all.sav"... * Loading spawn registry... * 9049 spawn points are successfully loaded * Loading objects... * 17172 objects are successfully loaded * Game all is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\all.sav' (4.874s) * phase time: 4873 ms * phase cmem: 243642 K SERVER: Connecting... MaxPlayers = 32 * phase time: 60 ms * phase cmem: 243642 K CLIENT: Connecting to localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 57 ms * phase cmem: 243666 K Opening stream... * phase time: 38 ms * phase cmem: 243666 K Loading CFORM... * phase time: 5976 ms * phase cmem: 316334 K Loading shaders... * phase time: 509 ms * phase cmem: 317285 K Loading geometry... * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65466 verts, 2045 Kb * [Loading VB] 17208 verts, 537 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 46595 verts, 1456 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 53181 verts, 1661 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 228285 indices, 445 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 14030 verts, 164 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 718302 indices, 1402 Kb * phase time: 1535 ms * phase cmem: 317693 K Loading spatial-DB... * phase time: 979 ms * phase cmem: 321977 K Loading details... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 149 ms * phase cmem: 322020 K Loading sectors portals... * Loading HOM: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom * phase time: 57 ms * phase cmem: 322193 K Loading AI objects... - Loading music tracks from 'l01_escape_musics'... * phase time: 314 ms * phase cmem: 322232 K CLIENT: Spawning... - Game configuring : Started - Game configuring : Finished * phase time: 504 ms * phase cmem: 330304 K Loading textures... * t-report - base: 1443, 398352 K * t-report - lmap: 7, 7168 K * phase time: 12448 ms * phase cmem: 330305 K CLIENT: Synchronizing... * phase time: 58 ms * phase cmem: 330305 K * [win32]: free[919412 K], reserved[39008 K], committed[1138668 K] * [ D3D ]: textures[405521 K] * [x-ray]: crt heap[330305 K], process heap[6194 K], game lua[23515 K], engine lua[125 K], render[0 K] * [x-ray]: economy: strings[3844 K], smem[28222 K] sv destroy object [7][amk_zone_mincer_average:amk_zone_mincer_average_0] [9052] sv destroy object [8][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_1] [9052] sv destroy object [9][amk_zone_mincer_average:amk_zone_mincer_average_2] [9052] sv destroy object [10][amk_zone_mincer_strong:amk_zone_mincer_strong_3] [9052] sv destroy object [11][amk_zone_witches_galantine:amk_zone_witches_galantine_4] [9052] sv destroy object [12][amk_zone_zharka_static_average:amk_zone_zharka_static_average_5] [9052] sv destroy object [13][amk_zone_zharka_static_weak:amk_zone_zharka_static_weak_6] [9052] sv destroy object [14][amk_zone_witches_galantine:amk_zone_witches_galantine_7] [9052] sv destroy object [15][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_8] [9052] sv destroy object [16][amk_zone_mincer_strong:amk_zone_mincer_strong_9] [9052] sv destroy object [17][amk_zone_mincer_average:amk_zone_mincer_average_10] [9052] sv destroy object [18][amk_zone_mincer_strong:amk_zone_mincer_strong_11] [9052] sv destroy object [19][amk_zone_mincer_average:amk_zone_mincer_average_12] [9052] sv destroy object [20][amk_zone_mincer_weak:amk_zone_mincer_weak_13] [9052] sv destroy object [21][amk_zone_zharka_static_strong:amk_zone_zharka_static_strong_14] [9052] sv destroy object [22][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_15] [9052] sv destroy object [23][amk_zone_mincer_average:amk_zone_mincer_average_16] [9052] sv destroy object [24][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_17] [9052] sv destroy object [25][amk_zone_mincer_strong:amk_zone_mincer_strong_18] [9052] sv destroy object [26][amk_zone_mincer_weak:amk_zone_mincer_weak_19] [9052] sv destroy object [27][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_20] [9052] sv destroy object [28][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_21] [9052] sv destroy object [29][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_22] [9052] sv destroy object [30][amk_zone_mincer_average:amk_zone_mincer_average_23] [9052] sv destroy object [31][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_24] [9052] sv destroy object [32][amk_zone_mincer_weak:amk_zone_mincer_weak_25] [9052] sv destroy object [33][amk_zone_mincer_strong:amk_zone_mincer_strong_26] [9052] sv destroy object [34][amk_zone_mincer_average:amk_zone_mincer_average_27] [9052] sv destroy object [35][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_28] [9052] sv destroy object [36][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_29] [9052] sv destroy object [37][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_30] [9052] sv destroy object [38][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_31] [9052] sv destroy object [39][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_32] [9052] sv destroy object [40][amk_zone_zharka_static_weak:amk_zone_zharka_static_weak_33] [9052] sv destroy object [41][amk_zone_zharka_static_average:amk_zone_zharka_static_average_34] [9052] sv destroy object [42][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_35] [9052] sv