Hey, I been following this mod for a while and it's certainly going well, I'm just about to try 1.31 which should make it even better. Just a couple of things I had been thinking about though.
1) Only one character (that i know of) spawns with a pkm. Now the pkm is a powerful weapon, but in real life every military squad would have atleast one, correct? So is there a way to implement that into stalker without unbalancing the game? Same with RPGs as well now i think of it.
2) Someone said something about wanting a third weapon slot for a pistol. Would it be possible to make pistols go into the grenade or perhaps even binocular slot? There would of course be problems putting it in the binocular slot, but i don't see why it couldnt be done.
3) Would you consider implementing "custom" ammunition? What I mean is say, rounds that stalkers have notched to fragment more easily, or even incendiary or explosive rounds. There's a million different things one could do to make a standard bullet more powerful in certain situations, and in the zone especially, i would assume all sorts of ammuntion would be found.
And as far as the inventory screen problem goes, I get it too, but my resolution's only 1360x768! Also it happened with oblivion lost as well, so i assume it'd be a AMK problem (since oblivion lost was based on amk for certain parts i believe)
keep up the good work skullhunter and co.