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Sasha

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Весь контент пользователя Sasha

  1. Sasha

    AMK Weapon Add-on - WIP

    oicw? u mean an fn2000 right. yeah i love messing with fox and that stash exploit. several occasions i got exo suits fn2000's and numerous very usefull hypermidicate atefects.
  2. Sasha

    AMK Weapon Add-on - WIP

    oh and i cruised the gsc forum. the super V smg ejects shells from the side. not the bottom.
  3. Sasha

    AMK Weapon Add-on - WIP

    most pistols have an affective range up to 50m. 70m for the magnums.
  4. Sasha

    AMK Weapon Add-on - WIP

    i noticed after patch 1.2 that many stalkers prefer pistols over everything else..
  5. Sasha

    AMK Weapon Add-on - WIP

    select choices must be made from that garbage arsenal mod. and i mean select!
  6. Sasha

    AMK Weapon Add-on - WIP

    the sniper!!!th meh one lousy rifle is not worth it. i hope some glitches will be fixed. like the spas 12 does not eject shells.
  7. Sasha

    AMK Weapon Add-on - WIP

    sks rifle please. oh can you make the benelli and winchester use the gosuke animations. spas12 seems glicthed. sound doesnt play when he pumps.
  8. Sasha

    AMK Weapon Add-on - WIP

    two thumbs up! oh can you reduce the ammount of ammo dropped by enemies to OL stats.
  9. Sasha

    AMK Weapon Add-on - WIP

    .357 recoil is worse than a .45 not much but noticible. too much poweder for such small caliber. @skullhunter what happened to the recolored ammo boxes?
  10. Sasha

    AMK Weapon Add-on - WIP

    power goes down the drain with silencers.
  11. Sasha

    AMK Weapon Add-on - WIP

    the .357mag round is weaker than a .45 acp but has better accuracy and penetration depending on the type round used.
  12. Sasha

    AMK Weapon Add-on - WIP

    one thing i noticed is the amount of ammunition enemies drop now. after the car park i had 220 pieces of assorted ammo. i had to increase my weight becuase of this. any chance of a patch that reduces ammo drops to say OL stats? on a funny side in agroprom the stalkers completly slaughtered the military withj out me firing a single shot. stalkers had mp5k and the mil had bizons. hahhahahaha.
  13. Sasha

    AMK Weapon Add-on - WIP

    @skullhunter. barrel lenght on the weapons are diffrent. lr300 has a 287.5mm barrel while the l85 has an 518mm barrel. making the sig550 actually the most powerfull of the 5.56mm class while the lr300 is the weakest. ak47 would be the second most powerfull class followed by the 9X39mm class of assault rifles. this is what i do. 9X18mm class is in the low .30 to mid .30 9X19mm is in the high .30 or low .40 .45cal is in the mid.50 or high .50 5.45mm is in the low .40 high.40 5.56mm is in the high .40 to high .50 9X39mm is in the low.70 to high .70 7.62X39mm is in the high .60 to low .70 7.62X54mm is in 2.00 range [ i.e. mosin nagant.] svu wuold be 1.75 and svd 1.85. taking in to account the action of the weapon is also important. open or closed bolt. semi auto or bolt action. silencers i subtract .05 for sonic rounds and .02 for subsonic. buckshot i change the pellet count to 21 since a 2 3/4 inch shell with 6mm shot contains 21 pellets. accuracy becoms an issue with stalker since the longest distance ive since was 280m. that becoms a serius issue with most of the weapons since most of them are rated at 200m+ for effective accuracy. yeah i noticed my weapons took more bullets to kill a boar so the effects did take place. no more over powered pistols and underpowered sniper rifles.
  14. Sasha

    AMK Weapon Add-on - WIP

    you can change the stats of the exo yourself.
  15. Sasha

    AMK Weapon Add-on - WIP

    lovin the weapon mod. but why did you go with prl stats? they r rubbish and unrealistic. i tried changing the stats but it did not do anything. the weapon config folder seems to be useless for weapon stats.
  16. Sasha

    AMK Weapon Add-on - WIP

    i have mixed feelings about the arsenal mod. the selection of weaopns so far are great. the sfx range from great to crap. too many skins of the same rifle and most of them look like crap. the tactical reloads are garbage. it's the zone and strelok is not part of s.w.a.t. or military. some models look like crap. i dont like prl stats. they r crap. ak74u more accurate and powerfull than an ak47? worse than an april fools joke. quality control seems to be missing in this mod.
  17. Sasha

    AMK Weapon Add-on - WIP

    check this out http://world.guns.ru/assault/as94-e.htm
  18. Sasha

    AMK Weapon Add-on - WIP

    take a break from modding skullhunter. u deserve it. with CS coming in 29 days i really dont see the point of expanding anything for SHOC until the modding community makes a dicision on CS. and whether or nor to switch to CS completelly.
  19. Sasha

    AMK Weapon Add-on - WIP

    holy shit!
  20. Sasha

    AMK Weapon Add-on - WIP

    benelli (remington m870 masterkey) doesnt use gosuke animation? poo.
  21. Sasha

    AMK Weapon Add-on - WIP

    consatantly refreshes page for new release
  22. Sasha

    AMK Weapon Add-on - WIP

    i wont bother with dada's config until OL 2.2 comes out. but today i get my MGS4! yes 70 weapons and attachments oh yeah. skullhunter. will u include gosuke's mosin nagant?
  23. Sasha

    AMK Weapon Add-on - WIP

    yeah in static lighting all the new weapons in OL are horrid glossy chrome looking. plus the stats on em are are redicukous. bizon is more powerfull than tmp, mac10 , and kriss super V? hell no! Happy Birthday!
  24. Sasha

    AMK Weapon Add-on - WIP

    awesome news!
  25. Sasha

    AMK Weapon Add-on - WIP

    i dont mind the incomplete randomization. i just want the new toys.
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