destroy object [43][amk_zone_mincer_weak:amk_zone_mincer_weak_36] [9052] sv destroy object [44][amk_zone_mincer_weak:amk_zone_mincer_weak_37] [9052] sv destroy object [45][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_38] [9052] sv destroy object [46][amk_zone_mincer_average:amk_zone_mincer_average_39] [9052] sv destroy object [728][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak] [9052] sv destroy object [729][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0000] [9052] sv destroy object [730][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0001] [9052] sv destroy object [731][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0002] [9052] sv destroy object [732][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0003] [9052] sv destroy object [733][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0004] [9052] sv destroy object [734][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0005] [9052] sv destroy object [735][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0006] [9052] sv destroy object [736][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0007] [9052] sv destroy object [737][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0008] [9052] sv destroy object [988][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0009] [9052] sv destroy object [989][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0010] [9052] sv destroy object [990][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0011] [9052] sv destroy object [991][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0012] [9052] sv destroy object [992][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0013] [9052] sv destroy object [993][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0014] [9052] sv destroy object [994][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0015] [9052] sv destroy object [995][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0016] [9052] sv destroy object [996][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0017] [9052] sv destroy object [1293][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0018] [9052] sv destroy object [1294][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0019] [9052] sv destroy object [1295][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0020] [9052] sv destroy object [1296][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0021] [9052] sv destroy object [1297][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0022] [9052] sv destroy object [1298][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0023] [9052] sv destroy object [1299][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0024] [9052] sv destroy object [1300][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0025] [9052] sv destroy object [1301][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0026] [9052] sv destroy object [1302][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0027] [9052] sv destroy object [1303][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0028] [9052] sv destroy object [1304][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0029] [9052] sv destroy object [1305][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0030] [9052] sv destroy object [1306][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0031] [9052] sv destroy object [1307][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0032] [9052] sv destroy object [1308][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0033] [9052] sv destroy object [1311][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0034] [9052] sv destroy object [1312][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0035] [9052] sv destroy object [1313][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0036] [9052] sv destroy object [1314][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0037] [9052] sv destroy object [1315][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0038] [9052] sv destroy object [1316][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0039] [9052] sv destroy object [1317][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0040] [9052] sv destroy object [1318][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0041] [9052] sv destroy object [1319][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0042] [9052] sv destroy object [1320][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0043] [9052] sv destroy object [1321][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0044] [9052] sv destroy object [1322][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0045] [9052] sv destroy object [1323][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0046] [9052] sv destroy object [1324][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0047] [9052] sv destroy object [1325][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0048] [9052] sv destroy object [1326][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0049] [9052] sv destroy object [1327][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0050] [9052] sv destroy object [1328][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0051] [9052] sv destroy object [1329][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0052] [9052] sv destroy object [1330][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0053] [9052] sv destroy object [1331][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0054] [9052] sv destroy object [1332][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0055] [9052] sv destroy object [1333][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0056] [9052] sv destroy object [1334][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0057] [9052] sv destroy object [1335][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0058] [9052] sv destroy object [1336][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0059] [9052] sv destroy object [1337][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0060] [9052] sv destroy object [1338][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0061] [9052] sv destroy object [1339][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0062] [9052] sv destroy object [1340][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0063] [9052] sv destroy object [1341][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0064] [9052] sv destroy object [1342][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0065] [9052] sv destroy object [1343][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0066] [9052] sv destroy object [1344][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0067] [9052] sv destroy object [1345][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0068] [9052] sv destroy object [1346][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0069] [9052] sv destroy object [1347][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0070] [9052] sv destroy object [1348][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0071] [9052] sv destroy object [1349][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0072] [9052] sv destroy object [1399][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0073] [9052] sv destroy object [1400][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0075] [9052] sv destroy object [1443][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0074] [9052] sv destroy object [1450][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0076] [9052] sv destroy object [1451][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0077] [9052] sv destroy object [1452][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0078] [9052] sv destroy object [1453][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0079] [9052] sv destroy object [1455][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0080] [9052] sv destroy object [1578][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0081] [9052] sv destroy object [1582][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0082] [9052] sv destroy object [1583][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0083] [9052] sv destroy object [1][level_changer:exit_to_darkvalley_from_esc] [9052] ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\anomaly\amk_electra.ogg cl setDestroy [7][9053] cl setDestroy [8][9053] cl setDestroy [9][9053] cl setDestroy [10][9053] cl setDestroy [11][9053] cl setDestroy [12][9053] cl setDestroy [13][9053] cl setDestroy [14][9053] cl setDestroy [15][9053] cl setDestroy [16][9053] cl setDestroy [17][9053] cl setDestroy [18][9053] cl setDestroy [19][9053] cl setDestroy [20][9053] cl setDestroy [21][9053] cl setDestroy [22][9053] cl setDestroy [23][9053] cl setDestroy [24][9053] cl setDestroy [25][9053] cl setDestroy [26][9053] cl setDestroy [27][9053] cl setDestroy [28][9053] cl setDestroy [29][9053] cl setDestroy [30][9053] cl setDestroy [31][9053] cl setDestroy [32][9053] cl setDestroy [33][9053] cl setDestroy [34][9053] cl setDestroy [35][9053] cl setDestroy [36][9053] cl setDestroy [37][9053] cl setDestroy [38][9053] cl setDestroy [39][9053] cl setDestroy [40][9053] cl setDestroy [41][9053] cl setDestroy [42][9053] cl setDestroy [43][9053] cl setDestroy [44][9053] cl setDestroy [45][9053] cl setDestroy [46][9053] cl setDestroy [728][9053] cl setDestroy [729][9053] cl setDestroy [730][9053] cl setDestroy [731][9053] cl setDestroy [732][9053] cl setDestroy [733][9053] cl setDestroy [734][9053] cl setDestroy [735][9053] cl setDestroy [736][9053] cl setDestroy [737][9053] cl setDestroy [988][9053] cl setDestroy [989][9053] cl setDestroy [990][9053] cl setDestroy [991][9053] cl setDestroy [992][9053] cl setDestroy [993][9053] cl setDestroy [994][9053] cl setDestroy [995][9053] cl setDestroy [996][9053] cl setDestroy [1293][9053] cl setDestroy [1294][9053] cl setDestroy [1295][9053] cl setDestroy [1296][9053] cl setDestroy [1297][9053] cl setDestroy [1298][9053] cl setDestroy [1299][9053] cl setDestroy [1300][9053] cl setDestroy [1301][9053] cl setDestroy [1302][9053] cl setDestroy [1303][9053] cl setDestroy [1304][9053] cl setDestroy [1305][9053] cl setDestroy [1306][9053] cl setDestroy [1307][9053] cl setDestroy [1308][9053] cl setDestroy [1311][9053] cl setDestroy [1312][9053] cl setDestroy [1313][9053] cl setDestroy [1314][9053] cl setDestroy [1315][9053] cl setDestroy [1316][9053] cl setDestroy [1317][9053] cl setDestroy [1318][9053] cl setDestroy [1319][9053] cl setDestroy [1320][9053] cl setDestroy [1321][9053] cl setDestroy [1322][9053] cl setDestroy [1323][9053] cl setDestroy [1324][9053] cl setDestroy [1325][9053] cl setDestroy [1326][9053] cl setDestroy [1327][9053] cl setDestroy [1328][9053] cl setDestroy [1329][9053] cl setDestroy [1330][9053] cl setDestroy [1331][9053] cl setDestroy [1332][9053] cl setDestroy [1333][9053] cl setDestroy [1334][9053] cl setDestroy [1335][9053] cl setDestroy [1336][9053] cl setDestroy [1337][9053] cl setDestroy [1338][9053] cl setDestroy [1339][9053] cl setDestroy [1340][9053] cl setDestroy [1341][9053] cl setDestroy [1342][9053] cl setDestroy [1343][9053] cl setDestroy [1344][9053] cl setDestroy [1345][9053] cl setDestroy [1346][9053] cl setDestroy [1347][9053] cl setDestroy [1348][9053] cl setDestroy [1349][9053] cl setDestroy [1399][9053] cl setDestroy [1400][9053] cl setDestroy [1443][9053] cl setDestroy [1450][9053] cl setDestroy [1451][9053] cl setDestroy [1452][9053] cl setDestroy [1453][9053] cl setDestroy [1455][9053] cl setDestroy [1578][9053] cl setDestroy [1582][9053] cl setDestroy [1583][9053] cl setDestroy [1][9053] sv destroy object [1216][device_pda:device_pda1216] [9059] sv reject. id_parent [1215][stalker:esc_stalker_corps1_0001] id_entity [1216][device_pda:device_pda1216] [9059] sv destroy object [1214][device_pda:device_pda1214] [9059] sv reject. id_parent [1213][stalker:esc_stalker_corps1_0000] id_entity [1214][device_pda:device_pda1214] [9059] sv destroy object [1212][device_pda:device_pda1212] [9059] sv reject. id_parent [1211][stalker:esc_stalker_corps1] id_entity [1212][device_pda:device_pda1212] [9059] cl setDestroy [1216][9059] cl setDestroy [1214][9059] cl setDestroy [1212][9059] sv destroy object [1061][device_pda:device_pda1061] [9062] sv reject. id_parent [1060][stalker:esc_tutorial_dead_novice] id_entity [1061][device_pda:device_pda1061] [9062] cl setDestroy [1061][9062] sv destroy object [975][device_pda:device_pda0975] [9065] sv reject. id_parent [974][stalker:esc_stalker_corpse] id_entity [975][device_pda:device_pda0975] [9065] cl setDestroy [975][9065] sv destroy object [1395][device_pda:device_pda1395] [9067] sv reject. id_parent [1394][stalker:esc_trup_scene] id_entity [1395][device_pda:device_pda1395] [9067] cl setDestroy [1395][9067] sv destroy object [497][ammo_9x18_fmj:ammo_9x18_fmj0497] [9068] sv reject. id_parent [496][m_trader:escape_trader] id_entity [497][ammo_9x18_fmj:ammo_9x18_fmj0497] [9068] sv destroy object [498][wpn_pm:wpn_pm0498] [9068] sv reject. id_parent [496][m_trader:escape_trader] id_entity [498][wpn_pm:wpn_pm0498] [9068] sv destroy object [500][wpn_knife:wpn_knife0500] [9068] sv reject. id_parent [496][m_trader:escape_trader] id_entity [500][wpn_knife:wpn_knife0500] [9068] sv destroy object [1387][device_pda:device_pda1387] [9068] sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1387][device_pda:device_pda1387] [9068] sv destroy object [1389][device_torch:device_torch1389] [9068] sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1389][device_torch:device_torch1389] [9068] sv destroy object [1391][guitar_a:guitar_a1391] [9068] sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1391][guitar_a:guitar_a1391] [9068] sv destroy object [1392][harmonica_a:harmonica_a1392] [9068] sv reject. id_parent [1386][stalker:esc_stalker_0000] id_entity [1392][harmonica_a:harmonica_a1392] [9068] cl setDestroy [497][9068] cl setDestroy [498][9068] cl setDestroy [500][9068] cl setDestroy [1387][9068] cl setDestroy [1389][9068] cl setDestroy [1391][9068] cl setDestroy [1392][9068] sv destroy object [1259][device_pda:device_pda1259] [9069] sv reject. id_parent [1258][stalker:esc_trup_bratka] id_entity [1259][device_pda:device_pda1259] [9069] cl setDestroy [1259][9069] * MEMORY USAGE: 316386 K * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [0 ms] * MEMORY USAGE: 326207 K * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [817 ms] * MEMORY USAGE: 325746 K sv destroy object [1247][device_pda:device_pda1247] [12508] sv reject. id_parent [1246][stalker:esc_stalker] id_entity [1247][device_pda:device_pda1247] [12508] cl setDestroy [1247][12508] stack trace: 001B:02F0F45E xrGame.dll stack trace: 001B:75A4B09E kernel32.dll 001B:760A0991 RPCRT4.dll 001B:760EC625 RPCRT4.dll 001B:7613866A RPCRT4.dll 001B:76135372 RPCRT4.dll 001B:760B3763 RPCRT4.dll 001B:75DF6D3C comdlg32.dll 001B:75DF69D5 comdlg32.dll 001B:75DF64BA comdlg32.dll 001B:76001A10 USER32.dll 001B:75FEF203 USER32.dll 001B:75FF0C7E USER32.dll 001B:75FF123B USER32.dll 001B:76001A10 USER32.dll 001B:76001AE8 USER32.dll 001B:7600286A USER32.dll 001B:75FEED81 USER32.dll 001B:75FF144D USER32.dll 001B:75FF14A2 USER32.dll 001B:75FF1505 USER32.dll 001B:75DF488A comdlg32.dll 001B:75DFBD59 comdlg32.dll 001B:75E2CB81 comdlg32.dll 001B:75CCB132 SHLWAPI.dll 001B:75A73833 kernel32.dll 001B:76EBA9BD ntdll.dll [error][ 14007] : The requested lookup key was not found in any active activation context. [/sblock]
УЧИМСЯ МОДДИНГУ
ИГРАЕМ В МОДЫ НА ТЧ
ИГРАЕМ В МОДЫ НА ЧН И ЗП
- [ЧН] OGSM CS 1.8 CE Fixes
- [ЧН] HARDWARMOD 3.2
- [ЗП] The Long Road
- [ЧН] New vision of War
- [ЧН] Old Good Stalker Mod - Clear Sky
- [ЗП] Unofficial Patch
- [ЗП] Смерти вопреки
- [ЗП] Контракт на хорошую жизнь
- [ЗП] Shoker Weapon Mod 2.1
- [ЗП] Hardcore pack for SGM 2.2
- [ЗП] Контракт Синдиката
- [ЗП] Клондайк 2.0
- ...и другие моды
ПОЛЕЗНОЕ И РАЗНОЕ